GoogleMaps3D Framework Reference

Model

  @MainActor 
 @preconcurrency 
 struct 
 Model 
 
  extension 
 Model 
 : 
 MapContent 
 , 
  MapContentTappable 
 
 , 
 Sendable 
 , 
 SendableMetatype 
 , 
 View 
 

A 3D model that can be placed on a map.

  Map 
 ( 
 mode 
 : 
 . 
 hybrid 
 ) 
 { 
 Model 
 ( 
 position 
 : 
 . 
 init 
 ( 
 latitude 
 : 
 37.7749 
 , 
 longitude 
 : 
 - 
 122.4194 
 , 
 altitude 
 : 
 100 
 ), 
 url 
 : 
 URL 
 ( 
 string 
 : 
 "path/to/your/model.glb" 
 ) 
 ! 
 ) 
 } 
 
  • The type of view representing the body of this view.

    When you create a custom view, Swift infers this type from your implementation of the required View/body-swift.property property.

    Declaration

    Swift

      typealias 
     Body 
     = 
     some 
     View 
     
    
  • Declaration

    Swift

      @MainActor 
     @preconcurrency 
     var 
     altitudeMode 
     : 
      AltitudeMode 
     
     
    
  • The content and behavior of the view.

    When you implement a custom view, you must implement a computed body property to provide the content for your view. Return a view that’s composed of built-in views that SwiftUI provides, plus other composite views that you’ve already defined:

      struct 
     MyView 
     : 
     View 
     { 
     var 
     body 
     : 
     some 
     View 
     { 
     Text 
     ( 
     "Hello, World!" 
     ) 
     } 
     } 
     
    

    For more information about composing views and a view hierarchy, see doc:Declaring-a-Custom-View .

    Declaration

    Swift

      @MainActor 
     @preconcurrency 
     var 
     body 
     : 
     some 
     View 
     { 
     get 
     } 
     
    
  • Declaration

    Swift

      @MainActor 
     @preconcurrency 
     init 
     ( 
     position 
     : 
      LatLngAltitude 
     
     , 
     url 
     : 
     URL 
     , 
     altitudeMode 
     : 
      AltitudeMode 
     
     = 
     . 
     clampToGround 
     , 
     zIndex 
     : 
     Int32 
     = 
     0 
     , 
     scale 
     : 
      Vector3D 
     
     = 
     . 
     init 
     ( 
     x 
     : 
     1.0 
     , 
     y 
     : 
     1.0 
     , 
     z 
     : 
     1.0 
     ), 
     orientation 
     : 
      Orientation3D 
     
     = 
     . 
     init 
     ( 
     heading 
     : 
     0 
     , 
     tilt 
     : 
     0 
     , 
     roll 
     : 
     0 
     )) 
     
    
  • Declaration

    Swift

      @MainActor 
     @preconcurrency 
     var 
     orientation 
     : 
      Orientation3D 
     
     
    
  • Position of the model.

    Declaration

    Swift

      @MainActor 
     @preconcurrency 
     var 
     position 
     : 
      LatLngAltitude 
     
     
    
  • Declaration

    Swift

      @MainActor 
     @preconcurrency 
     var 
     scale 
     : 
      Vector3D 
     
     
    
  • url

    Declaration

    Swift

      @MainActor 
     @preconcurrency 
     var 
     url 
     : 
     URL 
     
    
  • Declaration

    Swift

      @MainActor 
     @preconcurrency 
     var 
     zIndex 
     : 
     Int32 
     
    
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