Label images with ML Kit on Android

You can use ML Kit to label objects recognized in an image. The default model provided with ML Kit supports 400+ different labels.

Feature Unbundled Bundled
Implementation
Model is dynamically downloaded via Google Play Services. Model is statically linked to your at build time.
App size
About 200 KB size increase. About 5.7 MB size increase.
Initialization time
Might have to wait for model to download before first use. Model is available immediately

Try it out

  • Play around with the sample app to see an example usage of this API.

Before you begin

  1. In your project-level build.gradle file, make sure to include Google's Maven repository in both your buildscript and allprojects sections.

  2. Add the dependencies for the ML Kit Android libraries to your module's app-level gradle file, which is usually app/build.gradle . Choose one of the following dependencies based on your needs:

    For bundling the model with your app:

      dependencies 
      
     { 
      
     // ... 
      
     // Use this dependency to bundle the model with your app 
      
     implementation 
      
     ' 
     com 
     . 
     google 
     . 
     mlkit 
     : 
     image 
     - 
     labeling 
     : 
     17.0.9 
     ' 
     } 
     
    

    For using the model in Google Play Services:

      dependencies 
      
     { 
      
     // 
      
     ... 
      
     // 
      
     Use 
      
     this 
      
     dependency 
      
     to 
      
     use 
      
     the 
      
     dynamically 
      
     downloaded 
      
     model 
      
     in 
      
     Google 
      
     Play 
      
     Services 
      
     implementation 
      
     'com.google.android.gms:play-services-mlkit-image-labeling:16.0.8' 
     } 
     
    
  3. If you choose to use the model in Google Play Services, you can configure your app to automatically download the model to the device after your app is installed from the Play Store. To do so, add the following declaration to your app's AndroidManifest.xml file:

     < application 
     ... 
    > ... 
    < meta 
     - 
     data 
     android 
     : 
     name 
     = 
     "com.google.mlkit.vision.DEPENDENCIES" 
     android 
     : 
     value 
     = 
     "ica" 
    >
          < ! 
     -- 
     To 
     use 
     multiple 
     models 
     : 
     android 
     : 
     value 
     = 
     "ica,model2,model3" 
     -- 
    >
    < / 
     application 
    > 
    

    You can also explicitly check the model availability and request download through Google Play services ModuleInstallClient API .

    If you don't enable install-time model downloads or request explicit download, the model is downloaded the first time you run the labeler. Requests you make before the download has completed produce no results.

Now you are ready to label images.

1. Prepare the input image

Create an InputImage object from your image. The image labeler runs fastest when you use a Bitmap or, if you use the camera2 API, a YUV_420_888 media.Image , which are recommended when possible.

You can create an InputImage object from different sources, each is explained below.

Using a media.Image

To create an InputImage object from a media.Image object, such as when you capture an image from a device's camera, pass the media.Image object and the image's rotation to InputImage.fromMediaImage() .

If you use the CameraX library, the OnImageCapturedListener and ImageAnalysis.Analyzer classes calculate the rotation value for you.

Kotlin

 private 
  
 class 
  
 YourImageAnalyzer 
  
 : 
  
 ImageAnalysis 
 . 
 Analyzer 
  
 { 
  
 override 
  
 fun 
  
 analyze 
 ( 
 imageProxy 
 : 
  
 ImageProxy 
 ) 
  
 { 
  
 val 
  
 mediaImage 
  
 = 
  
 imageProxy 
 . 
 image 
  
 if 
  
 ( 
 mediaImage 
  
 != 
  
 null 
 ) 
  
 { 
  
 val 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromMediaImage 
 ( 
 mediaImage 
 , 
  
 imageProxy 
 . 
 imageInfo 
 . 
 rotationDegrees 
 ) 
  
 // Pass image to an ML Kit Vision API 
  
 // ... 
  
 } 
  
 } 
 } 

Java

 private 
  
 class 
 YourAnalyzer 
  
 implements 
  
 ImageAnalysis 
 . 
 Analyzer 
  
 { 
  
 @Override 
  
 public 
  
 void 
  
 analyze 
 ( 
 ImageProxy 
  
 imageProxy 
 ) 
  
 { 
  
 Image 
  
 mediaImage 
  
 = 
  
 imageProxy 
 . 
 getImage 
 (); 
  
 if 
  
 ( 
 mediaImage 
  
 != 
  
 null 
 ) 
  
 { 
  
 InputImage 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromMediaImage 
 ( 
 mediaImage 
 , 
  
 imageProxy 
 . 
 getImageInfo 
 (). 
 getRotationDegrees 
 ()); 
  
 // Pass image to an ML Kit Vision API 
  
 // ... 
  
 } 
  
 } 
 } 

If you don't use a camera library that gives you the image's rotation degree, you can calculate it from the device's rotation degree and the orientation of camera sensor in the device:

Kotlin

 private 
  
 val 
  
 ORIENTATIONS 
  
 = 
  
 SparseIntArray 
 () 
 init 
  
 { 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_0 
 , 
  
 0 
 ) 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_90 
 , 
  
 90 
 ) 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_180 
 , 
  
 180 
 ) 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_270 
 , 
  
 270 
 ) 
 } 
 /** 
 * Get the angle by which an image must be rotated given the device's current 
 * orientation. 
 */ 
 @RequiresApi 
 ( 
 api 
  
 = 
  
 Build 
 . 
 VERSION_CODES 
 . 
 LOLLIPOP 
 ) 
 @Throws 
 ( 
 CameraAccessException 
 :: 
 class 
 ) 
 private 
  
 fun 
  
 getRotationCompensation 
 ( 
 cameraId 
 : 
  
 String 
 , 
  
 activity 
 : 
  
 Activity 
 , 
  
 isFrontFacing 
 : 
  
 Boolean 
 ): 
  
 Int 
  
 { 
  
 // Get the device's current rotation relative to its "native" orientation. 
  
 // Then, from the ORIENTATIONS table, look up the angle the image must be 
  
 // rotated to compensate for the device's rotation. 
  
 val 
  
 deviceRotation 
  
 = 
  
 activity 
 . 
 windowManager 
 . 
 defaultDisplay 
 . 
 rotation 
  
 var 
  
 rotationCompensation 
  
 = 
  
 ORIENTATIONS 
 . 
 get 
 ( 
 deviceRotation 
 ) 
  
 // Get the device's sensor orientation. 
  
 val 
  
 cameraManager 
  
 = 
  
 activity 
 . 
 getSystemService 
 ( 
 CAMERA_SERVICE 
 ) 
  
 as 
  
 CameraManager 
  
 val 
  
 sensorOrientation 
  
 = 
  
 cameraManager 
  
 . 
 getCameraCharacteristics 
 ( 
 cameraId 
 ) 
  
 . 
 get 
 ( 
 CameraCharacteristics 
 . 
 SENSOR_ORIENTATION 
 ) 
 !! 
  
 if 
  
 ( 
 isFrontFacing 
 ) 
  
 { 
  
 rotationCompensation 
  
 = 
  
 ( 
 sensorOrientation 
  
 + 
  
 rotationCompensation 
 ) 
  
 % 
  
 360 
  
 } 
  
 else 
  
 { 
  
 // back-facing 
  
 rotationCompensation 
  
 = 
  
 ( 
 sensorOrientation 
  
 - 
  
 rotationCompensation 
  
 + 
  
 360 
 ) 
  
 % 
  
 360 
  
 } 
  
 return 
  
 rotationCompensation 
 } 
  

Java

 private 
  
 static 
  
 final 
  
 SparseIntArray 
  
 ORIENTATIONS 
  
 = 
  
 new 
  
 SparseIntArray 
 (); 
 static 
  
 { 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_0 
 , 
  
 0 
 ); 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_90 
 , 
  
 90 
 ); 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_180 
 , 
  
 180 
 ); 
  
 ORIENTATIONS 
 . 
 append 
 ( 
 Surface 
 . 
 ROTATION_270 
 , 
  
 270 
 ); 
 } 
 /** 
 * Get the angle by which an image must be rotated given the device's current 
 * orientation. 
 */ 
 @RequiresApi 
 ( 
 api 
  
 = 
  
 Build 
 . 
 VERSION_CODES 
 . 
 LOLLIPOP 
 ) 
 private 
  
 int 
  
 getRotationCompensation 
 ( 
 String 
  
 cameraId 
 , 
  
 Activity 
  
 activity 
 , 
  
 boolean 
  
 isFrontFacing 
 ) 
  
 throws 
  
 CameraAccessException 
  
 { 
  
 // Get the device's current rotation relative to its "native" orientation. 
  
 // Then, from the ORIENTATIONS table, look up the angle the image must be 
  
 // rotated to compensate for the device's rotation. 
  
 int 
  
 deviceRotation 
  
 = 
  
 activity 
 . 
 getWindowManager 
 (). 
 getDefaultDisplay 
 (). 
 getRotation 
 (); 
  
 int 
  
 rotationCompensation 
  
 = 
  
 ORIENTATIONS 
 . 
 get 
 ( 
 deviceRotation 
 ); 
  
 // Get the device's sensor orientation. 
  
 CameraManager 
  
 cameraManager 
  
 = 
  
 ( 
 CameraManager 
 ) 
  
 activity 
 . 
 getSystemService 
 ( 
 CAMERA_SERVICE 
 ); 
  
 int 
  
 sensorOrientation 
  
 = 
  
 cameraManager 
  
 . 
 getCameraCharacteristics 
 ( 
 cameraId 
 ) 
  
 . 
 get 
 ( 
 CameraCharacteristics 
 . 
 SENSOR_ORIENTATION 
 ); 
  
 if 
  
 ( 
 isFrontFacing 
 ) 
  
 { 
  
 rotationCompensation 
  
 = 
  
 ( 
 sensorOrientation 
  
 + 
  
 rotationCompensation 
 ) 
  
 % 
  
 360 
 ; 
  
 } 
  
 else 
  
 { 
  
 // back-facing 
  
 rotationCompensation 
  
 = 
  
 ( 
 sensorOrientation 
  
 - 
  
 rotationCompensation 
  
 + 
  
 360 
 ) 
  
 % 
  
 360 
 ; 
  
 } 
  
 return 
  
 rotationCompensation 
 ; 
 } 

Then, pass the media.Image object and the rotation degree value to InputImage.fromMediaImage() :

Kotlin

 val 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromMediaImage 
 ( 
 mediaImage 
 , 
  
 rotation 
 ) 
  

Java

 InputImage 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromMediaImage 
 ( 
 mediaImage 
 , 
  
 rotation 
 ); 

Using a file URI

To create an InputImage object from a file URI, pass the app context and file URI to InputImage.fromFilePath() . This is useful when you use an ACTION_GET_CONTENT intent to prompt the user to select an image from their gallery app.

Kotlin

 val 
  
 image 
 : 
  
 InputImage 
 try 
  
 { 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromFilePath 
 ( 
 context 
 , 
  
 uri 
 ) 
 } 
  
 catch 
  
 ( 
 e 
 : 
  
 IOException 
 ) 
  
 { 
  
 e 
 . 
 printStackTrace 
 () 
 } 
  

Java

 InputImage 
  
 image 
 ; 
 try 
  
 { 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromFilePath 
 ( 
 context 
 , 
  
 uri 
 ); 
 } 
  
 catch 
  
 ( 
 IOException 
  
 e 
 ) 
  
 { 
  
 e 
 . 
 printStackTrace 
 (); 
 } 

Using a ByteBuffer or ByteArray

To create an InputImage object from a ByteBuffer or a ByteArray , first calculate the image rotation degree as previously described for media.Image input. Then, create the InputImage object with the buffer or array, together with image's height, width, color encoding format, and rotation degree:

Kotlin

 val 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromByteBuffer 
 ( 
  
 byteBuffer 
 , 
  
 /* image width */ 
  
 480 
 , 
  
 /* image height */ 
  
 360 
 , 
  
 rotationDegrees 
 , 
  
 InputImage 
 . 
 IMAGE_FORMAT_NV21 
  
 // or IMAGE_FORMAT_YV12 
 ) 
  
 // Or: 
 val 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromByteArray 
 ( 
  
 byteArray 
 , 
  
 /* image width */ 
  
 480 
 , 
  
 /* image height */ 
  
 360 
 , 
  
 rotationDegrees 
 , 
  
 InputImage 
 . 
 IMAGE_FORMAT_NV21 
  
 // or IMAGE_FORMAT_YV12 
 ) 
  

Java

 InputImage 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromByteBuffer 
 ( 
 byteBuffer 
 , 
  
 /* image width */ 
  
 480 
 , 
  
 /* image height */ 
  
 360 
 , 
  
 rotationDegrees 
 , 
  
 InputImage 
 . 
 IMAGE_FORMAT_NV21 
  
 // or IMAGE_FORMAT_YV12 
 ); 
  
 // Or: 
 InputImage 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromByteArray 
 ( 
  
 byteArray 
 , 
  
 /* image width */ 
 480 
 , 
  
 /* image height */ 
 360 
 , 
  
 rotation 
 , 
  
 InputImage 
 . 
 IMAGE_FORMAT_NV21 
  
 // or IMAGE_FORMAT_YV12 
 ); 
  

Using a Bitmap

To create an InputImage object from a Bitmap object, make the following declaration:

Kotlin

 val 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromBitmap 
 ( 
 bitmap 
 , 
  
 0 
 ) 
  

Java

 InputImage 
  
 image 
  
 = 
  
 InputImage 
 . 
 fromBitmap 
 ( 
 bitmap 
 , 
  
 rotationDegree 
 ); 
  

The image is represented by a Bitmap object together with rotation degrees.

2. Configure and run the image labeler

To label objects in an image, pass the InputImage object to the ImageLabeler 's process method.
  1. First, get an instance of ImageLabeler .

    If you want to use the on-device image labeler, make the following declaration:

Kotlin

 // To use default options: 
 val 
  
 labeler 
  
 = 
  
 ImageLabeling 
 . 
 getClient 
 ( 
 ImageLabelerOptions 
 . 
 DEFAULT_OPTIONS 
 ) 
 // Or, to set the minimum confidence required: 
 // val options = ImageLabelerOptions.Builder() 
 //     .setConfidenceThreshold(0.7f) 
 //     .build() 
 // val labeler = ImageLabeling.getClient(options) 
  

Java

 // To use default options: 
 ImageLabeler 
  
 labeler 
  
 = 
  
 ImageLabeling 
 . 
 getClient 
 ( 
 ImageLabelerOptions 
 . 
 DEFAULT_OPTIONS 
 ); 
 // Or, to set the minimum confidence required: 
 // ImageLabelerOptions options = 
 //     new ImageLabelerOptions.Builder() 
 //         .setConfidenceThreshold(0.7f) 
 //         .build(); 
 // ImageLabeler labeler = ImageLabeling.getClient(options); 
  
  1. Then, pass the image to the process() method:

Kotlin

 labeler 
 . 
 process 
 ( 
 image 
 ) 
  
 . 
 addOnSuccessListener 
  
 { 
  
 labels 
  
 - 
>  
 // Task completed successfully 
  
 // ... 
  
 } 
  
 . 
 addOnFailureListener 
  
 { 
  
 e 
  
 - 
>  
 // Task failed with an exception 
  
 // ... 
  
 } 
  

Java

 labeler 
 . 
 process 
 ( 
 image 
 ) 
  
 . 
 addOnSuccessListener 
 ( 
 new 
  
 OnSuccessListener<List<ImageLabel> 
> () 
  
 { 
  
 @Override 
  
 public 
  
 void 
  
 onSuccess 
 ( 
 List<ImageLabel> 
  
 labels 
 ) 
  
 { 
  
 // Task completed successfully 
  
 // ... 
  
 } 
  
 }) 
  
 . 
 addOnFailureListener 
 ( 
 new 
  
 OnFailureListener 
 () 
  
 { 
  
 @Override 
  
 public 
  
 void 
  
 onFailure 
 ( 
 @NonNull 
  
 Exception 
  
 e 
 ) 
  
 { 
  
 // Task failed with an exception 
  
 // ... 
  
 } 
  
 }); 
  

3. Get information about labeled objects

If the image labeling operation succeeds, a list of ImageLabel objects is passed to the success listener. Each ImageLabel object represents something that was labeled in the image. The base model supports 400+ different labels . You can get each label's text description, index among all labels supported by the model, and the confidence score of the match. For example:

Kotlin

 for 
  
 ( 
 label 
  
 in 
  
 labels 
 ) 
  
 { 
  
 val 
  
 text 
  
 = 
  
 label 
 . 
 text 
  
 val 
  
 confidence 
  
 = 
  
 label 
 . 
 confidence 
  
 val 
  
 index 
  
 = 
  
 label 
 . 
 index 
 } 
  

Java

 for 
  
 ( 
 ImageLabel 
  
 label 
  
 : 
  
 labels 
 ) 
  
 { 
  
 String 
  
 text 
  
 = 
  
 label 
 . 
 getText 
 (); 
  
 float 
  
 confidence 
  
 = 
  
 label 
 . 
 getConfidence 
 (); 
  
 int 
  
 index 
  
 = 
  
 label 
 . 
 getIndex 
 (); 
 } 
  

Tips to improve real-time performance

If you want to label images in a real-time application, follow these guidelines to achieve the best framerates:

  • If you use the Camera or camera2 API, throttle calls to the image labeler. If a new video frame becomes available while the image labeler is running, drop the frame. See the VisionProcessorBase class in the quickstart sample app for an example.
  • If you use the CameraX API, be sure that backpressure strategy is set to its default value ImageAnalysis.STRATEGY_KEEP_ONLY_LATEST . This guarantees only one image will be delivered for analysis at a time. If more images are produced when the analyzer is busy, they will be dropped automatically and not queued for delivery. Once the image being analyzed is closed by calling ImageProxy.close(), the next latest image will be delivered.
  • If you use the output of the image labeler to overlay graphics on the input image, first get the result from ML Kit, then render the image and overlay in a single step. This renders to the display surface only once for each input frame. See the CameraSourcePreview and GraphicOverlay classes in the quickstart sample app for an example.
  • If you use the Camera2 API, capture images in ImageFormat.YUV_420_888 format. If you use the older Camera API, capture images in ImageFormat.NV21 format.
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