ui.Map.onTileLoaded

Registers a callback that's fired when a map tile has been loaded.

Returns an ID which can be passed to unlisten() to unregister the callback.

Usage Returns
Map. onTileLoaded (callback) String
Argument Type Details
this: ui.map
ui.Map The ui.Map instance.
callback
Function Called with an array of per layer values. Each value is the fraction of tiles still pending: a value of 0 means there are no more tiles to load for the layer.
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