The Kotlin API of LiteRT-LM for Androidand JVM (Linux, macOS, Windows)with features like GPU and NPU acceleration, multi-modality, and tools use.
Introduction
Here is a sample terminal chat app built with the Kotlin API:
import
com.google.ai.edge.litertlm.*
suspend
fun
main
()
{
Engine
.
setNativeMinLogSeverity
(
LogSeverity
.
ERROR
)
// Hide log for TUI app
val
engineConfig
=
EngineConfig
(
modelPath
=
"/path/to/model.litertlm"
)
Engine
(
engineConfig
).
use
{
engine
-
>
engine
.
initialize
()
engine
.
createConversation
().
use
{
conversation
-
>
while
(
true
)
{
print
(
"\n>>> "
)
conversation
.
sendMessageAsync
(
readln
()).
collect
{
print
(
it
)
}
}
}
}
}

To try out the above sample, clone the repository and run with example/Main.kt :
bazel
run
-
c
opt
//
kotlin
/
java
/
com
/
google
/
ai
/
edge
/
litertlm
/
example
:
main
--
< abs_model_path
>
Available .litertlm
models are on the HuggingFace LiteRT Community
. The
above animation was using the Gemma3-1B-IT
.
For Android sample, check out the Google AI Edge Gallery app ( available on Google Play ).
Getting Started with Gradle
While LiteRT-LM is developed with Bazel, we provide the Maven packages for Gradle or Maven users.
Add the Gradle dependency
dependencies
{
// For Android
implementation
(
"com.google.ai.edge.litertlm:litertlm-android:latest.release"
)
// For JVM (Linux, macOS, Windows)
implementation
(
"com.google.ai.edge.litertlm:litertlm-jvm:latest.release"
)
}
You can find the available versions on Google Maven in litertlm-android and litertlm-jvm .
latest.release
can be used to get the latest release.
Initialize the Engine
The Engine
is the entry point to the API. Initialize it with the model path
and configuration. Remember to close the engine to release resources.
Note:The engine.initialize()
method can take a significant amount of time
(e.g., up to 10 seconds) to load the model. It is strongly recommended to call
this on a background thread or coroutine to avoid blocking the UI thread.
import
com.google.ai.edge.litertlm.Backend
import
com.google.ai.edge.litertlm.Engine
import
com.google.ai.edge.litertlm.EngineConfig
val
engineConfig
=
EngineConfig
(
modelPath
=
"/path/to/your/model.litertlm"
,
// Replace with your model path
backend
=
Backend
.
GPU
(),
// Or Backend.NPU(nativeLibraryDir = "...")
// Optional: Pick a writable dir. This can improve 2nd load time.
// cacheDir = "/tmp/" or context.cacheDir.path (for Android)
)
val
engine
=
Engine
(
engineConfig
)
engine
.
initialize
()
// ... Use the engine to create a conversation ...
// Close the engine when done
engine
.
close
()
On Android, to use the GPU backend, the app needs to request the depending
native libraries explicitly by adding the following to your AndroidManifest.xml
inside the <application>
tag:
<application>
<uses-native-library
android:name="libvndksupport.so"
android:required="false"/>
<uses-native-library
android:name="libOpenCL.so"
android:required="false"/>
</application>
To use the NPUbackend, you might need to specify the directory containing
the NPU libraries. On Android, if the libraries are bundled with your app, set
it to context.applicationInfo.nativeLibraryDir
. See LiteRT-LM
NPU
for more details
about the NPU native libraries.
val
engineConfig
=
EngineConfig
(
modelPath
=
modelPath
,
backend
=
Backend
.
NPU
(
nativeLibraryDir
=
context
.
applicationInfo
.
nativeLibraryDir
)
)
Create a Conversation
Once the engine is initialized, create a Conversation
instance. You can
provide a ConversationConfig
to customize its behavior.
import
com.google.ai.edge.litertlm.ConversationConfig
import
com.google.ai.edge.litertlm.Message
import
com.google.ai.edge.litertlm.SamplerConfig
// Optional: Configure the system instruction, initial messages, sampling
// parameters, etc.
val
conversationConfig
=
ConversationConfig
(
systemInstruction
=
Contents
.
of
(
"You are a helpful assistant."
),
initialMessages
=
listOf
(
Message
.
user
(
"What is the capital city of the United States?"
),
Message
.
model
(
"Washington, D.C."
),
),
samplerConfig
=
SamplerConfig
(
topK
=
10
,
topP
=
0.95
,
temperature
=
0.8
),
)
val
conversation
=
engine
.
createConversation
(
conversationConfig
)
// Or with default config:
// val conversation = engine.createConversation()
// ... Use the conversation ...
// Close the conversation when done
conversation
.
close
()
Conversation
implements AutoCloseable
, so you can use the use
block for
automatic resource management for one-shot or short-lived conversations:
engine
.
createConversation
(
conversationConfig
).
use
{
conversation
-
>
// Interact with the conversation
}
Sending Messages
There are three ways to send messages:
-
sendMessage(contents): Message: Synchronous call that blocks until the model returns a complete response. This is simpler for basic request and response interactions. -
sendMessageAsync(contents, callback): Asynchronous call for streaming responses. This is better for long-running requests or when you want to display the response as it's being generated. -
sendMessageAsync(contents): Flow<Message>: Asynchronous call that returns a Kotlin Flow for streaming responses. This is the recommended approach for Coroutine users.
Synchronous Example:
import
com.google.ai.edge.litertlm.Content
import
com.google.ai.edge.litertlm.Message
print
(
conversation
.
sendMessage
(
"What is the capital of France?"
))
Asynchronous Example with callback:
Use sendMessageAsync
to send a message to the model and receive responses
through a callback.
import
com.google.ai.edge.litertlm.Content
import
com.google.ai.edge.litertlm.Message
import
com.google.ai.edge.litertlm.MessageCallback
import
java.util.concurrent.CountDownLatch
import
java.util.concurrent.TimeUnit
val
callback
=
object
:
MessageCallback
{
override
fun
onMessage
(
message
:
Message
)
{
print
(
message
)
}
override
fun
onDone
()
{
// Streaming completed
}
override
fun
onError
(
throwable
:
Throwable
)
{
// Error during streaming
}
}
conversation
.
sendMessageAsync
(
"What is the capital of France?"
,
callback
)
Asynchronous Example with Flow:
Use sendMessageAsync
(without the callback arg) to send a message to the model
and receive responses through a Kotlin Flow.
import
com.google.ai.edge.litertlm.Content
import
com.google.ai.edge.litertlm.Message
import
kotlinx.coroutines.flow.catch
import
kotlinx.coroutines.launch
// Within a coroutine scope
conversation
.
sendMessageAsync
(
"What is the capital of France?"
)
.
catch
{
...
}
// Error during streaming
.
collect
{
print
(
it
.
toString
())
}
🔴 New: Multi-Token Prediction (MTP)
Multi-Token Prediction (MTP) is a performance optimization that significantly accelerates decode speeds. MTP is universally recommended for all tasks on GPU backends.
To use MTP, enable speculative decoding using ExperimentalFlags
before
initializing the engine.
import
com.google.ai.edge.litertlm.ExperimentalApi
import
com.google.ai.edge.litertlm.ExperimentalFlags
import
com.google.ai.edge.litertlm.Backend
import
com.google.ai.edge.litertlm.Engine
import
com.google.ai.edge.litertlm.EngineConfig
// Enable MTP via speculative decoding
@OptIn
(
ExperimentalApi
::
class
)
ExperimentalFlags
.
enableSpeculativeDecoding
=
true
val
engineConfig
=
EngineConfig
(
modelPath
=
"/path/to/your/model.litertlm"
,
backend
=
Backend
.
GPU
(),
)
val
engine
=
Engine
(
engineConfig
)
engine
.
initialize
()
// The same steps to create Conversation and send messages as below...
Multi-Modality
Message
objects can contain different types of Content
, including Text
, ImageBytes
, ImageFile
, and AudioBytes
, AudioFile
.
// Initialize the `visionBackend`, `audioBackend`, or both
val
engineConfig
=
EngineConfig
(
modelPath
=
"/path/to/your/model.litertlm"
,
// Replace with your model path
backend
=
Backend
.
CPU
(),
// Or Backend.GPU() or Backend.NPU(...)
visionBackend
=
Backend
.
GPU
(),
// Or Backend.NPU(...)
audioBackend
=
Backend
.
CPU
(),
// Or Backend.NPU(...)
)
// Sends a message with multi-modality.
// See the Content class for other variants.
conversation
.
sendMessage
(
Contents
.
of
(
Content
.
ImageFile
(
"/path/to/image"
),
Content
.
AudioBytes
(
audioBytes
),
// ByteArray of the audio
Content
.
Text
(
"Describe this image and audio."
),
))
Defining and Using Tools
There are two ways to define tools:
- With Kotlin functions (recommended for most cases)
- With Open API specification (full control of the tool spec and execution)
Defining Tools with Kotlin Functions
You can define custom Kotlin functions as tools that the model can call to perform actions or fetch information.
Create a class implementing ToolSet
and annotate methods with @Tool
and
parameters with @ToolParam
.
import
com.google.ai.edge.litertlm.Tool
import
com.google.ai.edge.litertlm.ToolParam
class
SampleToolSet
:
ToolSet
{
@Tool
(
description
=
"Get the current weather for a city"
)
fun
getCurrentWeather
(
@ToolParam
(
description
=
"The city name, e.g., San Francisco"
)
city
:
String
,
@ToolParam
(
description
=
"Optional country code, e.g., US"
)
country
:
String?
=
null
,
@ToolParam
(
description
=
"Temperature unit (celsius or fahrenheit). Default: celsius"
)
unit
:
String
=
"celsius"
):
Map<String
,
Any
>
{
// In a real application, you would call a weather API here
return
mapOf
(
"temperature"
to
25
,
"unit"
to
unit
,
"condition"
to
"Sunny"
)
}
@Tool
(
description
=
"Get the sum of a list of numbers."
)
fun
sum
(
@ToolParam
(
description
=
"The numbers, could be floating point."
)
numbers
:
List<Double>
,
):
Double
{
return
numbers
.
sum
()
}
}
Behind the scenes, the API inspects these annotations and the function signature
to generate an OpenAPI-style schema. This schema describes the tool's
functionality, parameters (including their types and descriptions from @ToolParam
), and return type to the language model.
Parameter Types
The types for parameters annotated with @ToolParam
can be String
, Int
, Boolean
, Float
, Double
, or a List
of these types (e.g., List<String>
).
Use nullable types (e.g., String?
) to indicate nullable parameters. Set a
default value to indicate that the parameter is optional, and mention the
default value in the description in @ToolParam
.
Return Type
The return type of your tool function can be any Kotlin type. The result will be converted to a JSON element before being sent back to the model.
-
Listtypes are converted to JSON arrays. -
Maptypes are converted to JSON objects. - Primitive types (
String,Number,Boolean) are converted to the corresponding JSON primitive. - Other types are converted to strings with the
toString()method.
For structured data, returning Map
or a data class that will be converted to a
JSON object is recommended.
Defining Tools with OpenAPI Specification
Alternatively, you can define a tool by implementing the OpenApiTool
class and
providing the tool's description as a JSON string conforming to the Open API
specification. This method is useful if you already have an OpenAPI schema for
your tool or if you need fine-grained control over the tool's definition.
import
com.google.ai.edge.litertlm.OpenApiTool
class
SampleOpenApiTool
:
OpenApiTool
{
override
fun
getToolDescriptionJsonString
():
String
{
return
"""
{
"name": "addition",
"description": "Add all numbers.",
"parameters": {
"type": "object",
"properties": {
"numbers": {
"type": "array",
"items": {
"type": "number"
}
},
"description": "The list of numbers to sum."
},
"required": [
"numbers"
]
}
}
"""
.
trimIndent
()
// Tip: trim to save tokens
}
override
fun
execute
(
paramsJsonString
:
String
):
String
{
// Parse paramsJsonString with your choice of parser or deserializer and
// execute the tool.
// Return the result as a JSON string
return
"""{"result": 1.4142}"""
}
}
Registering Tools
Include instances of your tools in the ConversationConfig
.
val
conversation
=
engine
.
createConversation
(
ConversationConfig
(
tools
=
listOf
(
tool
(
SampleToolSet
()),
tool
(
SampleOpenApiTool
()),
),
// ... other configs
)
)
// Send messages that might trigger the tool
conversation
.
sendMessageAsync
(
"What's the weather like in London?"
,
callback
)
The model will decide when to call the tool based on the conversation. The results from the tool execution are automatically sent back to the model to generate the final response.
Manual Tool Calling
By default, tool calls generated by the model are automatically executed by LiteRT-LM and the results from the tool execution are automatically sent back to the model to generate the next response.
If you want to manually execute tools and send results back to the model, you
can set automaticToolCalling
in ConversationConfig
to false
.
val
conversation
=
engine
.
createConversation
(
ConversationConfig
(
tools
=
listOf
(
tool
(
SampleOpenApiTool
()),
),
automaticToolCalling
=
false
,
)
)
If you disable automatic tool calling, you will need to manually execute tools
and send results back to the model in your application code. The execute
method of OpenApiTool
will notbe called automatically when automaticToolCalling
is set to false
.
// Send a message that triggers a tool call.
val
responseMessage
=
conversation
.
sendMessage
(
"What's the weather like in London?"
)
// The model returns a Message with `toolCalls` populated.
if
(
responseMessage
.
toolCalls
.
isNotEmpty
())
{
val
toolResponses
=
mutableListOf<Content
.
ToolResponse
> ()
// There can be multiple tool calls in a single response.
for
(
toolCall
in
responseMessage
.
toolCalls
)
{
println
(
"Model wants to call:
${
toolCall
.
name
}
with arguments:
${
toolCall
.
arguments
}
"
)
// Execute the tool manually with your own logic. `executeTool` is just an example here.
val
toolResponseJson
=
executeTool
(
toolCall
.
name
,
toolCall
.
arguments
)
// Collect tool responses.
toolResponses
.
add
(
Content
.
ToolResponse
(
toolCall
.
name
,
toolResponseJson
))
}
// Use Message.tool to create the tool response message.
val
toolResponseMessage
=
Message
.
tool
(
Contents
.
of
(
toolResponses
))
// Send the tool response message to the model.
val
finalMessage
=
conversation
.
sendMessage
(
toolResponseMessage
)
println
(
"Final answer:
${
finalMessage
.
text
}
"
)
// e.g., "The weather in London is 25c."
}
Example
To try out tool use, clone the repo and run with example/ToolMain.kt :
bazel
run
-
c
opt
//
kotlin
/
java
/
com
/
google
/
ai
/
edge
/
litertlm
/
example
:
tool
--
< abs_model_path
>
Error Handling
API methods can throw LiteRtLmJniException
for errors from the native layer or
standard Kotlin exceptions like IllegalStateException
for lifecycle issues.
Always wrap API calls in try-catch blocks. The onError
callback in MessageCallback
will also report errors during asynchronous operations.

