Earth Engine is introducingnoncommercial quota tiersto safeguard shared compute resources and ensure reliable performance for everyone. All noncommercial projects will need to select a quota tier byApril 27, 2026or will use the Community Tier by default. Tier quotas will take effect for all projects (regardless of tier selection date) onApril 27, 2026.Learn more.
ee.Terrain.hillshadeStay organized with collectionsSave and categorize content based on your preferences.
Page Summary
Theee.Terrain.hillshadefunction computes a simple hillshade from a digital elevation model (DEM) input.
It returns an Image and takes an elevation image, illumination azimuth (default 270 degrees), and illumination elevation (default 45 degrees) as arguments.
Examples in both JavaScript (Code Editor) and Python (Colab) demonstrate its usage.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[],["The core content details how to compute a hillshade from a digital elevation model (DEM) using the `ee.Terrain.hillshade` function. This function takes an elevation image (`input`), an illumination azimuth (`azimuth`, default 270 degrees), and an illumination elevation (`elevation`, default 45 degrees) as arguments, and it returns a hillshade image. The examples showcase using elevation data, multiplying it by an exaggeration factor, then applying the function to produce the final hillshade image.\n"]]