Editing with Imagen is only supported if you're using the Vertex AI Gemini API . It's also currently only supported for Android and Flutter apps. Support for other platforms is coming later in the year.
This page describes how to use outpainting using Imagen to expand the content of an image beyond its original bordersusing the Firebase AI Logic SDKs.
Outpainting is a type of mask-based editing . A mask is a digital overlay defining the specific area you want to edit.
How it works: You provide an original image and a corresponding masked image — either auto-generated or provided by you — that defines a mask of the new, expanded area. You can also optionally provide a text prompt describing what you want in the expanded area, or the model can intelligently decide what will logically continue the existing scene. The model generates the new content and fills in the masked area.
For example, you can change an image's aspect ratio or add more background context.
Before you begin
If you haven't already, complete the getting started guide 
, which
  describes how to set up your Firebase project, connect your app to Firebase,
  add the SDK, initialize the backend service for your chosen API provider, and
  create an ImagenModel 
instance.
Models that support this capability
 Imagen 
offers image editing through its capability 
model:
-  imagen-3.0-capability-001
Note that for Imagen 
models, the global 
location is  not 
supported.
Expand content of an image
The following sample shows how to expand an image beyond its original borders — using a mask defined in an image that you provide. You provide the original image, a text prompt, and the masked image. Note the following about the original and masked image:
-  The masked image must have the pixel dimensions of the targeted size of the final outpainted image. 
-  The original image must include additional padding to match the pixel dimensions of the masked image. 
Providing a text prompt is optional if you want the model to intelligently decide what will logically continue the existing scene. If you want specific content within the expanded area, you need to specify that in a text prompt.
Swift
Image editing with Imagen models isn't supported for Swift. Check back later this year!
Kotlin
To expand an image, use  editImage() 
 
and set the editing config to use ImagenEditMode.OUTPAINT 
.
Note that you can optionally use  outpaintImage() 
 
instead of editImage() 
, and you don't need to specify the editing mode.
Check out the quickstart for sample code for outpainting .
Java
To expand an image, use  editImage() 
 
and set the editing config to use ImagenEditMode.OUTPAINT 
.
Note that you can optionally use  outpaintImage() 
 
instead of editImage() 
, and you don't need to specify the editing mode.
Check out the quickstart for sample code for outpainting .
Web
Image editing with Imagen models isn't supported for Web apps. Check back later this year!
Dart
To expand an image, use  editImage() 
 
and set the editing config to use ImagenEditMode.OUTPAINT 
.
Check out the quickstart for sample code for outpainting .
Unity
Image editing with Imagen models isn't supported for Unity. Check back later this year!
Best practices and limitations
We recommend dilating the mask when editing an image. This can help smooth
  the borders of an edit and make it seem more convincing. Generally, a dilation
  value of 1% or 2% is recommended ( 0.01 
or 0.02 
).
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