GoogleMaps3D Framework Reference

Marker

  struct 
 Marker 
 
  extension 
 Marker 
 : 
 Copyable 
 , 
 Equatable 
 , 
 Escapable 
 , 
 Hashable 
 , 
 Identifiable 
 , 
 MapContent 
 

A 3D marker that can be placed on a map.

  Map 
 ( 
 mode 
 : 
 . 
 hybrid 
 ) 
 { 
 Marker 
 ( 
 position 
 : 
 . 
 init 
 ( 
 latitude 
 : 
 37.7749 
 , 
 longitude 
 : 
 - 
 122.4194 
 , 
 altitude 
 : 
 0 
 )) 
 } 
 
  • Returns a Boolean value indicating whether two values are equal.

    Equality is the inverse of inequality. For any values a and b , a == b implies that a != b is false .

    Declaration

    Swift

      static 
     func 
     == 
     ( 
     a 
     : 
     Marker 
     , 
     b 
     : 
     Marker 
     ) 
     -> 
     Bool 
     
    
  • ID

    A type representing the stable identity of the entity associated with an instance.

    Declaration

    Swift

      @available 
     ( 
     watchOS 
     , 
     introduced 
     : 
     6.0 
     ) 
     @available 
     ( 
     macOS 
     , 
     introduced 
     : 
     10.15 
     ) 
     @available 
     ( 
     iOS 
     , 
     introduced 
     : 
     13.0 
     ) 
     @available 
     ( 
     tvOS 
     , 
     introduced 
     : 
     13.0 
     ) 
     typealias 
     ID 
     = 
     String 
     
    
  • Declaration

    Swift

      func 
     add 
     ( 
     coordinator 
     : 
     RenderingCoordinator 
     ) 
     
    
  • Specifies how altitude in the position is interpreted.

    Default value: clampToGround

    Declaration

    Swift

      var 
     altitudeMode 
     : 
      AltitudeMode 
     
     
    
  • Specifies how a Marker should behave when it collides with another Marker or with the default map labels.

    Default value: required

    Declaration

    Swift

      var 
     collisionBehavior 
     : 
      CollisionBehavior 
     
     
    
  • Specifies whether this marker should be drawn or not when it’s occluded. The marker can be occluded by map geometry (e.g. buildings).

    Default value: clampToGround

    Declaration

    Swift

      var 
     drawsWhenOccluded 
     : 
     Bool 
     
    
  • Specifies whether to connect the marker to the ground. To extrude a marker, the altitudeMode must be either relativeToGround , relativeToMesh or absolute .

    Default value: false

    Declaration

    Swift

      var 
     extruded 
     : 
     Bool 
     
    
  • Hashes the essential components of this value by feeding them into the given hasher.

    Implement this method to conform to the Hashable protocol. The components used for hashing must be the same as the components compared in your type’s == operator implementation. Call hasher.combine(_:) with each of these components.

    Important

    In your implementation of hash(into:) , don’t call finalize() on the hasher instance provided, or replace it with a different instance. Doing so may become a compile-time error in the future.

    Declaration

    Swift

      func 
     hash 
     ( 
     into 
     hasher 
     : 
     inout 
     Hasher 
     ) 
     
    
  • The hash value.

    Hash values are not guaranteed to be equal across different executions of your program. Do not save hash values to use during a future execution.

    Important

    hashValue is deprecated as a Hashable requirement. To conform to Hashable , implement the hash(into:) requirement instead. The compiler provides an implementation for hashValue for you.

    Declaration

    Swift

      var 
     hashValue 
     : 
     Int 
     { 
     get 
     } 
     
    
  • id

    Unique identifier

    Declaration

    Swift

      let 
     id 
     : 
     String 
     
    
  • Declaration

    Swift

      init 
     ( 
     position 
     : 
      LatLngAltitude 
     
     , 
     altitudeMode 
     : 
      AltitudeMode 
     
     = 
     . 
     clampToGround 
     , 
     collisionBehavior 
     : 
      CollisionBehavior 
     
     = 
     . 
     required 
     , 
     extruded 
     : 
     Bool 
     = 
     false 
     , 
     drawsWhenOccluded 
     : 
     Bool 
     = 
     false 
     , 
     sizePreserved 
     : 
     Bool 
     = 
     false 
     , 
     zIndex 
     : 
     Int32 
     = 
     0 
     , 
     label 
     : 
     String 
     = 
     "" 
     ) 
     
    
  • Text to be displayed by this marker.

    Defaults to empty string.

    Declaration

    Swift

      var 
     label 
     : 
     String 
     
    
  • Sets the position.

    Declaration

    Swift

      var 
     position 
     : 
      LatLngAltitude 
     
     
    
  • Declaration

    Swift

      func 
     remove 
     ( 
     coordinator 
     : 
     RenderingCoordinator 
     ) 
     
    
  • Specifies whether this marker should preserve its size or not regardless of distance from camera. By default the marker is scaled based on distance from camera/tilt.

    Default value: false

    Declaration

    Swift

      var 
     sizePreserved 
     : 
     Bool 
     
    
  • Declaration

    Swift

      func 
     update 
     ( 
     coordinator 
     : 
     RenderingCoordinator 
     ) 
     
    
  • The zIndex compared to other 3D markers. By default, Markers are displayed according to their vertical position on screen, with lower Markers appearing in front of Marker farther up the screen. Note that zIndex is also used to help determine relative priority between CollisionBehavior.optionalAndHidesLowerPriority 3D markers. A higher zIndex` value indicates higher priority.

    Default value: clampToGround

    Declaration

    Swift

      var 
     zIndex 
     : 
     Int32 
     
    
Create a Mobile Website
View Site in Mobile | Classic
Share by: