Compute V1 Client - Class InsertCrossSiteNetworkRequest (2.3.0)

Reference documentation and code samples for the Compute V1 Client class InsertCrossSiteNetworkRequest.

A request message for CrossSiteNetworks.Insert. See the method description for details.

Generated from protobuf message google.cloud.compute.v1.InsertCrossSiteNetworkRequest

Namespace

Google \ Cloud \ Compute \ V1

Methods

__construct

Constructor.

Parameters
Name
Description
data
array

Optional. Data for populating the Message object.

↳ cross_site_network_resource
CrossSiteNetwork

The body resource for this request

↳ project
string

Project ID for this request.

↳ request_id
string

An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported (00000000-0000-0000-0000-000000000000). end_interface: MixerMutationRequestBuilder

↳ validate_only
bool

[Input Only] Validate the new configuration, but don't create it.

getCrossSiteNetworkResource

The body resource for this request

Returns
Type
Description

hasCrossSiteNetworkResource

clearCrossSiteNetworkResource

setCrossSiteNetworkResource

The body resource for this request

Parameter
Name
Description
Returns
Type
Description
$this

getProject

Project ID for this request.

Returns
Type
Description
string

setProject

Project ID for this request.

Parameter
Name
Description
var
string
Returns
Type
Description
$this

getRequestId

An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed.

For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported (00000000-0000-0000-0000-000000000000). end_interface: MixerMutationRequestBuilder

Returns
Type
Description
string

hasRequestId

clearRequestId

setRequestId

An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed.

For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported (00000000-0000-0000-0000-000000000000). end_interface: MixerMutationRequestBuilder

Parameter
Name
Description
var
string
Returns
Type
Description
$this

getValidateOnly

[Input Only] Validate the new configuration, but don't create it.

Returns
Type
Description
bool

hasValidateOnly

clearValidateOnly

setValidateOnly

[Input Only] Validate the new configuration, but don't create it.

Parameter
Name
Description
var
bool
Returns
Type
Description
$this

static::build

Parameters
Name
Description
project
string

Project ID for this request.

crossSiteNetworkResource
CrossSiteNetwork

The body resource for this request

Returns
Type
Description
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