ArStreetscapeGeometry
ARCore Geospatial Streetscape Geometry APIs.
See the Streetscape Geometry Developer Guide for additional information.
Summary
Enumerations
ArStreetscapeGeometryQuality
{
AR_STREETSCAPE_GEOMETRY_QUALITY_NONE
= 0,
AR_STREETSCAPE_GEOMETRY_QUALITY_BUILDING_LOD_1
= 1,
AR_STREETSCAPE_GEOMETRY_QUALITY_BUILDING_LOD_2
= 2
}
ArStreetscapeGeometryType
{
AR_STREETSCAPE_GEOMETRY_TYPE_TERRAIN
= 0,
AR_STREETSCAPE_GEOMETRY_TYPE_BUILDING
= 1
}
Typedefs
struct ArStreetscapeGeometry_
Functions
ArStreetscapeGeometry_acquireMesh
(const ArSession
*session, const ArStreetscapeGeometry
*streetscape_geometry, ArMesh
**out_mesh)
void
ArStreetscapeGeometry_getMeshPose
(const ArSession
*session, const ArStreetscapeGeometry
*streetscape_geometry, ArPose
*out_pose)
void
streetscape_geometry
. ArStreetscapeGeometry_getQuality
(const ArSession
*session, const ArStreetscapeGeometry
*streetscape_geometry, ArStreetscapeGeometryQuality
*out_quality)
void
ArStreetscapeGeometry_getType
(const ArSession
*session, const ArStreetscapeGeometry
*streetscape_geometry, ArStreetscapeGeometryType
*out_type)
void
Enumerations
ArStreetscapeGeometryQuality
ArStreetscapeGeometryQuality
Describes the quality of the mesh data.
The values correspond to the levels of detail (LOD) defined by the CityGML 2.0 standard .
Obtained by ArStreetscapeGeometry_getQuality
.
The AR_STREETSCAPE_GEOMETRY_TYPE_BUILDING
geometry is the building footprint extruded up to a single flat top.
The building contains empty space above any angled roofs.
The AR_STREETSCAPE_GEOMETRY_TYPE_BUILDING
geometry is the building footprint with rough heightmap.
The geometry will closely follow simple angled roofs. Chimneys and roof vents on top of roofs will poke outside of the Streetscape Geometry.
The quality of the geometry is not defined, e.g.
when the ArStreetscapeGeometryType
is AR_STREETSCAPE_GEOMETRY_TYPE_TERRAIN
.
ArStreetscapeGeometryType
ArStreetscapeGeometryType
Describes the type of a Streetscape Geometry.
Obtained by ArStreetscapeGeometry_getType
.
This geometry represents a building or other structure.
This geometry represents the ground or floor.
Typedefs
ArStreetscapeGeometry
struct ArStreetscapeGeometry_ ArStreetscapeGeometry
A Streetscape Geometry trackable ( reference type, long-lived").
Defines geometry such as terrain, buildings, or other structures obtained from the Streetscape Geometry API. See the Streetscape Geometry Developer Guide for additional information.
Obtained from a call to ArSession_getAllTrackables
and ArFrame_getUpdatedTrackables
when ArStreetscapeGeometryMode
is set to AR_STREETSCAPE_GEOMETRY_MODE_ENABLED
and ArGeospatialMode
is set to AR_GEOSPATIAL_MODE_ENABLED
.
- Trackable type:
AR_TRACKABLE_STREETSCAPE_GEOMETRY
- Release with:
ArTrackable_release
Functions
ArStreetscapeGeometry_acquireMesh
void ArStreetscapeGeometry_acquireMesh ( const ArSession * session , const ArStreetscapeGeometry * streetscape_geometry , ArMesh ** out_mesh )
Acquires a polygon ArMesh
that corresponds to this geometry.
A ArMesh
describes the geometry as a collection of polygons which should be transformed by ArStreetscapeGeometry_getMeshPose
.
ArMesh
must be released by calling ArMesh_release
.
ArStreetscapeGeometry_getMeshPose
void ArStreetscapeGeometry_getMeshPose ( const ArSession * session , const ArStreetscapeGeometry * streetscape_geometry , ArPose * out_pose )
Gets the origin pose of the streetscape_geometry
.
This pose should be applied to all the points in the geometry from ArStreetscapeGeometry_acquireMesh
.
ArStreetscapeGeometry_getQuality
void ArStreetscapeGeometry_getQuality ( const ArSession * session , const ArStreetscapeGeometry * streetscape_geometry , ArStreetscapeGeometryQuality * out_quality )
Gets the ArStreetscapeGeometryQuality
corresponding to this geometry.
ArStreetscapeGeometry_getType
void ArStreetscapeGeometry_getType ( const ArSession * session , const ArStreetscapeGeometry * streetscape_geometry , ArStreetscapeGeometryType * out_type )
Gets the ArStreetscapeGeometryType
corresponding to this geometry.