Reference documentation and code samples for the Google Cloud Video Live Stream V1 Client class AudioStream.
Audio stream resource.
Generated from protobuf message google.cloud.video.livestream.v1.AudioStream
Methods
__construct
Constructor.
data
array
Optional. Data for populating the Message object.
↳ transmux
bool
Specifies whether pass through (transmuxing) is enabled or not. If set to true
, the rest of the settings, other than mapping
, will be ignored. The default is false
.
↳ codec
string
The codec for this audio stream. The default is aac
. Supported audio codecs: - aac
↳ bitrate_bps
int
Required. Audio bitrate in bits per second. Must be between 1 and 10,000,000.
↳ channel_count
int
Number of audio channels. Must be between 1 and 6. The default is 2.
↳ channel_layout
array
A list of channel names specifying layout of the audio channels. This only affects the metadata embedded in the container headers, if supported by the specified format. The default is [fl, fr]
. Supported channel names: - fl
- Front left channel - fr
- Front right channel - sl
- Side left channel - sr
- Side right channel - fc
- Front center channel - lfe
- Low frequency
↳ mapping
array< Google\Cloud\Video\LiveStream\V1\AudioStream\AudioMapping
>
The mapping for the input streams and audio channels.
↳ sample_rate_hertz
int
The audio sample rate in Hertz. The default is 48000 Hertz.
getTransmux
Specifies whether pass through (transmuxing) is enabled or not.
If set to true
, the rest of the settings, other than mapping
, will be
ignored. The default is false
.
bool
setTransmux
Specifies whether pass through (transmuxing) is enabled or not.
If set to true
, the rest of the settings, other than mapping
, will be
ignored. The default is false
.
var
bool
$this
getCodec
The codec for this audio stream. The default is aac
.
Supported audio codecs:
-
aac
string
setCodec
The codec for this audio stream. The default is aac
.
Supported audio codecs:
-
aac
var
string
$this
getBitrateBps
Required. Audio bitrate in bits per second. Must be between 1 and 10,000,000.
int
setBitrateBps
Required. Audio bitrate in bits per second. Must be between 1 and 10,000,000.
var
int
$this
getChannelCount
Number of audio channels. Must be between 1 and 6. The default is 2.
int
setChannelCount
Number of audio channels. Must be between 1 and 6. The default is 2.
var
int
$this
getChannelLayout
A list of channel names specifying layout of the audio channels.
This only affects the metadata embedded in the container headers, if
supported by the specified format. The default is [fl, fr]
.
Supported channel names:
-
fl
- Front left channel -
fr
- Front right channel -
sl
- Side left channel -
sr
- Side right channel -
fc
- Front center channel -
lfe
- Low frequency
setChannelLayout
A list of channel names specifying layout of the audio channels.
This only affects the metadata embedded in the container headers, if
supported by the specified format. The default is [fl, fr]
.
Supported channel names:
-
fl
- Front left channel -
fr
- Front right channel -
sl
- Side left channel -
sr
- Side right channel -
fc
- Front center channel -
lfe
- Low frequency
var
string[]
$this
getMapping
The mapping for the input streams and audio channels.
setMapping
The mapping for the input streams and audio channels.
$this
getSampleRateHertz
The audio sample rate in Hertz. The default is 48000 Hertz.
int
setSampleRateHertz
The audio sample rate in Hertz. The default is 48000 Hertz.
var
int
$this