Reference documentation and code samples for the Google Cloud Game Servers V1 Client class FetchDeploymentStateResponse.
Response message for GameServerDeploymentsService.FetchDeploymentState.
Generated from protobuf message google.cloud.gaming.v1.FetchDeploymentStateResponse
Namespace
Google \ Cloud \ Gaming \ V1Methods
__construct
Constructor.
data
array
Optional. Data for populating the Message object.
↳ cluster_state
array< Google\Cloud\Gaming\V1\FetchDeploymentStateResponse\DeployedClusterState
>
The state of the game server deployment in each game server cluster.
↳ unavailable
array
List of locations that could not be reached.
getClusterState
The state of the game server deployment in each game server cluster.
setClusterState
The state of the game server deployment in each game server cluster.
$this
getUnavailable
List of locations that could not be reached.
setUnavailable
List of locations that could not be reached.
var
string[]
$this