GARMesh

Object that holds geometry mesh and transform data for GARStreetscapeGeometry .

This object is immutable.

Summary

Inheritance

Inherits from: NSObject

Properties

NSUInteger
Number of triangles in the geometry mesh.
NSUInteger
Number of vertices in the geometry mesh.
const GARVertex *
A buffer of GARVertex , which stores 3D vertex locations.

Properties

triangleCount

 
@property ( nonatomic , readonly ) NSUInteger triangleCount ;

Number of triangles in the geometry mesh.

This is equivalent to the number of elements in triangles .

triangles

 
@ property ( nonatomic , readonly ) const GARIndexTriangle * triangles ;

A buffer of GARIndexTriangle .

The indices within each triangle are indices into the vertices array.

vertexCount

 
@property ( nonatomic , readonly ) NSUInteger vertexCount ;

Number of vertices in the geometry mesh.

vertices

 
@ property ( nonatomic , readonly ) const GARVertex * vertices ;

A buffer of GARVertex , which stores 3D vertex locations.

These vertices are relative to the geometry transform of the geometry. Units are in meters.

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