Reference documentation and code samples for the Google Cloud Game Servers V1 Client class PreviewRealmUpdateRequest.
Request message for RealmsService.PreviewRealmUpdate.
Generated from protobuf message google.cloud.gaming.v1.PreviewRealmUpdateRequest
Namespace
Google \ Cloud \ Gaming \ V1Methods
__construct
Constructor.
data
array
Optional. Data for populating the Message object.
↳ realm
Google\Cloud\Gaming\V1\Realm
Required. The realm to be updated. Only fields specified in update_mask are updated.
↳ update_mask
Google\Protobuf\FieldMask
Required. The update mask applies to the resource. For the FieldMask
definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
↳ preview_time
getRealm
Required. The realm to be updated.
Only fields specified in update_mask are updated.
hasRealm
clearRealm
setRealm
Required. The realm to be updated.
Only fields specified in update_mask are updated.
$this
getUpdateMask
Required. The update mask applies to the resource. For the FieldMask
definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
hasUpdateMask
clearUpdateMask
setUpdateMask
Required. The update mask applies to the resource. For the FieldMask
definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
$this
getPreviewTime
Optional. The target timestamp to compute the preview.
hasPreviewTime
clearPreviewTime
setPreviewTime
Optional. The target timestamp to compute the preview.
$this