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Monster Hunter Wilds: Ascendance shows off more story and new monsters

Monster Hunter Wilds: Ascendance shows off more story and new monsters
Flying monsters with a green bodies swoop down on a monster hunter wearing a red jacket, set against rocky mountains on a clear day with blue skies.

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Flying monsters with a green bodies swoop down on a monster hunter wearing a red jacket, set against rocky mountains on a clear day with blue skies.

Meet the new Bird Wyvern, Arakeeta. | Credit: Capcom

Not content with just posting daily videos showcasing Monster Hunter Wilds: Ascendance 's new Boost Bracer mechanic , Capcom decided to kick things up a notch at the PlayStation State of Play (September 2026) with a new trailer for this DLC expansion.

The trailer gives players a glimpse at some of the locales they will be hunting in, the storyline that will immerse them in the rich setting of the Monster Hunter universe, and the monsters they will be hunting.

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Capcom then provided fans with more written details on the storyline and monsters previewed in this trailer through the PlayStation State of Play Blog , and we will recount the most important details for you right now.

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First off, Monster Hunter Wilds: Ascension's story takes place several years after the events of the base game. Our heroes have spent that time building a fortress to prepare for the return of Lao Shan-Lung, a colossal Elder Dragon that almost destroyed them years prior.

As the fortress is nearing completion, the player is tasked with investigating mysterious changes in the Forbidden Land's ecosystem and exploring a new region of floating islands known as the Skybound Eyrie to uncover what is causing it to defy gravity.

An ancient Chinese-style dragon soars through the sky, roaring wildly as it uses it horn to control lightning bolts and storm clouds.

Are you prepared to weather the storms of the Gundoraja? | Credit: Capcom

As for the monsters the players will encounter, Monster Hunter Wilds: Ascension will have the player go up against Elder Dragons from previous games like Kushala Daora and Lao Shan-Lung, and Monster Hunter Wilds' artificially made Guardian Monsters that are now spreading out across the base game's regions.

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Monster Hunter Wilds: Ascension will also have brand new, original monsters to hunt like the Bird Wyvern, Araketa, which can soar through the air like a jet plane, and the serpentine Elder Dragon, Gundoraja, which can control storm clouds.

There's also a mysterious, unnamed new lizard monster feasting on other monsters from the inside out, and able to shapeshift its body into giant, gaping, horrifying mouths to swallow prey whole.

Windows Central's take

A sickly, lizard-like creature covered in black tar crawls over the dead body of a furry monster, preparing to devour its carcass.

This monster looks like a Jagras from Monster Hunter World if it were possessed by a Symbiote from Marvel's Spider-Man comics. | Credit: Capcom

The more footage I see of Monster Hunter Wilds: Ascendance, the more my bad memories of its base game's miserable launch in 2025 are being cleansed away with glee.

The new monsters look stunning, the new storyline is actually somewhat intriguing (which is rare for a Monster Hunter game), and the new Skyboard Eyrie hunting locale looks so much fun to get lost in (though that's probably due to my bias love towards floating island locales in video games since 1994's Sonic 3 & Knuckles).

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If the DLC expansion can fix the problems I had with the base game of Monster Hunter Wilds and make sure its monsters are tough enough to warrant their Master Rank status, then we're in for one heck of a hunting adventure when Monster Hunter Wilds: Ascendance launches in 2027 for Xbox Series X | S , PlayStation 5, and PC via Steam .

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