Reference documentation and code samples for the Google Cloud Game Servers V1 Client class TargetDetails.
Details about the Agones resources.
Generated from protobuf message google.cloud.gaming.v1.TargetDetails
Methods
__construct
Constructor.
data
array
Optional. Data for populating the Message object.
↳ game_server_cluster_name
string
The game server cluster name. Uses the form: projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
.
↳ game_server_deployment_name
string
The game server deployment name. Uses the form: projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}
.
↳ fleet_details
array< Google\Cloud\Gaming\V1\TargetDetails\TargetFleetDetails
>
Agones fleet details for game server clusters and game server deployments.
getGameServerClusterName
The game server cluster name. Uses the form: projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
.
string
setGameServerClusterName
The game server cluster name. Uses the form: projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
.
var
string
$this
getGameServerDeploymentName
The game server deployment name. Uses the form: projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}
.
string
setGameServerDeploymentName
The game server deployment name. Uses the form: projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}
.
var
string
$this
getFleetDetails
Agones fleet details for game server clusters and game server deployments.
setFleetDetails
Agones fleet details for game server clusters and game server deployments.
$this