ee.Geometry.Rectangle.geodesic

If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.
Usage Returns
Rectangle. geodesic () Boolean
Argument Type Details
this: geometry
Geometry

Examples

Code Editor (JavaScript)

 // Define a Rectangle object. 
 var 
  
 rectangle 
  
 = 
  
 ee 
 . 
 Geometry 
 . 
 Rectangle 
 ( 
 - 
 122.09 
 , 
  
 37.42 
 , 
  
 - 
 122.08 
 , 
  
 37.43 
 ); 
 // Apply the geodesic method to the Rectangle object. 
 var 
  
 rectangleGeodesic 
  
 = 
  
 rectangle 
 . 
 geodesic 
 (); 
 // Print the result to the console. 
 print 
 ( 
 'rectangle.geodesic(...) =' 
 , 
  
 rectangleGeodesic 
 ); 
 // Display relevant geometries on the map. 
 Map 
 . 
 setCenter 
 ( 
 - 
 122.085 
 , 
  
 37.422 
 , 
  
 15 
 ); 
 Map 
 . 
 addLayer 
 ( 
 rectangle 
 , 
  
 { 
 'color' 
 : 
  
 'black' 
 }, 
  
 'Geometry [black]: rectangle' 
 ); 

Python setup

See the Python Environment page for information on the Python API and using geemap for interactive development.

 import 
  
 ee 
 import 
  
 geemap.core 
  
 as 
  
 geemap 

Colab (Python)

 # Define a Rectangle object. 
 rectangle 
 = 
 ee 
 . 
 Geometry 
 . 
 Rectangle 
 ( 
 - 
 122.09 
 , 
 37.42 
 , 
 - 
 122.08 
 , 
 37.43 
 ) 
 # Apply the geodesic method to the Rectangle object. 
 rectangle_geodesic 
 = 
 rectangle 
 . 
 geodesic 
 () 
 # Print the result. 
 display 
 ( 
 'rectangle.geodesic(...) =' 
 , 
 rectangle_geodesic 
 ) 
 # Display relevant geometries on the map. 
 m 
 = 
 geemap 
 . 
 Map 
 () 
 m 
 . 
 set_center 
 ( 
 - 
 122.085 
 , 
 37.422 
 , 
 15 
 ) 
 m 
 . 
 add_layer 
 ( 
 rectangle 
 , 
 { 
 'color' 
 : 
 'black' 
 }, 
 'Geometry [black]: rectangle' 
 ) 
 m 
Create a Mobile Website
View Site in Mobile | Classic
Share by: