ee.Geometry.BBox.union

  • The BBox.union() method returns the union of two geometries.

  • The method takes two required geometry arguments, left and right , along with optional maxError and proj arguments.

  • The left geometry is the BBox object on which the method is called, and right is the other geometry for the union operation.

Returns the union of the two geometries.
Usage Returns
BBox. union (right, maxError , proj ) Geometry
Argument Type Details
this: left
Geometry The geometry used as the left operand of the operation.
right
Geometry The geometry used as the right operand of the operation.
maxError
ErrorMargin, default: null The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.

Examples

Code Editor (JavaScript)

 // Define a BBox object. 
 var 
  
 bBox 
  
 = 
  
 ee 
 . 
 Geometry 
 . 
 BBox 
 ( 
 - 
 122.09 
 , 
  
 37.42 
 , 
  
 - 
 122.08 
 , 
  
 37.43 
 ); 
 // Define other inputs. 
 var 
  
 inputGeom 
  
 = 
  
 ee 
 . 
 Geometry 
 . 
 BBox 
 ( 
 - 
 122.085 
 , 
  
 37.415 
 , 
  
 - 
 122.075 
 , 
  
 37.425 
 ); 
 // Apply the union method to the BBox object. 
 var 
  
 bBoxUnion 
  
 = 
  
 bBox 
 . 
 union 
 ({ 
 'right' 
 : 
  
 inputGeom 
 , 
  
 'maxError' 
 : 
  
 1 
 }); 
 // Print the result to the console. 
 print 
 ( 
 'bBox.union(...) =' 
 , 
  
 bBoxUnion 
 ); 
 // Display relevant geometries on the map. 
 Map 
 . 
 setCenter 
 ( 
 - 
 122.085 
 , 
  
 37.422 
 , 
  
 15 
 ); 
 Map 
 . 
 addLayer 
 ( 
 bBox 
 , 
  
 { 
 'color' 
 : 
  
 'black' 
 }, 
  
 'Geometry [black]: bBox' 
 ); 
 Map 
 . 
 addLayer 
 ( 
 inputGeom 
 , 
  
 { 
 'color' 
 : 
  
 'blue' 
 }, 
  
 'Parameter [blue]: inputGeom' 
 ); 
 Map 
 . 
 addLayer 
 ( 
 bBoxUnion 
 , 
  
 { 
 'color' 
 : 
  
 'red' 
 }, 
  
 'Result [red]: bBox.union' 
 ); 

Python setup

See the Python Environment page for information on the Python API and using geemap for interactive development.

 import 
  
 ee 
 import 
  
 geemap.core 
  
 as 
  
 geemap 

Colab (Python)

 # Define a BBox object. 
 bbox 
 = 
 ee 
 . 
 Geometry 
 . 
 BBox 
 ( 
 - 
 122.09 
 , 
 37.42 
 , 
 - 
 122.08 
 , 
 37.43 
 ) 
 # Define other inputs. 
 input_geom 
 = 
 ee 
 . 
 Geometry 
 . 
 BBox 
 ( 
 - 
 122.085 
 , 
 37.415 
 , 
 - 
 122.075 
 , 
 37.425 
 ) 
 # Apply the union method to the BBox object. 
 bbox_union 
 = 
 bbox 
 . 
 union 
 ( 
 right 
 = 
 input_geom 
 , 
 maxError 
 = 
 1 
 ) 
 # Print the result. 
 display 
 ( 
 'bbox.union(...) =' 
 , 
 bbox_union 
 ) 
 # Display relevant geometries on the map. 
 m 
 = 
 geemap 
 . 
 Map 
 () 
 m 
 . 
 set_center 
 ( 
 - 
 122.085 
 , 
 37.422 
 , 
 15 
 ) 
 m 
 . 
 add_layer 
 ( 
 bbox 
 , 
 { 
 'color' 
 : 
 'black' 
 }, 
 'Geometry [black]: bbox' 
 ) 
 m 
 . 
 add_layer 
 ( 
 input_geom 
 , 
 { 
 'color' 
 : 
 'blue' 
 }, 
 'Parameter [blue]: input_geom' 
 ) 
 m 
 . 
 add_layer 
 ( 
 bbox_union 
 , 
 { 
 'color' 
 : 
 'red' 
 }, 
 'Result [red]: bbox.union' 
 ) 
 m 
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