C API Reference for Cardboard SDK
C API reference pages for the Cardboard SDK.
Modules
Various types used in the Cardboard SDK.
This module initializes the JavaVM and Android context.
This module calculates the projection and eyes distortion matrices, based on the device (Cardboard viewer) and screen parameters.
This module renders the eyes textures into the display.
This module calculates the predicted head's pose for a given timestamp.
This module manages the entire process of capturing, decoding and getting the device parameters from a QR code.
Structs
Struct to hold information about an eye texture.
Struct representing a 3D mesh with 3D vertices and corresponding UV coordinates.
Struct to set Metal distortion renderer configuration.
Struct to set Metal distortion renderer target configuration.
Struct to set OpenGL ES distortion renderer configuration.
Struct to hold UV coordinates.
Struct to set Vulkan distortion renderer configuration.
Struct to set Vulkan distortion renderer target.

