GoogleMaps3D Framework Reference

CollisionBehavior

  enum 
 CollisionBehavior 
 
  extension 
 CollisionBehavior 
 : 
 Equatable 
 , 
 Hashable 
 
  • Returns a Boolean value indicating whether two values are equal.

    Equality is the inverse of inequality. For any values a and b , a == b implies that a != b is false .

    Declaration

    Swift

      static 
     func 
     == 
     ( 
     a 
     : 
     CollisionBehavior 
     , 
     b 
     : 
     CollisionBehavior 
     ) 
     -> 
     Bool 
     
    
  • Hashes the essential components of this value by feeding them into the given hasher.

    Implement this method to conform to the Hashable protocol. The components used for hashing must be the same as the components compared in your type’s == operator implementation. Call hasher.combine(_:) with each of these components.

    Important

    In your implementation of hash(into:) , don’t call finalize() on the hasher instance provided, or replace it with a different instance. Doing so may become a compile-time error in the future.

    Declaration

    Swift

      func 
     hash 
     ( 
     into 
     hasher 
     : 
     inout 
     Hasher 
     ) 
     
    
  • The hash value.

    Hash values are not guaranteed to be equal across different executions of your program. Do not save hash values to use during a future execution.

    Important

    hashValue is deprecated as a Hashable requirement. To conform to Hashable , implement the hash(into:) requirement instead. The compiler provides an implementation for hashValue for you.

    Declaration

    Swift

      var 
     hashValue 
     : 
     Int 
     { 
     get 
     } 
     
    
  • Specifies that the marker should only be displayed if it does not overlap with other markers. If two markers of this type would overlap, the one with the higher draw order is shown. If they have the same draw order, the one with the lower vertical screen position is shown.

    Declaration

    Swift

      case 
     optionalAndHidesLowerPriority 
     
    
  • Specifies that the marker should always be displayed regardless of collision.

    Declaration

    Swift

      case 
     required 
     
    
  • Specifies that the marker should always be displayed regardless of collision. Markers with OPTIONAL_AND_HIDES_LOWER_PRIORITY collision behavior or the default map labels that overlap with this marker will be hidden.

    Declaration

    Swift

      case 
     requiredAndHidesOptional 
     
    
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