Interface MessageLite (3.19.4)

  public 
  
 interface 
 MessageLite 
  
 extends 
  
 MessageLiteOrBuilder 
 

Abstract interface implemented by Protocol Message objects.

This interface is implemented by all protocol message objects. Non-lite messages additionally implement the Message interface, which is a subclass of MessageLite. Use MessageLite instead when you only need the subset of features which it supports -- namely, nothing that uses descriptors or reflection. You can instruct the protocol compiler to generate classes which implement only MessageLite, not the full Message interface, by adding the follow line to the .proto file:

option optimize_for = LITE_RUNTIME;

This is particularly useful on resource-constrained systems where the full protocol buffers runtime library is too big.

Note that on non-constrained systems (e.g. servers) when you need to link in lots of protocol definitions, a better way to reduce total code footprint is to use optimize_for = CODE_SIZE . This will make the generated code smaller while still supporting all the same features (at the expense of speed). optimize_for = LITE_RUNTIME is best when you only have a small number of message types linked into your binary, in which case the size of the protocol buffers runtime itself is the biggest problem.

Methods

getParserForType()

  public 
  
 abstract 
  
 Parser 
< ? 
  
 extends 
  
 MessageLite 
>  
 getParserForType 
 () 
 

Gets the parser for a message of the same type as this message.

Returns
Type
Description
Parser < ? extends com.google.protobuf.MessageLite >

getSerializedSize()

  public 
  
 abstract 
  
 int 
  
 getSerializedSize 
 () 
 

Get the number of bytes required to encode this message. The result is only computed on the first call and memoized after that.

If this message requires more than Integer.MAX_VALUE bytes to encode, the return value will be smaller than the actual number of bytes required and might be negative.

Returns
Type
Description
int

newBuilderForType()

  public 
  
 abstract 
  
 MessageLite 
 . 
 Builder 
  
 newBuilderForType 
 () 
 

Constructs a new builder for a message of the same type as this message.

Returns
Type
Description

toBuilder()

  public 
  
 abstract 
  
 MessageLite 
 . 
 Builder 
  
 toBuilder 
 () 
 

Constructs a builder initialized with the current message. Use this to derive a new message from the current one.

Returns
Type
Description

toByteArray()

  public 
  
 abstract 
  
 byte 
 [] 
  
 toByteArray 
 () 
 

Serializes the message to a byte array and returns it. This is just a trivial wrapper around #writeTo(CodedOutputStream) .

If this message requires more than Integer.MAX_VALUE bytes to encode, the behavior is unpredictable. It may throw a runtime exception or truncate or slice the data.

Returns
Type
Description
byte []

toByteString()

  public 
  
 abstract 
  
 ByteString 
  
 toByteString 
 () 
 

Serializes the message to a ByteString and returns it. This is just a trivial wrapper around #writeTo(CodedOutputStream) .

If this message requires more than Integer.MAX_VALUE bytes to encode, the behavior is unpredictable. It may throw a runtime exception or truncate or slice the data.

Returns
Type
Description

writeDelimitedTo(OutputStream output)

  public 
  
 abstract 
  
 void 
  
 writeDelimitedTo 
 ( 
 OutputStream 
  
 output 
 ) 
 

Like #writeTo(OutputStream) , but writes the size of the message as a varint before writing the data. This allows more data to be written to the stream after the message without the need to delimit the message data yourself. Use Builder#mergeDelimitedFrom(InputStream) (or the static method YourMessageType.parseDelimitedFrom(InputStream) ) to parse messages written by this method.

Parameter
Name
Description
output
Exceptions
Type
Description

writeTo(CodedOutputStream output)

  public 
  
 abstract 
  
 void 
  
 writeTo 
 ( 
 CodedOutputStream 
  
 output 
 ) 
 

Serializes the message and writes it to output . This does not flush or close the stream.

Parameter
Name
Description
Exceptions
Type
Description

writeTo(OutputStream output)

  public 
  
 abstract 
  
 void 
  
 writeTo 
 ( 
 OutputStream 
  
 output 
 ) 
 

Serializes the message and writes it to output . This is just a trivial wrapper around #writeTo(CodedOutputStream) . This does not flush or close the stream.

NOTE: Protocol Buffers are not self-delimiting. Therefore, if you write any more data to the stream after the message, you must somehow ensure that the parser on the receiving end does not interpret this as being part of the protocol message. This can be done e.g. by writing the size of the message before the data, then making sure to limit the input to that size on the receiving end (e.g. by wrapping the InputStream in one which limits the input). Alternatively, just use #writeDelimitedTo(OutputStream) .

Parameter
Name
Description
output
Exceptions
Type
Description
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