Set up IMA SDK

  • IMA SDKs enable easy integration of multimedia ads into websites and apps, supporting VAST-compliant ad servers and managing ad playback while you control content video.

  • Implementing IMA client-side primarily involves four SDK components: IMAAdDisplayContainer, IMAAdsLoader, IMAAdsRequest, and IMAAdsManager.

  • Prerequisites for integrating the IMA SDK include Xcode 13 or later and a dependency manager like CocoaPods, Swift Package Manager, or a manual download of the SDK.

  • The integration process involves creating a simple video player, importing the IMA SDK, implementing content playhead tracking, initializing the ads loader, making an ads request, and setting up delegates for both the ads loader and ads manager.

Select platform: HTML5 Android iOS tvOS

IMA SDKs make it easy to integrate multimedia ads into your websites and apps. IMA SDKs can request ads from any VAST-compliant ad server and manage ad playback in your apps. With IMA client-side SDKs, you maintain control of content video playback, while the SDK handles ad playback. Ads play in a separate video player positioned on top of the app's content video player.

This guide demonstrates how to integrate IMA SDK into a video player app. If you would like to view or follow along with a completed sample integration, download the BasicExample from GitHub.

IMA client-side overview

Implementing IMA client-side involves four main SDK components, which are demonstrated in this guide:

  • IMAAdDisplayContainer : A container object that specifies where IMA renders ad UI elements and measures viewability, including Active View and Open Measurement .
  • IMAAdsLoader : An object that requests ads and handles events from ads request responses. You should only instantiate one ads loader, which can be reused throughout the life of the application.
  • IMAAdsRequest : An object that defines an ads request. Ads requests specify the URL for the VAST ad tag, as well as additional parameters, such as ad dimensions.
  • IMAAdsManager : An object that contains the response to the ads request, controls ad playback, and listens for ad events fired by the SDK.

Prerequisites

Before you begin, you need the following:

1. Create a new Xcode project

In Xcode, create a new tvOS project using Objective-C or Swift. Use BasicExampleas the project name.

2. Add IMA SDK to the Xcode project

Install IMA SDK using Swift Package Manager

Interactive Media Ads SDK supports Swift Package Manager starting in version 4.8.2. Follow the following steps to import the Swift package.

  1. In Xcode, install IMA SDK Swift Package by navigating to File > Add Packages....

  2. In the prompt that appears, search for IMA SDK Swift Package GitHub repository:

     https://github.com/googleads/swift-package-manager-google-interactive-media-ads-tvos 
    
  3. Select the version of IMA SDK Swift Package you want to use. For new projects, we recommend using the Up to Next Major Version.

Once you're finished, Xcode resolves your package dependencies and downloads them in the background. For more details on how to add package dependencies, see Apple's article .

Install IMA SDK using CocoaPods

To install IMA SDK, use CocoaPods. For more information on installing or using CocoaPods, see CocoaPods documentation . After you install CocoaPods, do the following:

  1. In the same directory as your BasicExample.xcodeprojfile, create a text file called Podfile, and add the following configuration:

      source 
      
     'https://github.com/CocoaPods/Specs.git' 
     platform 
      
     :tvos 
     , 
      
     '15' 
     target 
      
     "BasicExample" 
      
     do 
      
     pod 
      
     'GoogleAds-IMA-tvOS-SDK' 
     , 
      
     '~> 4.16.0' 
     end 
      
     
    
  2. From the directory that contains the Podfile, run pod install --repo-update

  3. Verify that the installation was successful by opening the BasicExample.xcworkspacefile and confirming that it contains two projects: BasicExampleand Pods(the dependencies installed by CocoaPods).

Manually downloading and installing IMA SDK

If you don't want to use CocoaPods, you can download IMA SDK and manually add it to your project.

3. Import IMA SDK

Add IMA framework using an import statement.

Objective-C

  #import "ViewController.h" 
 #import <AVKit/AVKit.h> 
 @import 
  
 GoogleInteractiveMediaAds 
 ; 
  
 

Swift

  import 
  
 AVFoundation 
 import 
  
 GoogleInteractiveMediaAds 
 import 
  
 UIKit 
  
 

4. Create a video player and integrate IMA SDK

The following example initializes IMA SDK:

Objective-C

  NSString 
  
 * 
 const 
  
 kContentURLString 
  
 = 
  
 @"https://storage.googleapis.com/interactive-media-ads/media/stock.mp4" 
 ; 
 NSString 
  
 * 
 const 
  
 kAdTagURLString 
  
 = 
  
 @"https://pubads.g.doubleclick.net/gampad/ads?" 
  
 @"iu=/21775744923/external/vmap_ad_samples&sz=640x480&" 
  
 @"cust_params=sample_ar%3Dpremidpostlongpod&ciu_szs=300x250&gdfp_req=1&ad_rule=1&" 
  
 @"output=vmap&unviewed_position_start=1&env=vp&cmsid=496&vid=short_onecue&correlator=" 
 ; 
 @interface 
 ViewController 
  
 () 
  
< IMAAdsLoaderDelegate 
 , 
  
 IMAAdsManagerDelegate 
> @property 
 ( 
 nonatomic 
 ) 
  
 IMAAdsLoader 
  
 * 
 adsLoader 
 ; 
 @property 
 ( 
 nonatomic 
 ) 
  
 IMAAdDisplayContainer 
  
 * 
 adDisplayContainer 
 ; 
 @property 
 ( 
 nonatomic 
 ) 
  
 IMAAdsManager 
  
 * 
 adsManager 
 ; 
 @property 
 ( 
 nonatomic 
 ) 
  
 IMAAVPlayerContentPlayhead 
  
 * 
 contentPlayhead 
 ; 
 @property 
 ( 
 nonatomic 
 ) 
  
 AVPlayerViewController 
  
 * 
 contentPlayerViewController 
 ; 
 @property 
 ( 
 nonatomic 
 , 
  
 getter 
 = 
 isAdBreakActive 
 ) 
  
 BOOL 
  
 adBreakActive 
 ; 
 @end 
 @implementation 
 ViewController 
 - 
 ( 
 void 
 ) 
 viewDidLoad 
  
 { 
  
 [ 
 super 
  
 viewDidLoad 
 ]; 
  
 self 
 . 
 view 
 . 
 backgroundColor 
  
 = 
  
 [ 
 UIColor 
  
 blackColor 
 ]; 
  
 [ 
 self 
  
 setupAdsLoader 
 ]; 
  
 [ 
 self 
  
 setupContentPlayer 
 ]; 
 } 
 - 
 ( 
 void 
 ) 
 viewDidAppear: 
 ( 
 BOOL 
 ) 
 animated 
  
 { 
  
 [ 
 super 
  
 viewDidAppear 
 : 
 animated 
 ]; 
  
 [ 
 self 
  
 requestAds 
 ]; 
 } 
 // Add the content video player as a child view controller. 
 - 
 ( 
 void 
 ) 
 showContentPlayer 
  
 { 
  
 [ 
 self 
  
 addChildViewController 
 : 
 self 
 . 
 contentPlayerViewController 
 ]; 
  
 self 
 . 
 contentPlayerViewController 
 . 
 view 
 . 
 frame 
  
 = 
  
 self 
 . 
 view 
 . 
 bounds 
 ; 
  
 [ 
 self 
 . 
 view 
  
 insertSubview 
 : 
 self 
 . 
 contentPlayerViewController 
 . 
 view 
  
 atIndex 
 : 
 0 
 ]; 
  
 [ 
 self 
 . 
 contentPlayerViewController 
  
 didMoveToParentViewController 
 : 
 self 
 ]; 
 } 
 // Remove and detach the content video player. 
 - 
 ( 
 void 
 ) 
 hideContentPlayer 
  
 { 
  
 // The whole controller needs to be detached so that it doesn't capture resume events from the 
  
 // remote and play content underneath the ad. 
  
 [ 
 self 
 . 
 contentPlayerViewController 
  
 willMoveToParentViewController 
 : 
 nil 
 ]; 
  
 [ 
 self 
 . 
 contentPlayerViewController 
 . 
 view 
  
 removeFromSuperview 
 ]; 
  
 [ 
 self 
 . 
 contentPlayerViewController 
  
 removeFromParentViewController 
 ]; 
 } 
  
 

Swift

  class 
  
 ViewController 
 : 
  
 UIViewController 
 , 
  
 IMAAdsLoaderDelegate 
 , 
  
 IMAAdsManagerDelegate 
  
 { 
  
 static 
  
 let 
  
 contentURLString 
  
 = 
  
 "https://devstreaming-cdn.apple.com/videos/streaming/examples/" 
  
 + 
  
 "img_bipbop_adv_example_fmp4/master.m3u8" 
  
 static 
  
 let 
  
 adTagURLString 
  
 = 
  
 "https://pubads.g.doubleclick.net/gampad/ads?iu=/21775744923/external/single_ad_samples&" 
  
 + 
  
 "sz=640x480&cust_params=sample_ct%3Dlinear&ciu_szs=300x250%2C728x90&gdfp_req=1&output=vast&" 
  
 + 
  
 "unviewed_position_start=1&env=vp&correlator=" 
  
 var 
  
 adsLoader 
 : 
  
 IMAAdsLoader 
 ! 
  
 var 
  
 adDisplayContainer 
 : 
  
 IMAAdDisplayContainer 
 ! 
  
 var 
  
 adsManager 
 : 
  
 IMAAdsManager 
 ! 
  
 var 
  
 contentPlayhead 
 : 
  
 IMAAVPlayerContentPlayhead 
 ? 
  
 var 
  
 playerViewController 
 : 
  
 AVPlayerViewController 
 ! 
  
 var 
  
 adBreakActive 
  
 = 
  
 false 
  
 deinit 
  
 { 
  
 NotificationCenter 
 . 
 default 
 . 
 removeObserver 
 ( 
 self 
 ) 
  
 } 
  
 override 
  
 func 
  
 viewDidLoad 
 () 
  
 { 
  
 super 
 . 
 viewDidLoad 
 () 
  
 self 
 . 
 view 
 . 
 backgroundColor 
  
 = 
  
 UIColor 
 . 
 black 
  
 setUpContentPlayer 
 () 
  
 setUpAdsLoader 
 () 
  
 } 
  
 override 
  
 func 
  
 viewDidAppear 
 ( 
 _ 
  
 animated 
 : 
  
 Bool 
 ) 
  
 { 
  
 super 
 . 
 viewDidAppear 
 ( 
 animated 
 ) 
  
 requestAds 
 () 
  
 } 
  
 

In this example, viewDidLoad() initializes the IMAAdsLoader , and viewDidAppear() requests ads once the view is visible. Helper methods showContentPlayer() and hideContentPlayer() toggle content visibility during ad playback.

This example uses the adTagURLString constant variable to define the VAST ad tag for the ad request, and the following components to manage IMA SDK:

  • adsLoader : Handles ad requests and responses. We recommend using a single instance for the app's lifecycle.
  • adDisplayContainer : Specifies the view for rendering ads.
  • adsManager : Manages ad playback and listens for ad events.
  • contentPlayhead : Tracks content progress to trigger mid-roll ad breaks.
  • adBreakActive : Indicates if an ad break is playing to prevent seeking over ads.

5. Implement content playhead tracker and end-of-stream observer

In order to play mid-roll ads, IMA SDK needs to track the current position of your video content. To do this, create a class that implements IMAContentPlayhead . If you're using an AVPlayer , as shown in this example, SDK provides the IMAAVPlayerContentPlayhead class which does this for you. If you're not using AVPlayer , you need to implement IMAContentPlayhead on a class of your own.

Objective-C

  - 
 ( 
 void 
 ) 
 setupContentPlayer 
  
 { 
  
 // Create a content video player. Create a playhead to track content progress so the SDK knows 
  
 // when to play ads in a VMAP playlist. 
  
 NSURL 
  
 * 
 contentURL 
  
 = 
  
 [ 
 NSURL 
  
 URLWithString 
 : 
 kContentURLString 
 ]; 
  
 AVPlayer 
  
 * 
 player 
  
 = 
  
 [ 
 AVPlayer 
  
 playerWithURL 
 : 
 contentURL 
 ]; 
  
 self 
 . 
 contentPlayerViewController 
  
 = 
  
 [[ 
 AVPlayerViewController 
  
 alloc 
 ] 
  
 init 
 ]; 
  
 self 
 . 
 contentPlayerViewController 
 . 
 player 
  
 = 
  
 player 
 ; 
  
 self 
 . 
 contentPlayerViewController 
 . 
 view 
 . 
 frame 
  
 = 
  
 self 
 . 
 view 
 . 
 bounds 
 ; 
  
 self 
 . 
 contentPlayhead 
  
 = 
  
 [[ 
 IMAAVPlayerContentPlayhead 
  
 alloc 
 ] 
  
 initWithAVPlayer 
 : 
 self 
 . 
 contentPlayerViewController 
 . 
 player 
 ]; 
  
 // Track end of content. 
  
 AVPlayerItem 
  
 * 
 contentPlayerItem 
  
 = 
  
 self 
 . 
 contentPlayerViewController 
 . 
 player 
 . 
 currentItem 
 ; 
  
 [[ 
 NSNotificationCenter 
  
 defaultCenter 
 ] 
  
 addObserver 
 : 
 self 
  
 selector 
 : 
 @selector 
 ( 
 contentDidFinishPlaying 
 : 
 ) 
  
 name 
 : 
 AVPlayerItemDidPlayToEndTimeNotification 
  
 object 
 : 
 contentPlayerItem 
 ]; 
  
 // Attach content video player to view hierarchy. 
  
 [ 
 self 
  
 showContentPlayer 
 ]; 
 } 
  
 

Swift

  func 
  
 setUpContentPlayer 
 () 
  
 { 
  
 // Load AVPlayer with path to our content. 
  
 let 
  
 contentURL 
  
 = 
  
 URL 
 ( 
 string 
 : 
  
 ViewController 
 . 
 contentURLString 
 ) 
 ! 
  
 let 
  
 player 
  
 = 
  
 AVPlayer 
 ( 
 url 
 : 
  
 contentURL 
 ) 
  
 playerViewController 
  
 = 
  
 AVPlayerViewController 
 () 
  
 playerViewController 
 . 
 player 
  
 = 
  
 player 
  
 // Set up our content playhead and contentComplete callback. 
  
 contentPlayhead 
  
 = 
  
 IMAAVPlayerContentPlayhead 
 ( 
 avPlayer 
 : 
  
 player 
 ) 
  
 NotificationCenter 
 . 
 default 
 . 
 addObserver 
 ( 
  
 self 
 , 
  
 selector 
 : 
  
 #selector 
 ( 
 ViewController 
 . 
 contentDidFinishPlaying 
 ( 
 _ 
 :)), 
  
 name 
 : 
  
 NSNotification 
 . 
 Name 
 . 
 AVPlayerItemDidPlayToEndTime 
 , 
  
 object 
 : 
  
 player 
 . 
 currentItem 
 ) 
  
 showContentPlayer 
 () 
 } 
  
 

You also need to let SDK know when your content is done playing so it can display post-roll ads. This is done by calling contentComplete on the IMAAdsLoader , using AVPlayerItemDidPlayToEndTimeNotification .

Objective-C

  - 
 ( 
 void 
 ) 
 contentDidFinishPlaying: 
 ( 
 NSNotification 
  
 * 
 ) 
 notification 
  
 { 
  
 // Notify the SDK that the postrolls should be played. 
  
 [ 
 self 
 . 
 adsLoader 
  
 contentComplete 
 ]; 
 } 
 - 
 ( 
 void 
 ) 
 dealloc 
  
 { 
  
 [[ 
 NSNotificationCenter 
  
 defaultCenter 
 ] 
  
 removeObserver 
 : 
 self 
 ]; 
 } 
  
 

Swift

  @objc 
  
 func 
  
 contentDidFinishPlaying 
 ( 
 _ 
  
 notification 
 : 
  
 Notification 
 ) 
  
 { 
  
 adsLoader 
 . 
 contentComplete 
 () 
 } 
  
 

6. Initialize the ads loader and make an ads request

In order to request a set of ads, you need to create an IMAAdsLoader instance. This loader can be used to process IMAAdsRequest objects associated with a specified ad tag URL.

As a best practice, only maintain one instance of IMAAdsLoader for the entire lifecycle of your app. To make additional ad requests, create a new IMAAdsRequest object, but re-use the same IMAAdsLoader . For more information, see the IMA SDK FAQ .

Objective-C

  - 
 ( 
 void 
 ) 
 setupAdsLoader 
  
 { 
  
 self 
 . 
 adsLoader 
  
 = 
  
 [[ 
 IMAAdsLoader 
  
 alloc 
 ] 
  
 init 
 ]; 
  
 self 
 . 
 adsLoader 
 . 
 delegate 
  
 = 
  
 self 
 ; 
 } 
 - 
 ( 
 void 
 ) 
 requestAds 
  
 { 
  
 // Pass the main view as the container for ad display. 
  
 self 
 . 
 adDisplayContainer 
  
 = 
  
 [[ 
 IMAAdDisplayContainer 
  
 alloc 
 ] 
  
 initWithAdContainer 
 : 
 self 
 . 
 view 
  
 viewController 
 : 
 self 
 ]; 
  
 IMAAdsRequest 
  
 * 
 request 
  
 = 
  
 [[ 
 IMAAdsRequest 
  
 alloc 
 ] 
  
 initWithAdTagUrl 
 : 
 kAdTagURLString 
  
 adDisplayContainer 
 : 
 self 
 . 
 adDisplayContainer 
  
 contentPlayhead 
 : 
 self 
 . 
 contentPlayhead 
  
 userContext 
 : 
 nil 
 ]; 
  
 [ 
 self 
 . 
 adsLoader 
  
 requestAdsWithRequest 
 : 
 request 
 ]; 
 } 
  
 

Swift

  func 
  
 setUpAdsLoader 
 () 
  
 { 
  
 adsLoader 
  
 = 
  
 IMAAdsLoader 
 ( 
 settings 
 : 
  
 nil 
 ) 
  
 adsLoader 
 . 
 delegate 
  
 = 
  
 self 
 } 
 func 
  
 requestAds 
 () 
  
 { 
  
 // Create ad display container for ad rendering. 
  
 adDisplayContainer 
  
 = 
  
 IMAAdDisplayContainer 
 ( 
 adContainer 
 : 
  
 self 
 . 
 view 
 , 
  
 viewController 
 : 
  
 self 
 ) 
  
 // Create an ad request with our ad tag, display container, and optional user context. 
  
 let 
  
 request 
  
 = 
  
 IMAAdsRequest 
 ( 
  
 adTagUrl 
 : 
  
 ViewController 
 . 
 adTagURLString 
 , 
  
 adDisplayContainer 
 : 
  
 adDisplayContainer 
 , 
  
 contentPlayhead 
 : 
  
 contentPlayhead 
 , 
  
 userContext 
 : 
  
 nil 
 ) 
  
 adsLoader 
 . 
 requestAds 
 ( 
 with 
 : 
  
 request 
 ) 
 } 
  
 

7. Set up an ads loader delegate

On a successful load event, the IMAAdsLoader calls the adsLoadedWithData method of its assigned delegate, passing it an instance of IMAAdsManager . You can then initialize the ads manager, which loads the individual ads, as defined by the response to the ad tag URL.

In addition, be sure to handle any errors that may occur during the loading process. If ads do not load, make sure that media playback continues, without ads, so as to not interfere with the user's experience.

Objective-C

  #pragma mark - IMAAdsLoaderDelegate 
 - 
 ( 
 void 
 ) 
 adsLoader: 
 ( 
 IMAAdsLoader 
  
 * 
 ) 
 loader 
  
 adsLoadedWithData: 
 ( 
 IMAAdsLoadedData 
  
 * 
 ) 
 adsLoadedData 
  
 { 
  
 // Initialize and listen to the ads manager loaded for this request. 
  
 self 
 . 
 adsManager 
  
 = 
  
 adsLoadedData 
 . 
 adsManager 
 ; 
  
 self 
 . 
 adsManager 
 . 
 delegate 
  
 = 
  
 self 
 ; 
  
 [ 
 self 
 . 
 adsManager 
  
 initializeWithAdsRenderingSettings 
 : 
 nil 
 ]; 
 } 
 - 
 ( 
 void 
 ) 
 adsLoader: 
 ( 
 IMAAdsLoader 
  
 * 
 ) 
 loader 
  
 failedWithErrorData: 
 ( 
 IMAAdLoadingErrorData 
  
 * 
 ) 
 adErrorData 
  
 { 
  
 // Fall back to playing content. 
  
 NSLog 
 ( 
 @"Error loading ads: %@" 
 , 
  
 adErrorData 
 . 
 adError 
 . 
 message 
 ); 
  
 [ 
 self 
 . 
 contentPlayerViewController 
 . 
 player 
  
 play 
 ]; 
 } 
  
 

Swift

  func 
  
 adsLoader 
 ( 
 _ 
  
 loader 
 : 
  
 IMAAdsLoader 
 , 
  
 adsLoadedWith 
  
 adsLoadedData 
 : 
  
 IMAAdsLoadedData 
 ) 
  
 { 
  
 // Grab the instance of the IMAAdsManager and set ourselves as the delegate. 
  
 adsManager 
  
 = 
  
 adsLoadedData 
 . 
 adsManager 
  
 adsManager 
 . 
 delegate 
  
 = 
  
 self 
  
 adsManager 
 . 
 initialize 
 ( 
 with 
 : 
  
 nil 
 ) 
 } 
 func 
  
 adsLoader 
 ( 
 _ 
  
 loader 
 : 
  
 IMAAdsLoader 
 , 
  
 failedWith 
  
 adErrorData 
 : 
  
 IMAAdLoadingErrorData 
 ) 
  
 { 
  
 print 
 ( 
 "Error loading ads: 
 \( 
 adErrorData 
 . 
 adError 
 . 
 message 
  
 ?? 
  
 "No error message available." 
 ) 
 " 
 ) 
  
 showContentPlayer 
 () 
  
 playerViewController 
 . 
 player 
 ?. 
 play 
 () 
 } 
  
 

8. Set up an ads manager delegate

Lastly, to manage events and state changes, the ads manager needs a delegate of its own. The IMAAdManagerDelegate has methods to handle ad events and errors, as well as methods to trigger play and pause on your video content.

Starting playback

There are many events that the didReceiveAdEvent method can be used to handle. For this basic example, listen for the LOADED event to tell the ads manager to start playback of content and ads. The IMA SDK triggers the ICON_FALLBACK_IMAGE_CLOSED event when the user closes an icon fallback dialog after tapping an icon. After this action, ad playback resumes.

Objective-C

  #pragma mark - IMAAdsManagerDelegate 
 - 
 ( 
 void 
 ) 
 adsManager: 
 ( 
 IMAAdsManager 
  
 * 
 ) 
 adsManager 
  
 didReceiveAdEvent: 
 ( 
 IMAAdEvent 
  
 * 
 ) 
 event 
  
 { 
  
 switch 
  
 ( 
 event 
 . 
 type 
 ) 
  
 { 
  
 case 
  
 kIMAAdEvent_LOADED 
 : 
  
 { 
  
 // Play each ad once it has loaded. 
  
 [ 
 adsManager 
  
 start 
 ]; 
  
 break 
 ; 
  
 } 
  
 case 
  
 kIMAAdEvent_ICON_FALLBACK_IMAGE_CLOSED 
 : 
  
 { 
  
 // Resume ad after user has closed dialog. 
  
 [ 
 adsManager 
  
 resume 
 ]; 
  
 break 
 ; 
  
 } 
  
 default 
 : 
  
 break 
 ; 
  
 } 
 } 
  
 

Swift

  func 
  
 adsManager 
 ( 
 _ 
  
 adsManager 
 : 
  
 IMAAdsManager 
 , 
  
 didReceive 
  
 event 
 : 
  
 IMAAdEvent 
 ) 
  
 { 
  
 switch 
  
 event 
 . 
 type 
  
 { 
  
 case 
  
 IMAAdEventType 
 . 
 LOADED 
 : 
  
 // Play each ad once it has been loaded. 
  
 adsManager 
 . 
 start 
 () 
  
 case 
  
 IMAAdEventType 
 . 
 ICON_FALLBACK_IMAGE_CLOSED 
 : 
  
 // Resume playback after the user has closed the dialog. 
  
 adsManager 
 . 
 resume 
 () 
  
 default 
 : 
  
 break 
  
 } 
 } 
  
 

Handling errors

Add a handler for ad errors as well. If an error occurs, like in the previous step, resume content playback.

Objective-C

  - 
 ( 
 void 
 ) 
 adsManager: 
 ( 
 IMAAdsManager 
  
 * 
 ) 
 adsManager 
  
 didReceiveAdError: 
 ( 
 IMAAdError 
  
 * 
 ) 
 error 
  
 { 
  
 // Fall back to playing content. 
  
 NSLog 
 ( 
 @"AdsManager error: %@" 
 , 
  
 error 
 . 
 message 
 ); 
  
 [ 
 self 
  
 showContentPlayer 
 ]; 
  
 [ 
 self 
 . 
 contentPlayerViewController 
 . 
 player 
  
 play 
 ]; 
 } 
  
 

Swift

  func 
  
 adsManager 
 ( 
 _ 
  
 adsManager 
 : 
  
 IMAAdsManager 
 , 
  
 didReceive 
  
 error 
 : 
  
 IMAAdError 
 ) 
  
 { 
  
 // Fall back to playing content 
  
 print 
 ( 
 "AdsManager error: 
 \( 
 error 
 . 
 message 
  
 ?? 
  
 "No error message available." 
 ) 
 " 
 ) 
  
 showContentPlayer 
 () 
  
 playerViewController 
 . 
 player 
 ?. 
 play 
 () 
 } 
  
 

Triggering play and pause events

The last two delegate methods you need to implement are used to trigger play and pause events on the underlying video content, when requested by IMA SDK. Triggering pause and play when requested prevents the user from missing portions of the video content when ads are displayed.

Objective-C

  - 
 ( 
 void 
 ) 
 adsManagerDidRequestContentPause: 
 ( 
 IMAAdsManager 
  
 * 
 ) 
 adsManager 
  
 { 
  
 // Pause the content for the SDK to play ads. 
  
 [ 
 self 
 . 
 contentPlayerViewController 
 . 
 player 
  
 pause 
 ]; 
  
 [ 
 self 
  
 hideContentPlayer 
 ]; 
  
 // Trigger an update to send focus to the ad display container. 
  
 self 
 . 
 adBreakActive 
  
 = 
  
 YES 
 ; 
  
 [ 
 self 
  
 setNeedsFocusUpdate 
 ]; 
 } 
 - 
 ( 
 void 
 ) 
 adsManagerDidRequestContentResume: 
 ( 
 IMAAdsManager 
  
 * 
 ) 
 adsManager 
  
 { 
  
 // Resume the content since the SDK is done playing ads (at least for now). 
  
 [ 
 self 
  
 showContentPlayer 
 ]; 
  
 [ 
 self 
 . 
 contentPlayerViewController 
 . 
 player 
  
 play 
 ]; 
  
 // Trigger an update to send focus to the content player. 
  
 self 
 . 
 adBreakActive 
  
 = 
  
 NO 
 ; 
  
 [ 
 self 
  
 setNeedsFocusUpdate 
 ]; 
 } 
  
 

Swift

  func 
  
 adsManagerDidRequestContentPause 
 ( 
 _ 
  
 adsManager 
 : 
  
 IMAAdsManager 
 ) 
  
 { 
  
 // Pause the content for the SDK to play ads. 
  
 playerViewController 
 . 
 player 
 ?. 
 pause 
 () 
  
 hideContentPlayer 
 () 
  
 // Trigger an update to send focus to the ad display container. 
  
 adBreakActive 
  
 = 
  
 true 
  
 setNeedsFocusUpdate 
 () 
 } 
 func 
  
 adsManagerDidRequestContentResume 
 ( 
 _ 
  
 adsManager 
 : 
  
 IMAAdsManager 
 ) 
  
 { 
  
 // Resume the content since the SDK is done playing ads (at least for now). 
  
 showContentPlayer 
 () 
  
 playerViewController 
 . 
 player 
 ?. 
 play 
 () 
  
 // Trigger an update to send focus to the content player. 
  
 adBreakActive 
  
 = 
  
 false 
  
 setNeedsFocusUpdate 
 () 
 } 
  
 

That's it! You're now requesting and displaying ads with IMA SDK. To learn about additional SDK features, see the other guides or the samples on GitHub .

Next Steps

To maximize ad revenue on the tvOS platform, request App Transparency and Tracking permission to use IDFA .

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