Text-to-Speech client libraries

This page shows how to get started with the Cloud Client Libraries for the Text-to-Speech API. Client libraries make it easier to access Google Cloud APIs from a supported language. Although you can use Google Cloud APIs directly by making raw requests to the server, client libraries provide simplifications that significantly reduce the amount of code you need to write.

Read more about the Cloud Client Libraries and the older Google API Client Libraries in Client libraries explained .

Install the client library

C++

See Setting up a C++ development environment for details about this client library's requirements and install dependencies.

C#

If you are using Visual Studio 2017 or higher, open nuget package manager window and type the following:
Install-Package Google.Apis

If you are using .NET Core command-line interface tools to install your dependencies, run the following command:

dotnet add package Google.Apis

For more information, see Setting Up a C# Development Environment .

Go

go get cloud.google.com/go/texttospeech/apiv1

For more information, see Setting Up a Go Development Environment .

Java

If you are using Maven , add the following to your pom.xml file. For more information about BOMs, see The Google Cloud Platform Libraries BOM .

 < dependencyManagement 
>  
< dependencies 
>  
< dependency 
>  
< groupId>com 
 . 
 google 
 . 
 cloud 
< / 
 groupId 
>  
< artifactId>libraries 
 - 
 bom 
< / 
 artifactId 
>  
< version>26 
 .66.0 
< / 
 version 
>  
< type>pom 
< / 
 type 
>  
< scope>import 
< / 
 scope 
>  
< / 
 dependency 
>  
< / 
 dependencies 
>
< / 
 dependencyManagement 
>

< dependencies 
>  
< dependency 
>  
< groupId>com 
 . 
 google 
 . 
 cloud 
< / 
 groupId 
>  
< artifactId>google 
 - 
 cloud 
 - 
 texttospeech 
< / 
 artifactId 
>  
< / 
 dependency 
>
< / 
 dependencies 
> 

If you are using Gradle , add the following to your dependencies:

  implementation 
  
 ' 
 com 
 . 
 google 
 . 
 cloud 
 : 
 google 
 - 
 cloud 
 - 
 texttospeech 
 : 
 2.74.0 
 ' 
 

If you are using sbt , add the following to your dependencies:

  libraryDependencies 
  
 += 
  
 "com.google.cloud" 
  
 % 
  
 "google-cloud-texttospeech" 
  
 % 
  
 "2.74.0" 
 

If you're using Visual Studio Code, IntelliJ, or Eclipse, you can add client libraries to your project using the following IDE plugins:

The plugins provide additional functionality, such as key management for service accounts. Refer to each plugin's documentation for details.

For more information, see Setting Up a Java Development Environment .

Node.js

npm install @google-cloud/text-to-speech

For more information, see Setting Up a Node.js Development Environment .

PHP

composer require google/apiclient

For more information, see Using PHP on Google Cloud .

Python

pip install --upgrade google-cloud-texttospeech

For more information, see Setting Up a Python Development Environment .

Ruby

gem install google-api-client

For more information, see Setting Up a Ruby Development Environment .

Set up authentication

To authenticate calls to Google Cloud APIs, client libraries support Application Default Credentials (ADC) ; the libraries look for credentials in a set of defined locations and use those credentials to authenticate requests to the API. With ADC, you can make credentials available to your application in a variety of environments, such as local development or production, without needing to modify your application code.

For production environments, the way you set up ADC depends on the service and context. For more information, see Set up Application Default Credentials .

For a local development environment, you can set up ADC with the credentials that are associated with your Google Account:

  1. Install the Google Cloud CLI, and then sign in to the gcloud CLI with your federated identity . After signing in, initialize the Google Cloud CLI by running the following command:

    gcloud  
    init
  2. Create local authentication credentials for your user account:

    gcloud  
    auth  
    application-default  
    login

    If an authentication error is returned, and you are using an external identity provider (IdP), confirm that you have signed in to the gcloud CLI with your federated identity .

    A sign-in screen appears. After you sign in, your credentials are stored in the local credential file used by ADC .

Use the client library

The following example shows how to use the client library.

C++

  #include 
  
 "google/cloud/texttospeech/v1/text_to_speech_client.h" 
 #include <iostream> 
 auto 
  
 constexpr 
  
 kText 
  
 = 
  
 R 
 " 
 ""( 
 Four score and seven years ago our fathers brought forth on this 
 continent, a new nation, conceived in Liberty, and dedicated to 
 the proposition that all men are created equal. 
 )"" 
 " 
 ; 
 int 
  
 main 
 ( 
 int 
  
 argc 
 , 
  
 char 
 * 
  
 argv 
 []) 
  
 try 
  
 { 
  
 if 
  
 ( 
 argc 
  
 != 
  
 1 
 ) 
  
 { 
  
 std 
 :: 
 cerr 
 << 
 "Usage: " 
 << 
 argv 
 [ 
 0 
 ] 
 << 
 " 
 \n 
 " 
 ; 
  
 return 
  
 1 
 ; 
  
 } 
  
 namespace 
  
 texttospeech 
  
 = 
  
 :: 
 google 
 :: 
 cloud 
 :: 
 texttospeech_v1 
 ; 
  
 auto 
  
 client 
  
 = 
  
 texttospeech 
 :: 
 TextToSpeechClient 
 ( 
  
 texttospeech 
 :: 
 MakeTextToSpeechConnection 
 ()); 
  
 google 
 :: 
 cloud 
 :: 
 texttospeech 
 :: 
 v1 
 :: 
 SynthesisInput 
  
 input 
 ; 
  
 input 
 . 
 set_text 
 ( 
 kText 
 ); 
  
 google 
 :: 
 cloud 
 :: 
 texttospeech 
 :: 
 v1 
 :: 
 VoiceSelectionParams 
  
 voice 
 ; 
  
 voice 
 . 
 set_language_code 
 ( 
 "en-US" 
 ); 
  
 google 
 :: 
 cloud 
 :: 
 texttospeech 
 :: 
 v1 
 :: 
 AudioConfig 
  
 audio 
 ; 
  
 audio 
 . 
 set_audio_encoding 
 ( 
 google 
 :: 
 cloud 
 :: 
 texttospeech 
 :: 
 v1 
 :: 
 LINEAR16 
 ); 
  
 auto 
  
 response 
  
 = 
  
 client 
 . 
 SynthesizeSpeech 
 ( 
 input 
 , 
  
 voice 
 , 
  
 audio 
 ); 
  
 if 
  
 ( 
 ! 
 response 
 ) 
  
 throw 
  
 std 
 :: 
 move 
 ( 
 response 
 ). 
 status 
 (); 
  
 // Normally one would play the results (response->audio_content()) over some 
  
 // audio device. For this quickstart, we just print some information. 
  
 auto 
  
 constexpr 
  
 kWavHeaderSize 
  
 = 
  
 48 
 ; 
  
 auto 
  
 constexpr 
  
 kBytesPerSample 
  
 = 
  
 2 
 ; 
  
 // we asked for LINEAR16 
  
 auto 
  
 const 
  
 sample_count 
  
 = 
  
 ( 
 response 
 - 
> audio_content 
 (). 
 size 
 () 
  
 - 
  
 kWavHeaderSize 
 ) 
  
 / 
  
 kBytesPerSample 
 ; 
  
 std 
 :: 
 cout 
 << 
 "The audio has " 
 << 
 sample_count 
 << 
 " samples 
 \n 
 " 
 ; 
  
 return 
  
 0 
 ; 
 } 
  
 catch 
  
 ( 
 google 
 :: 
 cloud 
 :: 
 Status 
  
 const 
&  
 status 
 ) 
  
 { 
  
 std 
 :: 
 cerr 
 << 
 "google::cloud::Status thrown: " 
 << 
 status 
 << 
 " 
 \n 
 " 
 ; 
  
 return 
  
 1 
 ; 
 } 
 

Go

  // Command quickstart generates an audio file with the content "Hello, World!". 
 package 
  
 main 
 import 
  
 ( 
  
 "context" 
  
 "fmt" 
  
 "log" 
  
 "os" 
  
 texttospeech 
  
 "cloud.google.com/go/texttospeech/apiv1" 
  
 "cloud.google.com/go/texttospeech/apiv1/texttospeechpb" 
 ) 
 func 
  
 main 
 () 
  
 { 
  
 // Instantiates a client. 
  
 ctx 
  
 := 
  
 context 
 . 
 Background 
 () 
  
 client 
 , 
  
 err 
  
 := 
  
 texttospeech 
 . 
  NewClient 
 
 ( 
 ctx 
 ) 
  
 if 
  
 err 
  
 != 
  
 nil 
  
 { 
  
 log 
 . 
 Fatal 
 ( 
 err 
 ) 
  
 } 
  
 defer 
  
 client 
 . 
 Close 
 () 
  
 // Perform the text-to-speech request on the text input with the selected 
  
 // voice parameters and audio file type. 
  
 req 
  
 := 
  
 texttospeechpb 
 . 
 SynthesizeSpeechRequest 
 { 
  
 // Set the text input to be synthesized. 
  
 Input 
 : 
  
& texttospeechpb 
 . 
 SynthesisInput 
 { 
  
 InputSource 
 : 
  
& texttospeechpb 
 . 
 SynthesisInput_Text 
 { 
 Text 
 : 
  
 "Hello, World!" 
 }, 
  
 }, 
  
 // Build the voice request, select the language code ("en-US") and the SSML 
  
 // voice gender ("neutral"). 
  
 Voice 
 : 
  
& texttospeechpb 
 . 
 VoiceSelectionParams 
 { 
  
 LanguageCode 
 : 
  
 "en-US" 
 , 
  
 SsmlGender 
 : 
  
 texttospeechpb 
 . 
  SsmlVoiceGender_NEUTRAL 
 
 , 
  
 }, 
  
 // Select the type of audio file you want returned. 
  
 AudioConfig 
 : 
  
& texttospeechpb 
 . 
 AudioConfig 
 { 
  
 AudioEncoding 
 : 
  
 texttospeechpb 
 . 
  AudioEncoding_MP3 
 
 , 
  
 }, 
  
 } 
  
 resp 
 , 
  
 err 
  
 := 
  
 client 
 . 
 SynthesizeSpeech 
 ( 
 ctx 
 , 
  
& req 
 ) 
  
 if 
  
 err 
  
 != 
  
 nil 
  
 { 
  
 log 
 . 
 Fatal 
 ( 
 err 
 ) 
  
 } 
  
 // The resp's AudioContent is binary. 
  
 filename 
  
 := 
  
 "output.mp3" 
  
 err 
  
 = 
  
 os 
 . 
 WriteFile 
 ( 
 filename 
 , 
  
 resp 
 . 
 AudioContent 
 , 
  
 0644 
 ) 
  
 if 
  
 err 
  
 != 
  
 nil 
  
 { 
  
 log 
 . 
 Fatal 
 ( 
 err 
 ) 
  
 } 
  
 fmt 
 . 
 Printf 
 ( 
 "Audio content written to file: %v\n" 
 , 
  
 filename 
 ) 
 } 
 

Java

  // Imports the Google Cloud client library 
 import 
  
 com.google.cloud.texttospeech.v1. AudioConfig 
 
 ; 
 import 
  
 com.google.cloud.texttospeech.v1. AudioEncoding 
 
 ; 
 import 
  
 com.google.cloud.texttospeech.v1. SsmlVoiceGender 
 
 ; 
 import 
  
 com.google.cloud.texttospeech.v1. SynthesisInput 
 
 ; 
 import 
  
 com.google.cloud.texttospeech.v1. SynthesizeSpeechResponse 
 
 ; 
 import 
  
 com.google.cloud.texttospeech.v1. TextToSpeechClient 
 
 ; 
 import 
  
 com.google.cloud.texttospeech.v1. VoiceSelectionParams 
 
 ; 
 import 
  
 com.google.protobuf. ByteString 
 
 ; 
 import 
  
 java.io.FileOutputStream 
 ; 
 import 
  
 java.io.OutputStream 
 ; 
 /** 
 * Google Cloud TextToSpeech API sample application. Example usage: mvn package exec:java 
 * -Dexec.mainClass='com.example.texttospeech.QuickstartSample' 
 */ 
 public 
  
 class 
 QuickstartSample 
  
 { 
  
 /** Demonstrates using the Text-to-Speech API. */ 
  
 public 
  
 static 
  
 void 
  
 main 
 ( 
 String 
 ... 
  
 args 
 ) 
  
 throws 
  
 Exception 
  
 { 
  
 // Instantiates a client 
  
 try 
  
 ( 
  TextToSpeechClient 
 
  
 textToSpeechClient 
  
 = 
  
  TextToSpeechClient 
 
 . 
 create 
 ()) 
  
 { 
  
 // Set the text input to be synthesized 
  
  SynthesisInput 
 
  
 input 
  
 = 
  
  SynthesisInput 
 
 . 
 newBuilder 
 (). 
 setText 
 ( 
 "Hello, World!" 
 ). 
 build 
 (); 
  
 // Build the voice request, select the language code ("en-US") and the ssml voice gender 
  
 // ("neutral") 
  
  VoiceSelectionParams 
 
  
 voice 
  
 = 
  
  VoiceSelectionParams 
 
 . 
 newBuilder 
 () 
  
 . 
 setLanguageCode 
 ( 
 "en-US" 
 ) 
  
 . 
 setSsmlGender 
 ( 
  SsmlVoiceGender 
 
 . 
 NEUTRAL 
 ) 
  
 . 
 build 
 (); 
  
 // Select the type of audio file you want returned 
  
  AudioConfig 
 
  
 audioConfig 
  
 = 
  
  AudioConfig 
 
 . 
 newBuilder 
 (). 
 setAudioEncoding 
 ( 
  AudioEncoding 
 
 . 
 MP3 
 ). 
 build 
 (); 
  
 // Perform the text-to-speech request on the text input with the selected voice parameters and 
  
 // audio file type 
  
  SynthesizeSpeechResponse 
 
  
 response 
  
 = 
  
 textToSpeechClient 
 . 
 synthesizeSpeech 
 ( 
 input 
 , 
  
 voice 
 , 
  
 audioConfig 
 ); 
  
 // Get the audio contents from the response 
  
  ByteString 
 
  
 audioContents 
  
 = 
  
 response 
 . 
  getAudioContent 
 
 (); 
  
 // Write the response to the output file. 
  
 try 
  
 ( 
 OutputStream 
  
 out 
  
 = 
  
 new 
  
 FileOutputStream 
 ( 
 "output.mp3" 
 )) 
  
 { 
  
 out 
 . 
 write 
 ( 
 audioContents 
 . 
  toByteArray 
 
 ()); 
  
 System 
 . 
 out 
 . 
 println 
 ( 
 "Audio content written to file \"output.mp3\"" 
 ); 
  
 } 
  
 } 
  
 } 
 } 
 

Node.js

  // Imports the Google Cloud client library 
 const 
  
 textToSpeech 
  
 = 
  
 require 
 ( 
 ' @google-cloud/text-to-speech 
' 
 ); 
 // Import other required libraries 
 const 
  
 { 
 writeFile 
 } 
  
 = 
  
 require 
 ( 
 'node:fs/promises' 
 ); 
 // Creates a client 
 const 
  
 client 
  
 = 
  
 new 
  
 textToSpeech 
 . 
  TextToSpeechClient 
 
 (); 
 async 
  
 function 
  
 quickStart 
 () 
  
 { 
  
 // The text to synthesize 
  
 const 
  
 text 
  
 = 
  
 'hello, world!' 
 ; 
  
 // Construct the request 
  
 const 
  
 request 
  
 = 
  
 { 
  
 input 
 : 
  
 { 
 text 
 : 
  
 text 
 }, 
  
 // Select the language and SSML voice gender (optional) 
  
 voice 
 : 
  
 { 
 languageCode 
 : 
  
 'en-US' 
 , 
  
 ssmlGender 
 : 
  
 'NEUTRAL' 
 }, 
  
 // select the type of audio encoding 
  
 audioConfig 
 : 
  
 { 
 audioEncoding 
 : 
  
 'MP3' 
 }, 
  
 }; 
  
 // Performs the text-to-speech request 
  
 const 
  
 [ 
 response 
 ] 
  
 = 
  
 await 
  
 client 
 . 
 synthesizeSpeech 
 ( 
 request 
 ); 
  
 // Save the generated binary audio content to a local file 
  
 await 
  
 writeFile 
 ( 
 'output.mp3' 
 , 
  
 response 
 . 
 audioContent 
 , 
  
 'binary' 
 ); 
  
 console 
 . 
 log 
 ( 
 'Audio content written to file: output.mp3' 
 ); 
 } 
 await 
  
 quickStart 
 (); 
 

Python

  """Synthesizes speech from the input string of text or ssml. 
 Make sure to be working in a virtual environment. 
 Note: ssml must be well-formed according to: 
 https://www.w3.org/TR/speech-synthesis/ 
 """ 
 from 
  
 google.cloud 
  
 import 
 texttospeech 
 # Instantiates a client 
 client 
 = 
 texttospeech 
 . 
  TextToSpeechClient 
 
 () 
 # Set the text input to be synthesized 
 synthesis_input 
 = 
 texttospeech 
 . 
  SynthesisInput 
 
 ( 
 text 
 = 
 "Hello, World!" 
 ) 
 # Build the voice request, select the language code ("en-US") and the ssml 
 # voice gender ("neutral") 
 voice 
 = 
 texttospeech 
 . 
  VoiceSelectionParams 
 
 ( 
 language_code 
 = 
 "en-US" 
 , 
 ssml_gender 
 = 
 texttospeech 
 . 
  SsmlVoiceGender 
 
 . 
 NEUTRAL 
 ) 
 # Select the type of audio file you want returned 
 audio_config 
 = 
 texttospeech 
 . 
  AudioConfig 
 
 ( 
 audio_encoding 
 = 
 texttospeech 
 . 
  AudioEncoding 
 
 . 
 MP3 
 ) 
 # Perform the text-to-speech request on the text input with the selected 
 # voice parameters and audio file type 
 response 
 = 
 client 
 . 
  synthesize_speech 
 
 ( 
 input 
 = 
 synthesis_input 
 , 
 voice 
 = 
 voice 
 , 
 audio_config 
 = 
 audio_config 
 ) 
 # The response's audio_content is binary. 
 with 
 open 
 ( 
 "output.mp3" 
 , 
 "wb" 
 ) 
 as 
 out 
 : 
 # Write the response to the output file. 
 out 
 . 
 write 
 ( 
 response 
 . 
 audio_content 
 ) 
 print 
 ( 
 'Audio content written to file "output.mp3"' 
 ) 
 

Additional resources

C++

The following list contains links to more resources related to the client library for C++:

C#

The following list contains links to more resources related to the client library for C#:

Go

The following list contains links to more resources related to the client library for Go:

Java

The following list contains links to more resources related to the client library for Java:

Node.js

The following list contains links to more resources related to the client library for Node.js:

PHP

The following list contains links to more resources related to the client library for PHP:

Python

The following list contains links to more resources related to the client library for Python:

Ruby

The following list contains links to more resources related to the client library for Ruby:

Create a Mobile Website
View Site in Mobile | Classic
Share by: