ee.Geometry.MultiLineString.convexHull

Returns the convex hull of the given geometry. The convex hull of a single point is the point itself, the convex hull of collinear points is a line, and the convex hull of everything else is a polygon. Note that a degenerate polygon with all vertices on the same line will result in a line segment.
Usage Returns
MultiLineString. convexHull ( maxError , proj ) Geometry
Argument Type Details
this: geometry
Geometry Calculates the convex hull of this geometry.
maxError
ErrorMargin, default: null The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.

Examples

Code Editor (JavaScript)

 // Define a MultiLineString object. 
 var 
  
 multiLineString 
  
 = 
  
 ee 
 . 
 Geometry 
 . 
 MultiLineString 
 ( 
  
 [[[ 
 - 
 122.088 
 , 
  
 37.418 
 ], 
  
 [ 
 - 
 122.086 
 , 
  
 37.422 
 ], 
  
 [ 
 - 
 122.082 
 , 
  
 37.418 
 ]], 
  
 [[ 
 - 
 122.087 
 , 
  
 37.416 
 ], 
  
 [ 
 - 
 122.083 
 , 
  
 37.416 
 ], 
  
 [ 
 - 
 122.082 
 , 
  
 37.419 
 ]]]); 
 // Apply the convexHull method to the MultiLineString object. 
 var 
  
 multiLineStringConvexHull 
  
 = 
  
 multiLineString 
 . 
 convexHull 
 ({ 
 'maxError' 
 : 
  
 1 
 }); 
 // Print the result to the console. 
 print 
 ( 
 'multiLineString.convexHull(...) =' 
 , 
  
 multiLineStringConvexHull 
 ); 
 // Display relevant geometries on the map. 
 Map 
 . 
 setCenter 
 ( 
 - 
 122.085 
 , 
  
 37.422 
 , 
  
 15 
 ); 
 Map 
 . 
 addLayer 
 ( 
 multiLineString 
 , 
  
 { 
 'color' 
 : 
  
 'black' 
 }, 
  
 'Geometry [black]: multiLineString' 
 ); 
 Map 
 . 
 addLayer 
 ( 
 multiLineStringConvexHull 
 , 
  
 { 
 'color' 
 : 
  
 'red' 
 }, 
  
 'Result [red]: multiLineString.convexHull' 
 ); 

Python setup

See the Python Environment page for information on the Python API and using geemap for interactive development.

 import 
  
 ee 
 import 
  
 geemap.core 
  
 as 
  
 geemap 

Colab (Python)

 # Define a MultiLineString object. 
 multilinestring 
 = 
 ee 
 . 
 Geometry 
 . 
 MultiLineString 
 ([ 
 [[ 
 - 
 122.088 
 , 
 37.418 
 ], 
 [ 
 - 
 122.086 
 , 
 37.422 
 ], 
 [ 
 - 
 122.082 
 , 
 37.418 
 ]], 
 [[ 
 - 
 122.087 
 , 
 37.416 
 ], 
 [ 
 - 
 122.083 
 , 
 37.416 
 ], 
 [ 
 - 
 122.082 
 , 
 37.419 
 ]], 
 ]) 
 # Apply the convexHull method to the MultiLineString object. 
 multilinestring_convex_hull 
 = 
 multilinestring 
 . 
 convexHull 
 ( 
 maxError 
 = 
 1 
 ) 
 # Print the result. 
 display 
 ( 
 'multilinestring.convexHull(...) =' 
 , 
 multilinestring_convex_hull 
 ) 
 # Display relevant geometries on the map. 
 m 
 = 
 geemap 
 . 
 Map 
 () 
 m 
 . 
 set_center 
 ( 
 - 
 122.085 
 , 
 37.422 
 , 
 15 
 ) 
 m 
 . 
 add_layer 
 ( 
 multilinestring 
 , 
 { 
 'color' 
 : 
 'black' 
 }, 
 'Geometry [black]: multilinestring' 
 ) 
 m 
 . 
 add_layer 
 ( 
 multilinestring_convex_hull 
 , 
 { 
 'color' 
 : 
 'red' 
 }, 
 'Result [red]: multilinestring.convexHull' 
 , 
 ) 
 m 
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