Google Cloud Game Servers V1 Client - Class FetchDeploymentStateResponse (1.1.1)

Reference documentation and code samples for the Google Cloud Game Servers V1 Client class FetchDeploymentStateResponse.

Response message for GameServerDeploymentsService.FetchDeploymentState.

Generated from protobuf message google.cloud.gaming.v1.FetchDeploymentStateResponse

Namespace

Google \ Cloud \ Gaming \ V1

Methods

__construct

Constructor.

Parameters
Name
Description
data
array

Optional. Data for populating the Message object.

↳ cluster_state
array< Google\Cloud\Gaming\V1\FetchDeploymentStateResponse\DeployedClusterState >

The state of the game server deployment in each game server cluster.

↳ unavailable
array

List of locations that could not be reached.

getClusterState

The state of the game server deployment in each game server cluster.

Returns
Type
Description

setClusterState

The state of the game server deployment in each game server cluster.

Returns
Type
Description
$this

getUnavailable

List of locations that could not be reached.

Returns
Type
Description

setUnavailable

List of locations that could not be reached.

Parameter
Name
Description
var
string[]
Returns
Type
Description
$this
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