4.7 out of 5
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J H (J for Jam) Sep 26, 2025
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would be dead if it were not for this
Георгий Александрович Куклин Jun 18, 2025
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lifesaver
Mikhail Miatselski Oct 2, 2024
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The only way to debug webgl. Can't imagine learning without it. Also helpful while debugging opengl code compiled to wasm. Can't believe google is going to delete it from store
Joseph Merdrignac Sep 9, 2024
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I learned a lot thanks this extension. Sadly it is no longer supported because of new Chrome policies. Can we do something to help?
Sebastian Oscar Lopez Mar 3, 2024
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I'm in love with this debugger
nerdError Feb 23, 2024
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Man this thing is SO GOOD. It literally saved performance of my games, because i was able to actually debug it and test things, instead of random guesses. DEVS, I LOVE YOU!
Stephen Jan 22, 2024
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Doesn't work in any browser. Cant select a canvas. "Please, select a canvas in the list above" but doesn't ever populate that list, so its not usable as of Jan 2024.
Would be great if you could file an issue on https://github.com/BabylonJS/Spector.js/issues/ as it might be a change in the site you are trying to capture from ?
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Roman Bodnarchuk Jan 19, 2024
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Broken layout, "Please, select a canvas in the list above." while there is no list. It is broken and not working.
Would be great if you could file an issue on https://github.com/BabylonJS/Spector.js/issues/ as it might be a change in the site you are trying to capture from ?
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Ken Russell Jan 5, 2024
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Spector.js is the best-of-breed tool for understanding and debugging arbitrary WebGL applications. It's even useful when debugging issues in the browser itself - it helps narrow down the sequence of WebGL calls that lead to incorrect rendering. Thank you for creating this extension and maintaining it over so many years!
John Wick Jan 2, 2024
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Hello, Can you add support for depth viewing?

