In some cases, you may need to override the default endpoint used by the client library. Use theEndpointOptionwhen initializing the client library to change this default.
For example, this will override the default endpoint forgameservices_v1::GameServerClustersServiceClient:
// This configuration is common with Private Google Access:
// https://cloud.google.com/vpc/docs/private-google-access
auto options = google::cloud::Options{}.set<google::cloud::EndpointOption>(
"private.googleapis.com");
auto client = google::cloud::gameservices_v1::GameServerClustersServiceClient(
google::cloud::gameservices_v1::MakeGameServerClustersServiceConnection(
options));
Follow these links to find examples for other*Clientclasses:
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe document describes how to override the default endpoint for Google Cloud Game Services client libraries.\u003c/p\u003e\n"],["\u003cp\u003eUse the \u003ccode\u003eEndpointOption\u003c/code\u003e when initializing a client library to change the default endpoint.\u003c/p\u003e\n"],["\u003cp\u003eThe example code shows how to override the default endpoint for \u003ccode\u003egameservices_v1::GameServerClustersServiceClient\u003c/code\u003e to "private.googleapis.com".\u003c/p\u003e\n"],["\u003cp\u003eLinks are provided to examples for other \u003ccode\u003e*Client\u003c/code\u003e classes, including \u003ccode\u003eGameServerConfigsServiceClient\u003c/code\u003e, \u003ccode\u003eGameServerDeploymentsServiceClient\u003c/code\u003e, and \u003ccode\u003eRealmsServiceClient\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,["Version latestkeyboard_arrow_down\n\n- [2.13.0-rc (latest)](/cpp/docs/reference/gameservices/latest/gameservices-override-endpoint)\n- [2.12.0](/cpp/docs/reference/gameservices/2.12.0/gameservices-override-endpoint)\n- [2.11.0](/cpp/docs/reference/gameservices/2.11.0/gameservices-override-endpoint) \n\nHow to Override the Default Endpoint\n====================================\n\nIn some cases, you may need to override the default endpoint used by the client library. Use the [EndpointOption](https://cloud.google.com/cpp/docs/reference/common/latest/structgoogle_1_1cloud_1_1EndpointOption.html) when initializing the client library to change this default.\n\nFor example, this will override the default endpoint for `gameservices_v1::GameServerClustersServiceClient`: \n\n // This configuration is common with Private Google Access:\n // https://cloud.google.com/vpc/docs/private-google-access\n auto options = google::cloud::Options{}.set\u003cgoogle::cloud::EndpointOption\u003e(\n \"private.googleapis.com\");\n auto client = google::cloud::gameservices_v1::GameServerClustersServiceClient(\n google::cloud::gameservices_v1::MakeGameServerClustersServiceConnection(\n options));\n\nFollow these links to find examples for other `*Client` classes:\n\n- [`gameservices_v1::GameServerClustersServiceClient`](/cpp/docs/reference/gameservices/latest/gameservices_v1_1_1GameServerClustersServiceClient-endpoint-snippet)\n- [`gameservices_v1::GameServerConfigsServiceClient`](/cpp/docs/reference/gameservices/latest/gameservices_v1_1_1GameServerConfigsServiceClient-endpoint-snippet)\n- [`gameservices_v1::GameServerDeploymentsServiceClient`](/cpp/docs/reference/gameservices/latest/gameservices_v1_1_1GameServerDeploymentsServiceClient-endpoint-snippet)\n- [`gameservices_v1::RealmsServiceClient`](/cpp/docs/reference/gameservices/latest/gameservices_v1_1_1RealmsServiceClient-endpoint-snippet)"]]