CurrentPlayerInfo
Stay organized with collections
Save and categorize content based on your preferences.
Data object representing the information related only to the signed in user.
Inherited Constant Summary
From interface android.os.Parcelable
int |
CONTENTS_FILE_DESCRIPTOR |
|
int |
PARCELABLE_WRITE_RETURN_VALUE |
|
Inherited Method Summary
From interface
com.google.android.gms.common.data.Freezable
From interface android.os.Parcelable
abstract int |
describeContents
()
|
abstract void |
writeToParcel
( Parcel
arg0,
int arg1)
|
Public Methods
public abstract int
getFriendsListVisibilityStatus
()
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License
, and code samples are licensed under the Apache 2.0 License
. For details, see the Google Developers Site Policies
. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-10-31 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-31 UTC."],[[["\u003cp\u003e\u003ccode\u003eCurrentPlayerInfo\u003c/code\u003e provides data specific to the signed-in user, like whether they've shared their friends list with the game.\u003c/p\u003e\n"],["\u003cp\u003eIt implements interfaces for data freezing (\u003ccode\u003eFreezable\u003c/code\u003e), data validity checks, and parceling for object transmission (\u003ccode\u003eParcelable\u003c/code\u003e).\u003c/p\u003e\n"],["\u003cp\u003eThe key method, \u003ccode\u003egetFriendsListVisibilityStatus()\u003c/code\u003e, indicates the user's friends list sharing preference within the game.\u003c/p\u003e\n"],["\u003cp\u003eDevelopers can use this information to tailor social features based on the user's privacy settings and data availability.\u003c/p\u003e\n"]]],[],null,["# CurrentPlayerInfo\n\npublic interface **CurrentPlayerInfo** implements [Freezable](/android/reference/com/google/android/gms/common/data/Freezable)\\\u003c[CurrentPlayerInfo](/android/reference/com/google/android/gms/games/CurrentPlayerInfo)\\\u003e [Parcelable](//developer.android.com/reference/android/os/Parcelable.html) \nData object representing the information related only to the signed in user. \n\n### Inherited Constant Summary\n\nFrom interface android.os.Parcelable \n\n|-----|-------------------------------|---|\n| int | CONTENTS_FILE_DESCRIPTOR | |\n| int | PARCELABLE_WRITE_RETURN_VALUE | |\n\n### Public Method Summary\n\n|--------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| abstract int | [getFriendsListVisibilityStatus](/android/reference/com/google/android/gms/games/CurrentPlayerInfo#getFriendsListVisibilityStatus())() Retrieves if the user has shared the friends list with the game. |\n\n### Inherited Method Summary\n\nFrom interface com.google.android.gms.common.data.Freezable \n\n|-------------------------------------------------------------------------------------------------|---------------|\n| abstract [CurrentPlayerInfo](/android/reference/com/google/android/gms/games/CurrentPlayerInfo) | freeze() |\n| abstract boolean | isDataValid() |\n\nFrom interface android.os.Parcelable \n\n|---------------|--------------------------------------------------------------------------------------------------|\n| abstract int | describeContents() |\n| abstract void | writeToParcel([Parcel](//developer.android.com/reference/android/os/Parcel.html) arg0, int arg1) |\n\nPublic Methods\n--------------\n\n#### public abstract int **getFriendsListVisibilityStatus** ()\n\nRetrieves if the user has shared the friends list with the game. The possible output\ncan be found in [Player.FriendsListVisibilityStatus](/android/reference/com/google/android/gms/games/Player.FriendsListVisibilityStatus)."]]