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- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
This is the Five Nights at Cheese discussion!
——————————————————————————————–
info:
Five Nights at Cheese (FNaC or FNaCH) is a series of games based
on Five Nights at Freddy's
——————————————————————————————–
Developers:
@DA_MEMER21 (original creator)
@callmeblover
@Uran1um_is_tastY
——————————————————————————————–
Games status:
1. Complete and released: https://scratch.mit.edu/projects/865720314/
2. Released in beta: https://scratch.mit.edu/projects/986347855/
3. In development
4. beginning development soon
5. In development
6. planned
7. planned
8+. unconfirmed
UCN with 1-5 characters planned
——————————————————————————————–
IMPORTANT: if you are not here for Five Nights at Cheese purposes, please see yourself out. Thank you!
Not much goes on here anyways…
——————————————————————————————–
info:
Five Nights at Cheese (FNaC or FNaCH) is a series of games based
on Five Nights at Freddy's
——————————————————————————————–
Developers:
@DA_MEMER21 (original creator)
@callmeblover
@Uran1um_is_tastY
——————————————————————————————–
Games status:
1. Complete and released: https://scratch.mit.edu/projects/865720314/
2. Released in beta: https://scratch.mit.edu/projects/986347855/
3. In development
4. beginning development soon
5. In development
6. planned
7. planned
8+. unconfirmed
UCN with 1-5 characters planned
——————————————————————————————–
IMPORTANT: if you are not here for Five Nights at Cheese purposes, please see yourself out. Thank you!
Not much goes on here anyways…
Last edited by Uran1um_is_tastY (Sept. 17, 2025 17:23:35)
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
FNACh 3 is going oh so swell (and very very slow).
Unlike @DA_MEMER21’s loading screens, my loading screens actually work.
[ ] Characters
[√] Cam locations
[ ] Characters on cams
[√] Main place
[√] Buttons
[ ] Actual gameplay
Unlike @DA_MEMER21’s loading screens, my loading screens actually work.
[ ] Characters
[√] Cam locations
[ ] Characters on cams
[√] Main place
[√] Buttons
[ ] Actual gameplay
Last edited by callmeblover (Feb. 12, 2025 13:06:52)
- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
Lore? Matpat?

Last edited by Uran1um_is_tastY (Feb. 11, 2025 15:42:41)
- DA_MEMER21
-
Scratcher
2 posts
FIVE NIGHTS AT CHEESE
Nvm
Last edited by DA_MEMER21 (Feb. 11, 2025 15:43:41)
- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
NVM
Last edited by Uran1um_is_tastY (Feb. 13, 2025 14:24:44)
- DA_MEMER21
-
Scratcher
2 posts
FIVE NIGHTS AT CHEESE
i-i I forgot you could do this…this is going to be so much easier. Time to work out the lore!How the games start
how the games end
BTI: Left to rot
FNACH 1: Unknown
FNACH 2: Fire
FNACH 3:TBD
BTI: Cool idea
FNACH 1: Depression
FNACH 2: Needing Storage
FNACH 3:TBD
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
Btw if you go to discuss home i think you can edit your signuratureYeah.
Also be ready for a tiny change to Cheddar Cheese …
His name will be a bit different…as well as his design…his design and stuff in fnach 2 will need to be changed. I’ll handle it eventually!
Last edited by callmeblover (Feb. 11, 2025 15:48:39)
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
when green flag clicked
delete all of [doggy ais v]
add [0] to [doggy ais v]
add [0] to [doggy ais v]
add [5] to [doggy ais v]
add [15] to [doggy ais v]
add [20] to [doggy ais v]
when night starts :: events hat
set [doggy ai v] to (item (current night number) of [doggy ais v] :: list)
Last edited by callmeblover (Feb. 11, 2025 15:58:46)
- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
guess who's back
when green flag clicked
think [bleh :3]
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
guess who's backNo blockspam.
when green flag clicked
think [bleh :3]
when green flag clicked
set [doggy ai v] to [(night)]
- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
oh okayguess who's backNo blockspam.
when green flag clicked
think [bleh :3]
when green flag clicked
set [doggy ai v] to [(night)]
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
guess who's backNo blockspam.
when green flag clicked
think [bleh :3]
when green flag clickedoh okay
set [doggy ai v] to [(night)]
- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
I need help; I don't know what Rat should do in FNACH 5! Please give me ideas!
Last edited by Uran1um_is_tastY (Feb. 11, 2025 17:20:33)
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
I need help; I don't know what Rat should do in FNACH 5! Please give me ideas!all other animatronics around him go invisible while they are near maybe? what’re the mechnics inn the game rn?
- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
I need help; I don't know what Rat should do in FNACH 5! Please give me ideas!all other animatronics around him go invisible while they are near maybe? what’re the mechnics inn the game rn?
- masked hairy guy: disables generators
- doggy: needs all four generators to keep him dormant
- mouse: tries to attack you while you restart the generators
Last edited by Uran1um_is_tastY (Feb. 11, 2025 17:30:11)
- Uran1um_is_tastY
-
Scratcher
35 posts
FIVE NIGHTS AT CHEESE
also how do you do the custom blocks artI need help; I don't know what Rat should do in FNACH 5! Please give me ideas!all other animatronics around him go invisible while they are near maybe? what’re the mechnics inn the game rn?
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
rat always attacks you but slower maybe?I need help; I don't know what Rat should do in FNACH 5! Please give me ideas!all other animatronics around him go invisible while they are near maybe? what’re the mechnics inn the game rn?
- masked hairy guy: disables generators
doggy: needs all four generators to keep him dormant
mouse: tries to attack you while you restart the generators
or maybe he disables your flashlight when near you
- callmeblover
-
Scratcher
100 posts
FIVE NIGHTS AT CHEESE
Top post of the page
quote this post to see the codealso how do you do the custom blocks artI need help; I don't know what Rat should do in FNACH 5! Please give me ideas!all other animatronics around him go invisible while they are near maybe? what’re the mechnics inn the game rn?
Custom event cat block :: events cat
stop all sounds @stopSign {
set eat mode to [edible v] @addInput:: sensing
end everything :: looks cap
AAAAAAAAA :: #000000
} @loopArrow :: sound
Operatros @turnRight @turnLeft blockckc :: operators
stop all sounds //comment
Last edited by callmeblover (Feb. 11, 2025 17:46:56)
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