FBSDKGamingImageUploader
@interface
FBSDKGamingImageUploader
:
NSObject
-
(
instancetype
_Nonnull
)
init
NS_SWIFT_UNAVAILABLE
(
"Should not create instances of this class"
);
/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completion a callback that is fired dependent on the configuration. Fired when the upload completes or when the users returns to the caller app after the media dialog is shown. */
+
(
void
)
uploadImageWithConfiguration
:(
FBSDKGamingImageUploaderConfiguration
*
_Nonnull
)
configuration
andResultCompletion
:(
FBSDKGamingServiceResultCompletion
_Nonnull
)
completion
;
/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completion a callback that is fired dependent on the configuration. Fired when the upload completes or when the users returns to the caller app after the media dialog is shown. @param progressHandler an optional callback that is fired multiple times as bytes are transferred to Facebook. */
+
(
void
)
uploadImageWithConfiguration
:(
FBSDKGamingImageUploaderConfiguration
*
_Nonnull
)
configuration
completion
:(
FBSDKGamingServiceResultCompletion
_Nonnull
)
completion
andProgressHandler
:(
FBSDKGamingServiceProgressHandler
_Nullable
)
progressHandler
;
@end
Undocumented