AI-generated Key Takeaways
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SnapshotEntity is an immutable data object representing saved game data.
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This class is primarily for supporting object parceling and should not be directly used.
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Key methods include retrieving the snapshot metadata and its contents.
Data object representing the data for a saved game. This is immutable, and therefore safe to cache or store. Note, however, that the data it represents may grow stale.
This class exists solely to support parceling these objects and should not be used directly.
Inherited Constant Summary
Field Summary
| public static final Creator < SnapshotEntity > | CREATOR |
Public Method Summary
| boolean | |
| Snapshot | freeze
()
|
| SnapshotMetadata | |
| SnapshotContents | |
| int | hashCode
()
|
| boolean | isDataValid
()
|
| String | toString
()
|
| void |
Inherited Method Summary
Fields
public static final Creator < SnapshotEntity > CREATOR
Public Methods
public boolean equals ( Object obj)
public Snapshot freeze ()
public SnapshotMetadata getMetadata ()
Retrieves the metadata for this snapshot.
Returns
- The
SnapshotMetadataassociated with this snapshot.
public SnapshotContents getSnapshotContents ()
Retrieve the SnapshotContents
associated with this snapshot. This object can be used to update the data of a
snapshot. Note that this will return null if this snapshot was not obtained via SnapshotsClient.open(SnapshotMetadata)
.
Returns
- The
SnapshotContentsfor this snapshot, or null if the snapshot is not opened.

