Holds a value or a Status
indicating why there is no value.
StatusOr
<T>
represents either a usable T
value or a Status
object explaining why a T
value is not present. Typical usage of StatusOr
<T>
looks like usage of a smart pointer, or even a std::optional<T>
, in that you first check its validity using a conversion to bool (or by calling StatusOr::ok()
), then you may dereference the object to access the contained value.
It is undefined behavior (UB) to dereference a StatusOr
<T>
that is not "ok". For example:
StatusOr<Foo> foo = FetchFoo();
if (!foo) { // Same as !foo.ok()
// handle error and probably look at foo.status()
} else {
foo->DoSomethingFooey(); // UB if !foo
}
Alternatively, you may call the StatusOr::value()
member function, which is defined to: (1) throw an exception if there is no T
value, or (2) crash the program if exceptions are disabled. It is never UB to call value()
.
StatusOr<Foo> foo = FetchFoo();
foo.value().DoSomethingFooey(); // May throw/crash if there is no value
Functions that can fail will often return a StatusOr
<T>
instead of returning an error code and taking a T
out-param, or rather than directly returning the T
and throwing an exception on error. StatusOr
<T>
is used so that callers can choose whether they want to explicitly check for errors, crash the program, or throw exceptions.
Since constructors do not have a return value, they should be designed in such a way that they cannot fail by moving the object's complex initialization logic into a separate factory function that itself can return a StatusOr
<T>
. For example:
class Bar {
public:
Bar(Arg arg);
...
};
StatusOr<Bar> MakeBar() {
... complicated logic that might fail
return Bar(std::move(arg));
}
StatusOr
<T>
supports equality comparisons if the underlying type T
does.
Constructors
StatusOr()
Initializes with an error status ( StatusCode::kUnknown
).
StatusOr(StatusOr const &)
StatusOr const &
StatusOr(StatusOr &&)
other
StatusOr &&
StatusOr(Status)
Creates a new StatusOr
<T>
holding the error condition rhs
.
rhs
Status
the status to initialize the object.
std::invalid_argument
StatusOr(T &&)
Creates a new StatusOr
<T>
holding the value rhs
.
rhs
T &&
the value used to initialize the object.
...
StatusOr(T const &)
Creates a new StatusOr
<T>
holding the value rhs
.
rhs
T const &
the value used to initialize the object.
...
Operators
operator*() &
Dereference operators.
T &
operator*() const &
Dereference operators.
T const &
operator*() &&
Dereference operators.
T &&
operator*() const &&
Dereference operators.
T const &&
operator->() &
Member access operators.
T *
operator->() const &
Member access operators.
T const *
operator=(StatusOr const &)
StatusOr const &
StatusOr &
operator=(StatusOr &&)
other
StatusOr &&
StatusOr &
operator=(Status)
status
Status
std::invalid_argument
StatusOr &
operator=(U &&)
Assign a T
(or anything convertible to T
) into the StatusOr
.
This function does not participate in overload resolution if U
is equal to StatusOr
<T>
(or to a cv-ref-qualified StatusOr
<T>
).
rhs
U &&
typename U
a type convertible to T
.
StatusOr &
a reference to this object.
operator bool() const
Returns true
when this
holds a value.
Functions
value() &
Value accessors.
T &
value() const &
Value accessors.
T const &
value() &&
Value accessors.
T &&
value() const &&
Value accessors.
T const &&
status() const &
Status accessors.
Status const &
status() &&
Status accessors.
Status &&
ok() const
Returns true
when this
holds a value.
bool
Type Aliases
value_type
T
A value_type
member for use in generic programming.
This is analogous to that of std::optional::value_type
.

