FBSDKGamingVideoUploader
@interface
FBSDKGamingVideoUploader
:
NSObject
-
(
instancetype
_Nonnull
)
init
NS_SWIFT_UNAVAILABLE
(
"Should not create instances of this class"
);
/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completion a callback that is fired when the upload completes. */
// UNCRUSTIFY_FORMAT_OFF
+
(
void
)
uploadVideoWithConfiguration
:(
FBSDKGamingVideoUploaderConfiguration
*
_Nonnull
)
configuration
andResultCompletion
:(
FBSDKGamingServiceResultCompletion
_Nonnull
)
completion
NS_SWIFT_NAME
(
uploadeVideo
(
configuration
:
completion
:
));
// UNCRUSTIFY_FORMAT_ON
/** Runs an upload to a users Gaming Media Library with the given configuration @param configuration model object contain the content that will be uploaded @param completionHandler a callback that is fired when the upload completes. @param progressHandler an optional callback that is fired multiple times as bytes are transferred to Facebook. */
// UNCRUSTIFY_FORMAT_OFF
+
(
void
)
uploadVideoWithConfiguration
:(
FBSDKGamingVideoUploaderConfiguration
*
_Nonnull
)
configuration
completion
:(
FBSDKGamingServiceResultCompletion
_Nonnull
)
completionHandler
andProgressHandler
:(
FBSDKGamingServiceProgressHandler
_Nullable
)
progressHandler
NS_SWIFT_NAME
(
uploadVideo
(
configuration
:
completion
:
progressHandler
:
));
// UNCRUSTIFY_FORMAT_ON
@end
Undocumented