ee.Feature.buffer

Returns the input buffered by a given distance. If the distance is positive, the geometry is expanded, and if the distance is negative, the geometry is contracted.
Usage Returns
Feature. buffer (distance, maxError , proj ) Feature
Argument Type Details
this: feature
Element The feature the geometry of which is being buffered.
distance
Float The distance of the buffering, which may be negative. If no projection is specified, the unit is meters. Otherwise the unit is in the coordinate system of the projection.
maxError
ErrorMargin, default: null The maximum amount of error tolerated when approximating the buffering circle and performing any necessary reprojection. If unspecified, defaults to 1% of the distance.
proj
Projection, default: null If specified, the buffering will be performed in this projection and the distance will be interpreted as units of the coordinate system of this projection. Otherwise the distance is interpereted as meters and the buffering is performed in a spherical coordinate system.

Examples

Code Editor (JavaScript)

 // Polygon feature of Serengeti National Park. 
 var 
  
 feature 
  
 = 
  
 ee 
 . 
 FeatureCollection 
 ( 
 'WCMC/WDPA/202307/polygons' 
 ) 
  
 . 
 filter 
 ( 
 'ORIG_NAME == "Serengeti National Park"' 
 ) 
  
 . 
 first 
 (); 
 // Cast the resulting object as an ee.Feature so that the call to the buffer 
 // method is unambiguous (first() and buffer() are shared by multiple classes). 
 feature 
  
 = 
  
 ee 
 . 
 Feature 
 ( 
 feature 
 ); 
 // Generate buffered features out and in from the original boundary. 
 var 
  
 bufferOut 
  
 = 
  
 feature 
 . 
 buffer 
 ( 
 10000 
 ); 
  
 // 10 km out 
 var 
  
 bufferIn 
  
 = 
  
 feature 
 . 
 buffer 
 ( 
 - 
 10000 
 ); 
  
 // 10 km in 
 // Display the features on the map. 
 Map 
 . 
 addLayer 
 ( 
 bufferOut 
 , 
  
 { 
 color 
 : 
  
 'red' 
 }, 
  
 'Buffer out' 
 ); 
 Map 
 . 
 addLayer 
 ( 
 feature 
 , 
  
 { 
 color 
 : 
  
 'blue' 
 }, 
  
 'No buffer' 
 ); 
 Map 
 . 
 addLayer 
 ( 
 bufferIn 
 , 
  
 { 
 color 
 : 
  
 'yellow' 
 }, 
  
 'Buffer in' 
 ); 
 Map 
 . 
 setCenter 
 ( 
 34.8407 
 , 
  
 - 
 2.398 
 , 
  
 8 
 ); 

Python setup

See the Python Environment page for information on the Python API and using geemap for interactive development.

 import 
  
 ee 
 import 
  
 geemap.core 
  
 as 
  
 geemap 

Colab (Python)

 # Polygon feature of Serengeti National Park. 
 feature 
 = 
 ( 
 ee 
 . 
 FeatureCollection 
 ( 
 'WCMC/WDPA/202307/polygons' 
 ) 
 . 
 filter 
 ( 
 'ORIG_NAME == "Serengeti National Park"' 
 ) 
 . 
 first 
 () 
 ) 
 # Cast the resulting object as an ee.Feature so that the call to the buffer 
 # method is unambiguous (first() and buffer() are shared by multiple classes). 
 feature 
 = 
 ee 
 . 
 Feature 
 ( 
 feature 
 ) 
 # Generate buffered features out and in from the original boundary. 
 buffer_out 
 = 
 feature 
 . 
 buffer 
 ( 
 10000 
 ) 
 # 10 km out 
 buffer_in 
 = 
 feature 
 . 
 buffer 
 ( 
 - 
 10000 
 ) 
 # 10 km in 
 # Display the features on the map. 
 m 
 = 
 geemap 
 . 
 Map 
 () 
 m 
 . 
 add_layer 
 ( 
 buffer_out 
 , 
 { 
 'color' 
 : 
 'red' 
 }, 
 'Buffer out' 
 ) 
 m 
 . 
 add_layer 
 ( 
 feature 
 , 
 { 
 'color' 
 : 
 'blue' 
 }, 
 'No buffer' 
 ) 
 m 
 . 
 add_layer 
 ( 
 buffer_in 
 , 
 { 
 'color' 
 : 
 'yellow' 
 }, 
 'Buffer in' 
 ) 
 m 
 . 
 set_center 
 ( 
 34.8407 
 , 
 - 
 2.398 
 , 
 8 
 ) 
 m 
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