The image or texture to be repeated over a stroke.
The rendered stamps will be the width of the line that was set for the StrokeStyle.
The image will be oriented with the top of the image facing the start point, and the
bottom of the image facing the end point. For example, if the underlying line has two
points and the start point is directly above the endpoint, the stamp will appear in an
upright orientation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-31 UTC."],[],["`StampStyle`, which extends `Object` and implements `Parcelable`, defines the drawing style for stamped images or textures over a `StrokeStyle`. It has two direct subclasses: `SpriteStyle` (repeating complete image) and `TextureStyle` (texture-based). `StampStyle` has a protected constructor that accepts a `BitmapDescriptor`. The key public method, `getStamp()`, returns the `BitmapDescriptor` representing the image or texture to be repeated. Stamps will be oriented and scaled to fit the associated stroke's width and direction.\n"]]