- Sceneform SDK for Android
was open sourced and archived ( github.com/google-ar/sceneform-android-sdk
) with version 1.16.0.
- This site ( developers.google.com/sceneform
) serves as the documentation archive for the previous version, Sceneform SDK for Android
1.15.0.
- Do not use version 1.17.0 of the Sceneform Maven artifacts
.
- The 1.17.1 Maven artifacts can be used. Other than the version, however, the 1.17.1 artifacts are identical to the 1.15.0 artifacts.
Scene.OnPeekTouchListener
Stay organized with collections
Save and categorize content based on your preferences.
Known Indirect Subclasses
ArFragment
|
Implements AR Required ArFragment. |
BaseArFragment
|
The AR fragment brings in the required view layout and controllers for common AR features. |
Interface definition for a callback to be invoked when a touch event is dispatched to a scene.
The callback will be invoked before the Scene.OnTouchListener
is invoked. This is invoked
even if the gesture was consumed, making it possible to observe all motion events dispatched to
the scene.
Public Methods
public
abstract
void
onPeekTouch
( HitTestResult
hitTestResult, MotionEvent
motionEvent)
Called when a touch event is dispatched to a scene. The callback will be invoked before the Scene.OnTouchListener
is invoked. This is invoked even if the gesture was consumed, making
it possible to observe all motion events dispatched to the scene. This is called even if the
touch is not over a node, in which case getNode()
will be null.
Parameters
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License
, and code samples are licensed under the Apache 2.0 License
. For details, see the Google Developers Site Policies
. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-06-26 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-26 UTC."],[[["\u003cp\u003e\u003ccode\u003eScene.OnPeekTouchListener\u003c/code\u003e is an interface used to receive callbacks for touch events on a Scene, prior to the \u003ccode\u003eScene.OnTouchListener\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThis listener is triggered for all motion events, even if consumed by another gesture, allowing observation of all touch interactions.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eonPeekTouch\u003c/code\u003e method provides details about the touch, including the \u003ccode\u003eHitTestResult\u003c/code\u003e (indicating the touched node, if any) and the \u003ccode\u003eMotionEvent\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eArFragment and BaseArFragment are indirect subclasses that implement or utilize this interface for AR interactions.\u003c/p\u003e\n"]]],["`Scene.OnPeekTouchListener` is an interface that provides a callback for touch events dispatched to a scene. It's invoked before `Scene.OnTouchListener`, allowing observation of all motion events, even if consumed. The `onPeekTouch` method is called upon a touch event, supplying a `HitTestResult` (the touched node) and the `MotionEvent`. This occurs regardless of whether a node was touched; if not, `getNode()` will be null. Key implementations include `ArFragment` and `BaseArFragment`.\n"],null,["# Scene.OnPeekTouchListener\n\npublic static interface **Scene.OnPeekTouchListener** \n\n|---|---|---|\n| Known Indirect Subclasses [ArFragment](/sceneform/reference/com/google/ar/sceneform/ux/ArFragment), [BaseArFragment](/sceneform/reference/com/google/ar/sceneform/ux/BaseArFragment) |----------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------| | [ArFragment](/sceneform/reference/com/google/ar/sceneform/ux/ArFragment) | Implements AR Required ArFragment. | | [BaseArFragment](/sceneform/reference/com/google/ar/sceneform/ux/BaseArFragment) | The AR fragment brings in the required view layout and controllers for common AR features. | |||\n\nInterface definition for a callback to be invoked when a touch event is dispatched to a scene.\nThe callback will be invoked before the [Scene.OnTouchListener](/sceneform/reference/com/google/ar/sceneform/Scene.OnTouchListener) is invoked. This is invoked\neven if the gesture was consumed, making it possible to observe all motion events dispatched to\nthe scene. \n\n### Public Methods\n\n|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| abstract void | [onPeekTouch](/sceneform/reference/com/google/ar/sceneform/Scene.OnPeekTouchListener#onPeekTouch(com.google.ar.sceneform.HitTestResult,%20android.view.MotionEvent))([HitTestResult](/sceneform/reference/com/google/ar/sceneform/HitTestResult) hitTestResult, [MotionEvent](https://developer.android.com/reference/android/view/MotionEvent) motionEvent) Called when a touch event is dispatched to a scene. |\n\nPublic Methods\n--------------\n\n#### public abstract void\n**onPeekTouch**\n([HitTestResult](/sceneform/reference/com/google/ar/sceneform/HitTestResult) hitTestResult, [MotionEvent](https://developer.android.com/reference/android/view/MotionEvent) motionEvent)\n\nCalled when a touch event is dispatched to a scene. The callback will be invoked before the\n[Scene.OnTouchListener](/sceneform/reference/com/google/ar/sceneform/Scene.OnTouchListener) is invoked. This is invoked even if the gesture was consumed, making\nit possible to observe all motion events dispatched to the scene. This is called even if the\ntouch is not over a node, in which case [getNode()](/sceneform/reference/com/google/ar/sceneform/HitTestResult#getNode()) will be null. \n\n##### Parameters\n\n| hitTestResult | represents the node that was touched |\n| motionEvent | the motion event |\n|---------------|--------------------------------------|\n\n##### See Also\n\n- [setOnTouchListener(OnTouchListener)](/sceneform/reference/com/google/ar/sceneform/Scene#setOnTouchListener(com.google.ar.sceneform.Scene.OnTouchListener))"]]