Handle marker events

This example displays a map with two markers. When a marker is tapped, the camera zooms and rotates to focus on the selected marker.

Get started

Before you can try the sample code, you must configure your development environment. For more information, see Maps SDK for iOS code samples .

View the code

Swift

 import 
  
 GoogleMaps 
 import 
  
 UIKit 
 final 
  
 class 
  
 MarkerEventsViewController 
 : 
  
 UIViewController 
  
 { 
  
 private 
  
 lazy 
  
 var 
  
 mapView 
 : 
  
 GMSMapView 
  
 = 
  
 { 
  
 let 
  
 camera 
  
 = 
  
 GMSCameraPosition 
 ( 
 latitude 
 : 
  
 - 
 37.81969 
 , 
  
 longitude 
 : 
  
 144.966085 
 , 
  
 zoom 
 : 
  
 4 
 ) 
  
 return 
  
 GMSMapView 
 ( 
 frame 
 : 
  
 . 
 zero 
 , 
  
 camera 
 : 
  
 camera 
 ) 
  
 }() 
  
 private 
  
 var 
  
 melbourneMarker 
  
 = 
  
 GMSMarker 
 ( 
  
 position 
 : 
  
 CLLocationCoordinate2D 
 ( 
 latitude 
 : 
  
 - 
 37.81969 
 , 
  
 longitude 
 : 
  
 144.966085 
 )) 
  
 override 
  
 func 
  
 loadView 
 () 
  
 { 
  
 let 
  
 sydneyMarker 
  
 = 
  
 GMSMarker 
 ( 
  
 position 
 : 
  
 CLLocationCoordinate2D 
 ( 
 latitude 
 : 
  
 - 
 33.8683 
 , 
  
 longitude 
 : 
  
 151.2086 
 )) 
  
 sydneyMarker 
 . 
 map 
  
 = 
  
 mapView 
  
 melbourneMarker 
 . 
 map 
  
 = 
  
 mapView 
  
 mapView 
 . 
 delegate 
  
 = 
  
 self 
  
 view 
  
 = 
  
 mapView 
  
 } 
 } 
 extension 
  
 MarkerEventsViewController 
 : 
  
 GMSMapViewDelegate 
  
 { 
  
 func 
  
 mapView 
 ( 
 _ 
  
 mapView 
 : 
  
 GMSMapView 
 , 
  
 markerInfoWindow 
  
 marker 
 : 
  
 GMSMarker 
 ) 
  
 - 
>  
 UIView 
 ? 
  
 { 
  
 if 
  
 marker 
  
 == 
  
 melbourneMarker 
  
 { 
  
 return 
  
 UIImageView 
 ( 
 image 
 : 
  
 UIImage 
 ( 
 named 
 : 
  
 "Icon" 
 )) 
  
 } 
  
 return 
  
 nil 
  
 } 
  
 func 
  
 mapView 
 ( 
 _ 
  
 mapView 
 : 
  
 GMSMapView 
 , 
  
 didTap 
  
 marker 
 : 
  
 GMSMarker 
 ) 
  
 - 
>  
 Bool 
  
 { 
  
 // Animate to the marker 
  
 CATransaction 
 . 
 begin 
 () 
  
 CATransaction 
 . 
 setAnimationDuration 
 ( 
 3 
 ) 
  
 let 
  
 camera 
  
 = 
  
 GMSCameraPosition 
 ( 
 target 
 : 
  
 marker 
 . 
 position 
 , 
  
 zoom 
 : 
  
 8 
 , 
  
 bearing 
 : 
  
 50 
 , 
  
 viewingAngle 
 : 
  
 60 
 ) 
  
 mapView 
 . 
 animate 
 ( 
 to 
 : 
  
 camera 
 ) 
  
 CATransaction 
 . 
 commit 
 () 
  
 // Melbourne marker has a InfoWindow so return false to allow markerInfoWindow to 
  
 // fire. Also check that the marker isn't already selected so that the InfoWindow 
  
 // doesn't close. 
  
 if 
  
 marker 
  
 == 
  
 melbourneMarker 
 && 
 mapView 
 . 
 selectedMarker 
  
 != 
  
 melbourneMarker 
  
 { 
  
 return 
  
 false 
  
 } 
  
 return 
  
 true 
  
 } 
 } 
  
  

Objective-C

 #import "GoogleMapsDemos/Samples/MarkerEventsViewController.h" 
 #import <QuartzCore/QuartzCore.h> 
 #import <GoogleMaps/GoogleMaps.h> 
 @implementation 
 MarkerEventsViewController 
 { 
  
 GMSMapView 
  
 * 
 _mapView 
 ; 
  
 GMSMarker 
  
 * 
 _melbourneMarker 
 ; 
  
 BOOL 
  
 _rotating 
 ; 
 } 
 - 
 ( 
 void 
 ) 
 viewDidLoad 
  
 { 
  
 [ 
 super 
  
 viewDidLoad 
 ]; 
  
 GMSCameraPosition 
  
 * 
 camera 
  
 = 
  
 [ 
 GMSCameraPosition 
  
 cameraWithLatitude 
 : 
 -37.81969 
  
 longitude 
 : 
 144.966085 
  
 zoom 
 : 
 4 
 ]; 
  
 _mapView 
  
 = 
  
 [ 
 GMSMapView 
  
 mapWithFrame 
 : 
 CGRectZero 
  
 camera 
 : 
 camera 
 ]; 
  
 GMSMarker 
  
 * 
 sydneyMarker 
  
 = 
  
 [[ 
 GMSMarker 
  
 alloc 
 ] 
  
 init 
 ]; 
  
 sydneyMarker 
 . 
 position 
  
 = 
  
 CLLocationCoordinate2DMake 
 ( 
 -33.8683 
 , 
  
 151.2086 
 ); 
  
 sydneyMarker 
 . 
 map 
  
 = 
  
 _mapView 
 ; 
  
 _melbourneMarker 
  
 = 
  
 [[ 
 GMSMarker 
  
 alloc 
 ] 
  
 init 
 ]; 
  
 _melbourneMarker 
 . 
 position 
  
 = 
  
 CLLocationCoordinate2DMake 
 ( 
 -37.81969 
 , 
  
 144.966085 
 ); 
  
 _melbourneMarker 
 . 
 map 
  
 = 
  
 _mapView 
 ; 
  
 _mapView 
 . 
 delegate 
  
 = 
  
 self 
 ; 
  
 self 
 . 
 view 
  
 = 
  
 _mapView 
 ; 
 } 
 #pragma mark - GMSMapViewDelegate 
 - 
 ( 
 UIView 
  
 * 
 ) 
 mapView: 
 ( 
 GMSMapView 
  
 * 
 ) 
 mapView 
  
 markerInfoWindow: 
 ( 
 GMSMarker 
  
 * 
 ) 
 marker 
  
 { 
  
 if 
  
 ( 
 marker 
  
 == 
  
 _melbourneMarker 
 ) 
  
 { 
  
 return 
  
 [[ 
 UIImageView 
  
 alloc 
 ] 
  
 initWithImage 
 : 
 [ 
 UIImage 
  
 imageNamed 
 : 
 @"Icon" 
 ]]; 
  
 } 
  
 return 
  
 nil 
 ; 
 } 
 - 
 ( 
 BOOL 
 ) 
 mapView: 
 ( 
 GMSMapView 
  
 * 
 ) 
 mapView 
  
 didTapMarker: 
 ( 
 GMSMarker 
  
 * 
 ) 
 marker 
  
 { 
  
 GMSCameraPosition 
  
 * 
 camera 
  
 = 
  
 [[ 
 GMSCameraPosition 
  
 alloc 
 ] 
  
 initWithTarget 
 : 
 marker 
 . 
 position 
  
 zoom 
 : 
 8 
  
 bearing 
 : 
 50 
  
 viewingAngle 
 : 
 60 
 ]; 
  
 // Animate to the marker 
  
 [ 
 CATransaction 
  
 begin 
 ]; 
  
 [ 
 CATransaction 
  
 setAnimationDuration 
 : 
 3.f 
 ]; 
  
 // 3 second animation 
  
 [ 
 CATransaction 
  
 setCompletionBlock 
 :^ 
 { 
  
 if 
  
 ( 
 _rotating 
 ) 
  
 { 
  
 // Animation was interrupted by orientation change. 
  
 [ 
 CATransaction 
  
 setDisableActions 
 : 
 true 
 ]; 
  
 // Disable animation to avoid interruption from rotation. 
  
 [ 
 _mapView 
  
 animateToCameraPosition 
 : 
 camera 
 ]; 
  
 } 
  
 }]; 
  
 [ 
 mapView 
  
 animateToCameraPosition 
 : 
 camera 
 ]; 
  
 [ 
 CATransaction 
  
 commit 
 ]; 
  
 // Melbourne marker has a InfoWindow so return NO to allow markerInfoWindow to fire. Also check 
  
 // that the marker isn't already selected so that the InfoWindow doesn't close. 
  
 if 
  
 ( 
 marker 
  
 == 
  
 _melbourneMarker 
 && 
 mapView 
 . 
 selectedMarker 
  
 != 
  
 _melbourneMarker 
 ) 
  
 { 
  
 return 
  
 NO 
 ; 
  
 } 
  
 // The Tap has been handled so return YES 
  
 return 
  
 YES 
 ; 
 } 
 - 
 ( 
 void 
 ) 
 viewWillTransitionToSize: 
 ( 
 CGSize 
 ) 
 size 
  
 withTransitionCoordinator 
 :( 
 id<UIViewControllerTransitionCoordinator> 
 ) 
 coordinator 
  
 { 
  
 _rotating 
  
 = 
  
 true 
 ; 
  
 [ 
 coordinator 
  
 animateAlongsideTransition 
 : 
 nil 
  
 completion 
 : 
 ^ 
 ( 
  
 id<UIViewControllerTransitionCoordinatorContext> 
  
 _Nonnull 
  
 context 
 ) 
  
 { 
  
 _rotating 
  
 = 
  
 false 
 ; 
  
 }]; 
  
 [ 
 super 
  
 viewWillTransitionToSize 
 : 
 size 
  
 withTransitionCoordinator 
 : 
 coordinator 
 ]; 
 } 
 @ 
 end  
 
 . 
 m 

Run the full sample app locally

The Maps SDK for iOS sample app is available as a download archive from GitHub . Follow these steps to install and try the Maps SDK for iOS sample app.

  1. Run git clone https://github.com/googlemaps-samples/maps-sdk-for-ios-samples.git to clone the samples repository into a local directory.
  2. Open a terminal window, navigate to the directory where you cloned the sample files, and drill down into the GoogleMaps directory:

    Swift

    cd maps-sdk-for-ios-samples-main/GoogleMaps-Swift pod install 
     open GoogleMapsSwiftDemos.xcworkspace 
    

    Objective-C

    cd maps-sdk-for-ios-samples-main/GoogleMaps pod install 
     open GoogleMapsDemos.xcworkspace 
    
  3. In Xcode, press the compile button to build the app with the current scheme. The build produces an error, prompting you to enter your API key in the SDKConstants.swift file for Swift or SDKDemoAPIKey.h file for Objective-C.
  4. Get an API key from your project with the Maps SDK for iOS enabled .
  5. Edit the SDKConstants.swift file for Swift or SDKDemoAPIKey.h file for Objective-C and paste your API key into the definition of either the apiKey or kAPIKey constant. For example:

    Swift

    static let apiKey = " YOUR_API_KEY 
    "

    Objective-C

     static 
      
     NSString 
      
     * 
     const 
      
     kAPIKey 
      
     = 
      
     @" YOUR_API_KEY 
    " 
     ; 
    
  6. In the SDKConstants.swift file (Swift) or SDKDemoAPIKey.h file (Objective-C), remove the following line, because it's used to register the user-defined issue:

    Swift

    #error (Register for API Key and insert here. Then delete this line.)

    Objective-C

    #error Register for API Key and insert here.
  7. Build and run the project. The iOS simulator window appears, showing a list of Maps SDK Demos.
  8. Choose one of the options displayed, to experiment with a feature of the Maps SDK for iOS.
  9. If prompted to allow GoogleMapsDemos to access your location, choose Allow.
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