Texture.Usage

  • Texture.Usage is an enum defining how a Texture is used within Sceneform.

  • It includes three values: COLOR for color maps, DATA for arbitrary data, and NORMAL for normal maps.

  • Texture.Usage inherits methods from java.lang.Enum , java.lang.Object , and java.lang.Comparable allowing for comparisons and other standard operations.

public static final enum Texture.Usage

Type of Texture usage.

Inherited Methods

Enum Values

public static final Texture.Usage COLOR

Texture contains a color map

public static final Texture.Usage DATA

Texture contains arbitrary data

public static final Texture.Usage NORMAL

Texture contains a normal map

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