[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-26 UTC."],[],["The `Ray` class represents a mathematical ray used for intersection and collision tests. You can construct a `Ray` with a default origin (0,0,0) and forward direction or specify a custom origin and direction. Key actions include getting the ray's origin, direction, and a point at a specified distance along it. You can also set the ray's origin and direction; the direction is normalized automatically. It also have a toString method.\n"]]