Camera positioning and movement

The following example shows how to control animation that moves the camera to and then around a location in Photorealistic 3D Maps in Maps JavaScript.

Read the documentation .

JavaScript

 async 
  
 function 
  
 init 
 () 
  
 { 
  
 const 
  
 { 
  
 Map3DElement 
  
 } 
  
 = 
  
 await 
  
 google 
 . 
 maps 
 . 
 importLibrary 
 ( 
 "maps3d" 
 ); 
  
 const 
  
 map 
  
 = 
  
 new 
  
 Map3DElement 
 ({ 
  
 center 
 : 
  
 { 
  
 lat 
 : 
  
 37.79810773998413 
 , 
  
 lng 
 : 
  
 - 
 122.41784275049939 
 , 
  
 altitude 
 : 
  
 89.08476932205978 
  
 }, 
  
 range 
 : 
  
 6062.016931506805 
 , 
  
 tilt 
 : 
  
 81.17100663963272 
 , 
  
 heading 
 : 
  
 - 
 56.047035719765596 
 , 
  
 }); 
  
 map 
 . 
 mode 
  
 = 
  
 "SATELLITE" 
 ; 
  
 document 
 . 
 body 
 . 
 append 
 ( 
 map 
 ); 
  
 // Used for both the fly to function and the location to fly around. 
  
 const 
  
 flyToCamera 
  
 = 
  
 { 
  
 center 
 : 
  
 { 
  
 lat 
 : 
  
 21.263523536467105 
 , 
  
 lng 
 : 
  
 - 
 157.80663691939296 
 , 
  
 altitude 
 : 
  
 80.28936069489404 
  
 }, 
  
 range 
 : 
  
 1500.8202963253427 
 , 
  
 tilt 
 : 
  
 76.9173260789542 
 , 
  
 heading 
 : 
  
 - 
 44.59196007522445 
 , 
  
 }; 
  
 // Fly the camera from San Francisco to Hawaii, can be controlled by a button alternatively. 
  
 map 
 . 
 flyCameraTo 
 ({ 
  
 // Where we are going to. 
  
 endCamera 
 : 
  
 flyToCamera 
 , 
  
 // How long we want the flight to take. 
  
 durationMillis 
 : 
  
 30000 
 , 
  
 }); 
  
 // When the animation has completed, fly around the location. 
  
 map 
 . 
 addEventListener 
 ( 
 'gmp-animationend' 
 , 
  
 () 
  
 = 
>  
 { 
  
 map 
 . 
 flyCameraAround 
 ({ 
  
 // Location to fly around. 
  
 camera 
 : 
  
 flyToCamera 
 , 
  
 // Length of time to fly to the location. 
  
 durationMillis 
 : 
  
 50000 
 , 
  
 // Number of rotations to make in the specified time. 
  
 rounds 
 : 
  
 1 
  
 }); 
  
 }, 
  
 { 
  
 once 
 : 
  
 true 
  
 }); 
  
 // Stop animation after flying around. 
  
 // At any time stop the animation. 
  
 map 
 . 
 addEventListener 
 ( 
 'gmp-click' 
 , 
  
 ( 
 event 
 ) 
  
 = 
>  
 { 
  
 map 
 . 
 stopCameraAnimation 
 (); 
  
 }); 
 } 
 init 
 (); 
  

CSS

 /* * Always set the map height explicitly to define the size of the div element 
 * that contains the map. 
 */ 
 html 
 , 
 map 
  
 { 
  
 height 
 : 
  
 100 
 % 
 ; 
 } 
 body 
  
 { 
  
 height 
 : 
  
 100 
 % 
 ; 
  
 margin 
 : 
  
 0 
 ; 
  
 padding 
 : 
  
 0 
 ; 
 } 
  

HTML

<html>
  <head>
    <title>Map</title>

    <link rel="stylesheet" type="text/css" href="./style.css" />
    <script type="module" src="./index.js"></script>
  </head>
  <body>
    <div id="map"></div>

    <!-- prettier-ignore -->
    <script>(g=>{var h,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=>h||(h=new Promise(async(f,n)=>{await (a=m.createElement("script"));e.set("libraries",[...r]+"");for(k in g)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})
        ({key: "AIzaSyA6myHzS10YXdcazAFalmXvDkrYCp5cLc8", v: "beta",});</script>
  </body>
</html>  

Try Sample

Clone Sample

Git and Node.js are required to run this sample locally. Follow these instructions to install Node.js and NPM. The following commands clone, install dependencies and start the sample application.

  
  git 
  
 clone 
  
 https 
 : 
 //github.com/googlemaps-samples/js-api-samples.git 
 
  
  cd 
  
 samples 
 / 
 3 
 d 
 - 
 camera 
 - 
 to 
 - 
 around 
 
  
  npm 
  
 i 
 
  
  npm 
  
 start 
 
Create a Mobile Website
View Site in Mobile | Classic
Share by: