GoogleMaps Framework Reference

GMSVisibleRegion

  struct 
 {} 
 

GMSVisibleRegion contains the four points defining the polygon that is visible in a map’s camera.

This polygon can be a trapezoid instead of a rectangle, because a camera can have tilt. If the camera is directly over the center of the camera, the shape is rectangular, but if the camera is tilted, the shape will appear to be a trapezoid whose smallest side is closest to the point of view.

  • Bottom left corner of the camera.

    Declaration

    Swift

      var 
     nearLeft 
     : 
     CLLocationCoordinate2D 
     
    

    Objective-C

      CLLocationCoordinate2D 
     nearLeft 
     
    
  • Bottom right corner of the camera.

    Declaration

    Swift

      var 
     nearRight 
     : 
     CLLocationCoordinate2D 
     
    

    Objective-C

      CLLocationCoordinate2D 
     nearRight 
     
    
  • Far left corner of the camera.

    Declaration

    Swift

      var 
     farLeft 
     : 
     CLLocationCoordinate2D 
     
    

    Objective-C

      CLLocationCoordinate2D 
     farLeft 
     
    
  • Far right corner of the camera.

    Declaration

    Swift

      var 
     farRight 
     : 
     CLLocationCoordinate2D 
     
    

    Objective-C

      CLLocationCoordinate2D 
     farRight 
     
    
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