Set up your Android Studio project

This page explains how to integrate the Navigation SDK into your development project.

Add the Navigation SDK to your project

The Navigation SDK is available through the Google Maven Repository . You can add the SDK to your project using either your Gradle build.gradle or Maven pom.xml configuration.

  1. Add the following dependency to your Gradle or Maven configuration, substituting the VERSION_NUMBER placeholder for the desired version of Navigation SDK for Android.

    Gradle

    Add the following to your module-level build.gradle :

      dependencies 
      
     { 
      
     ... 
      
     implementation 
      
     ' 
     com 
     . 
     google 
     . 
     android 
     . 
     libraries 
     . 
     navigation 
     : 
     navigation 
     : 
      VERSION_NUMBER 
     
     ' 
     } 
     
    

    Maven

    Add the following to your pom.xml :

     <dependencies>
      ...
      <dependency>
        <groupId>com.google.android.libraries.navigation</groupId>
        <artifactId>navigation</artifactId>
        <version> VERSION_NUMBER 
    </version>
      </dependency>
    </dependencies> 
    
  2. If you have any dependencies that use the Maps SDK, you have to exclude the dependency in each declared dependency that relies on the Maps SDK.

    Gradle

    Add the following to your top-level build.gradle :

      allprojects 
      
     { 
      
     ... 
      
     // Required: you must exclude the Google Play service Maps SDK from 
      
     // your transitive dependencies to make sure there won't be 
      
     // multiple copies of Google Maps SDK in your binary, as the Navigation 
      
     // SDK already bundles the Google Maps SDK. 
      
     configurations 
      
     { 
      
     implementation 
      
     { 
      
     exclude 
      
     group 
     : 
      
     ' 
     com 
     . 
     google 
     . 
     android 
     . 
     gms 
     ' 
     , 
      
     module 
     : 
      
     ' 
     play 
     - 
     services 
     - 
     maps 
     ' 
      
     } 
      
     } 
     } 
     
    

    Maven

    Add the following to your pom.xml :

     <dependencies>
      <dependency>
      <groupId>project.that.brings.in.maps</groupId>
      <artifactId>MapsConsumer</artifactId>
      <version>1.0</version>
        <exclusions>
          <!-- Navigation SDK already bundles Maps SDK. You must exclude it to prevent duplication-->
          <exclusion>  <!-- declare the exclusion here -->
            <groupId>com.google.android.gms</groupId>
            <artifactId>play-services-maps</artifactId>
          </exclusion>
        </exclusions>
      </dependency>
    </dependencies> 
    

Configure the build

After you have created the project, you can configure the settings for a successful build and use of the Navigation SDK.

Update local properties

  • In the Gradle Scripts folder, open the local.properties file and add android.useDeprecatedNdk=true .

Update the Gradle build script

  • Open the build.gradle (Module:app) file and use the following guidelines to update the settings to meet the requirements for Navigation SDK and consider setting the optimization options as well.

    Required settings for Navigation SDK

    1. Set minSdkVersion to 23 or higher.
    2. Set targetSdkVersion to 34 or higher.
    3. Add a dexOptions setting that increases the javaMaxHeapSize .
    4. Set the location for additional libraries.
    5. Add the repositories and dependencies for the Navigation SDK.
    6. Replace the version numbers in the dependencies with the latest available versions.

    Optional settings to decrease build time

    • Enable code shrinking and resource shrinking using R8/ProGuard to remove unused code and resources from dependencies. If the R8/ProGuard step takes too much time to run, consider enabling multidex for development work.
    • Reduce the number of language translations included in the build: Set resConfigs for one language during development. For the final build, set resConfigs for languages you actually use. By default, Gradle includes resource strings for all languages supported by the Navigation SDK.

    Add desugaring for Java8 support

    • If you're building your app using the Android Gradle plugin 4.0.0 or higher, the plugin extends support for using a number of Java 8 language APIs. See Java 8 desugaring support for more information. See the example build script snippet below for how compile and dependency options.
    • We recommend using Gradle 8.4, the Android Gradle plugin version 8.3.0, and the Desugar library com.android.tools:desugar_jdk_libs_nio:2.0.3 . This setup is compatible with the Navigation SDK for Android version 6.0.0 and higher.
    • The Desugar library needs to be enabled for the app module and any module that directly depends on the Navigation SDK.

Below is an example of the Gradle build script for the application. Check the sample apps for updated sets of dependencies, as the version of Navigation SDK you are using may be slightly ahead or behind this documentation.

  apply 
  
 plugin 
 : 
  
 'com.android.application' 
 ext 
  
 { 
  
 navSdk 
  
 = 
  
 "__NAVSDK_VERSION__" 
 } 
 android 
  
 { 
  
 compileSdk 
  
 33 
  
 buildToolsVersion 
 = 
 '28.0.3' 
  
 defaultConfig 
  
 { 
  
 applicationId 
  
 "<your id>" 
  
 // 
  
 Navigation 
  
 SDK 
  
 supports 
  
 SDK 
  
 23 
  
 and 
  
 later 
 . 
  
 minSdkVersion 
  
 23 
  
 targetSdkVersion 
  
 34 
  
 versionCode 
  
 1 
  
 versionName 
  
 "1.0" 
  
 // 
  
 Set 
  
 this 
  
 to 
  
 the 
  
 languages 
  
 you 
  
 actually 
  
 use 
 , 
  
 otherwise 
  
 you 
 'll include resource strings 
  
 // 
  
 for 
  
 all 
  
 languages 
  
 supported 
  
 by 
  
 the 
  
 Navigation 
  
 SDK 
 . 
  
 resConfigs 
  
 "en" 
  
 multiDexEnabled 
  
 true 
  
 } 
  
 dexOptions 
  
 { 
  
 // 
  
 This 
  
 increases 
  
 the 
  
 amount 
  
 of 
  
 memory 
  
 available 
  
 to 
  
 the 
  
 dexer 
 . 
  
 This 
  
 is 
  
 required 
  
 to 
  
 build 
  
 // 
  
 apps 
  
 using 
  
 the 
  
 Navigation 
  
 SDK 
 . 
  
 javaMaxHeapSize 
  
 "4g" 
  
 } 
  
 buildTypes 
  
 { 
  
 // 
  
 Run 
  
 ProGuard 
 . 
  
 Note 
  
 that 
  
 the 
  
 Navigation 
  
 SDK 
  
 includes 
  
 its 
  
 own 
  
 ProGuard 
  
 configuration 
 . 
  
 // 
  
 The 
  
 configuration 
  
 is 
  
 included 
  
 transitively 
  
 by 
  
 depending 
  
 on 
  
 the 
  
 Navigation 
  
 SDK 
 . 
  
 // 
  
 If 
  
 the 
  
 ProGuard 
  
 step 
  
 takes 
  
 too 
  
 long 
 , 
  
 consider 
  
 enabling 
  
 multidex 
  
 for 
  
 development 
  
 work 
  
 // 
  
 instead 
 . 
  
 all 
  
 { 
  
 minifyEnabled 
  
 true 
  
 proguardFiles 
  
 getDefaultProguardFile 
 ( 
 'proguard-android.txt' 
 ), 
  
 'proguard-rules.pro' 
  
 } 
  
 } 
  
 compileOptions 
  
 { 
  
 // 
  
 Flag 
  
 to 
  
 enable 
  
 support 
  
 for 
  
 the 
  
 new 
  
 language 
  
 APIs 
  
 coreLibraryDesugaringEnabled 
  
 true 
  
 // 
  
 Sets 
  
 Java 
  
 compatibility 
  
 to 
  
 Java 
  
 8 
  
 sourceCompatibility 
  
 JavaVersion 
 . 
 VERSION_1_8 
  
 targetCompatibility 
  
 JavaVersion 
 . 
 VERSION_1_8 
  
 } 
 } 
 repositories 
  
 { 
  
 // 
  
 Navigation 
  
 SDK 
  
 for 
  
 Android 
  
 and 
  
 other 
  
 libraries 
  
 are 
  
 hosted 
  
 on 
  
 Google 
 's Maven repository. 
  
 google 
 () 
 } 
 dependencies 
  
 { 
  
 // 
  
 Include 
  
 the 
  
 Google 
  
 Navigation 
  
 SDK 
 . 
  
 // 
  
 Note 
 : 
  
 remember 
  
 to 
  
 exclude 
  
 Google 
  
 Play 
  
 service 
  
 Maps 
  
 SDK 
  
 from 
  
 your 
  
 transitive 
  
 // 
  
 dependencies 
  
 to 
  
 avoid 
  
 duplicate 
  
 copies 
  
 of 
  
 the 
  
 Google 
  
 Maps 
  
 SDK 
 . 
  
 api 
  
 "com.google.android.libraries.navigation:navigation:${navSdk}" 
  
 // 
  
 Declare 
  
 other 
  
 dependencies 
  
 for 
  
 your 
  
 app 
  
 here 
 . 
  
 annotationProcessor 
  
 "androidx.annotation:annotation:1.7.0" 
  
 coreLibraryDesugaring 
  
 'com.android.tools:desugar_jdk_libs_nio:2.0.3' 
 } 
 

Add the API key to your app

This section describes how to store your API key so that it can be securely referenced by your app. You should not check your API key into your version control system, so we recommend storing it in the secrets.properties file, which is located in the root directory of your project. For more information about the secrets.properties file, see Gradle properties files .

To streamline this task, we recommend that you use the Secrets Gradle Plugin for Android .

To install the Secrets Gradle Plugin for Android in your Google Maps project:

  1. In Android Studio, open your top-level build.gradle.kts or build.gradle file and add the following code to the dependencies element under buildscript .

    Kotlin

     buildscript { 
      
     dependencies { 
      
     classpath("com.google.android.libraries.mapsplatform.secrets-gradle-plugin:secrets-gradle-plugin:2.0.1") 
      
     } 
     } 
    

    Groovy

     buildscript { 
      
     dependencies { 
      
     classpath "com.google.android.libraries.mapsplatform.secrets-gradle-plugin:secrets-gradle-plugin:2.0.1" 
      
     } 
     } 
    
  2. Open your module-level build.gradle.kts or build.gradle file and add the following code to the plugins element.

    Kotlin

     plugins 
      
     { 
      
     // ... 
      
     id 
     ( 
     "com.google.android.libraries.mapsplatform.secrets-gradle-plugin" 
     ) 
     } 
    

    Groovy

     plugins { 
      
     // ... 
      
     id 'com.google.android.libraries.mapsplatform.secrets-gradle-plugin' 
     } 
    
  3. In your module-level build.gradle.kts or build.gradle file, ensure that targetSdk and compileSdk are set to 34.
  4. Sync your project with Gradle .
  5. Open the secrets.properties file in your top-level directory, and then add the following code. Replace YOUR_API_KEY with your API key. Store your key in this file because secrets.properties is excluded from being checked into a version control system.
    MAPS_API_KEY= YOUR_API_KEY 
    
  6. Create the local.defaults.properties file in your top-level directory, the same folder as the secrets.properties file, and then add the following code.

    MAPS_API_KEY=DEFAULT_API_KEY

    The purpose of this file is to provide a backup location for the API key if the secrets.properties file is not found so that builds don't fail. This can happen if you clone the app from a version control system which omits secrets.properties and you have not yet created a secrets.properties file locally to provide your API key.

  7. In your AndroidManifest.xml file, go to com.google.android.geo.API_KEY and update the android:value attribute . If the <meta-data> tag does not exist, create it as a child of the <application> tag.
    <meta-data  
    android:name="com.google.android.geo.API_KEY"  
    android:value=" ${ 
     MAPS_API_KEY 
     } 
    "  
    />

    Note: com.google.android.geo.API_KEY is the recommended metadata name for the API key. A key with this name can be used to authenticate to multiple Google Maps-based APIs on the Android platform, including the Navigation SDK for Android. For backwards compatibility, the API also supports the name com.google.android.maps.v2.API_KEY . This legacy name allows authentication to the Android Maps API v2 only. An application can specify only one of the API key metadata names. If both are specified, the API throws an exception.

  8. In Android Studio, open your module-level build.gradle.kts or build.gradle file and edit the secrets property. If the secrets property does not exist, add it.

    Edit the properties of the plugin to set propertiesFileName to secrets.properties , set defaultPropertiesFileName to local.defaults.properties , and set any other properties.

    Kotlin

     secrets 
      
     { 
      
     // To add your Maps API key to this project: 
      
     // 1. If the secrets.properties file does not exist, create it in the same folder as the local.properties file. 
      
     // 2. Add this line, where YOUR_API_KEY is your API key: 
      
     //        MAPS_API_KEY=YOUR_API_KEY 
      
     propertiesFileName 
      
     = 
      
     "secrets.properties" 
      
     // A properties file containing default secret values. This file can be 
      
     // checked in version control. 
      
     defaultPropertiesFileName 
      
     = 
      
     "local.defaults.properties" 
     } 
      
    

    Groovy

     secrets 
      
     { 
      
     // To add your Maps API key to this project: 
      
     // 1. If the secrets.properties file does not exist, create it in the same folder as the local.properties file. 
      
     // 2. Add this line, where YOUR_API_KEY is your API key: 
      
     //        MAPS_API_KEY=YOUR_API_KEY 
      
     propertiesFileName 
      
     = 
      
     "secrets.properties" 
      
     // A properties file containing default secret values. This file can be 
      
     // checked in version control. 
      
     defaultPropertiesFileName 
      
     = 
      
     "local.defaults.properties" 
     } 
      
    

Include the required attributions in your app

If you use the Navigation SDK for Android in your app, you must include attribution text and open source licenses as part of your app's legal notices section.

You can find the required attribution text and open source licenses in the Navigation SDK for Android zip file:

  • NOTICE.txt
  • LICENSES.txt

If you are a Mobility or Fleet Engine Deliveries customer

If you are a Mobility or Fleet Engine Deliveries customer, learn about billing in the Mobility documentation. For more information about recording transactions, see Set up billing , Record billable transactions , Reporting , and Record billable transactions (Android) .

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