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AFeaturein Earth Engine is defined as a GeoJSON Feature. Specifically,
aFeatureis an object with ageometryproperty storing aGeometryobject (or null) and apropertiesproperty storing a
dictionary of other properties.
Creating Feature objects
To create aFeature, provide the constructor with aGeometryand (optionally) a dictionary of other properties. For example:
In this example, note that the dictionary supplied to theFeaturecontains a
computed value. Creating features in this manner is useful for exporting long-running
computations with aDictionaryresult (e.g.image.reduceRegion()).
See theFeatureCollectionsandImporting Table DataorExportingguides for
details.
EachFeaturehas one primaryGeometrystored in thegeometryproperty. Additional geometries may be stored in other properties.Geometrymethods such as intersection and buffer also exist onFeatureas a convenience for getting the primaryGeometry,
applying the operation, and setting the result as the new primaryGeometry.
The result will retain all the other properties of theFeatureon which
the method is called. There are also methods for getting and setting the non-geometry
properties of theFeature. For example:
In the previous example, note that properties can be set with either a key-value pair,
or with a dictionary. Also note thatfeature.set()overwrites existing properties.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-03 UTC."],[[["\u003cp\u003eIn Earth Engine, a \u003ccode\u003eFeature\u003c/code\u003e is a GeoJSON Feature containing a \u003ccode\u003egeometry\u003c/code\u003e and \u003ccode\u003eproperties\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFeature\u003c/code\u003e objects can be created using a \u003ccode\u003eGeometry\u003c/code\u003e and an optional dictionary of properties.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFeature\u003c/code\u003e objects can be visualized on the map and printed for inspection.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFeature\u003c/code\u003e objects can have their properties set, retrieved, and overwritten using \u003ccode\u003eset()\u003c/code\u003e and \u003ccode\u003eget()\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,["# Feature Overview\n\nA `Feature` in Earth Engine is defined as a GeoJSON Feature. Specifically,\na `Feature` is an object with a `geometry` property storing a\n`Geometry` object (or null) and a `properties` property storing a\ndictionary of other properties.\n\nCreating Feature objects\n------------------------\n\nTo create a `Feature`, provide the constructor with a `Geometry`\nand (optionally) a dictionary of other properties. For example:\n\n### Code Editor (JavaScript)\n\n```javascript\n// Create an ee.Geometry.\nvar polygon = ee.Geometry.Polygon([\n [[-35, -10], [35, -10], [35, 10], [-35, 10], [-35, -10]]\n]);\n\n// Create a Feature from the Geometry.\nvar polyFeature = ee.Feature(polygon, {foo: 42, bar: 'tart'});\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Create an ee.Geometry.\npolygon = ee.Geometry.Polygon(\n [[[-35, -10], [35, -10], [35, 10], [-35, 10], [-35, -10]]]\n)\n\n# Create a Feature from the Geometry.\npoly_feature = ee.Feature(polygon, {'foo': 42, 'bar': 'tart'})\n```\n\nAs with a `Geometry`, a `Feature` may be printed or added to the\nmap for inspection and visualization:\n\n### Code Editor (JavaScript)\n\n```javascript\nprint(polyFeature);\nMap.addLayer(polyFeature, {}, 'feature');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\ndisplay(poly_feature)\nm = geemap.Map()\nm.add_layer(poly_feature, {}, 'feature')\ndisplay(m)\n```\n\nA `Feature` need not have a `Geometry` and may simply wrap a\ndictionary of properties. For example:\n\n### Code Editor (JavaScript)\n\n```javascript\n// Create a dictionary of properties, some of which may be computed values.\nvar dict = {foo: ee.Number(8).add(88), bar: 'nihao'};\n\n// Create a null geometry feature with the dictionary of properties.\nvar nowhereFeature = ee.Feature(null, dict);\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Create a dictionary of properties, some of which may be computed values.\ndic = {'foo': ee.Number(8).add(88), 'bar': 'nihao'}\n\n# Create a null geometry feature with the dictionary of properties.\nnowhere_feature = ee.Feature(None, dic)\n```\n\nIn this example, note that the dictionary supplied to the `Feature` contains a\ncomputed value. Creating features in this manner is useful for exporting long-running\ncomputations with a `Dictionary` result (e.g. `image.reduceRegion()`).\nSee the [FeatureCollections](/earth-engine/guides/feature_collections) and\n[Importing Table Data](/earth-engine/guides/table_upload) or [Exporting](/earth-engine/guides/exporting) guides for\ndetails.\n\nEach `Feature` has one primary `Geometry` stored in the\n`geometry` property. Additional geometries may be stored in other properties.\n`Geometry` methods such as intersection and buffer also exist on\n`Feature` as a convenience for getting the primary `Geometry`,\napplying the operation, and setting the result as the new primary `Geometry`.\nThe result will retain all the other properties of the `Feature` on which\nthe method is called. There are also methods for getting and setting the non-geometry\nproperties of the `Feature`. For example:\n\n### Code Editor (JavaScript)\n\n```javascript\n// Make a feature and set some properties.\nvar feature = ee.Feature(ee.Geometry.Point([-122.22599, 37.17605]))\n .set('genus', 'Sequoia').set('species', 'sempervirens');\n\n// Get a property from the feature.\nvar species = feature.get('species');\nprint(species);\n\n// Set a new property.\nfeature = feature.set('presence', 1);\n\n// Overwrite the old properties with a new dictionary.\nvar newDict = {genus: 'Brachyramphus', species: 'marmoratus'};\nvar feature = feature.set(newDict);\n\n// Check the result.\nprint(feature);\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Make a feature and set some properties.\nfeature = (\n ee.Feature(ee.Geometry.Point([-122.22599, 37.17605]))\n .set('genus', 'Sequoia')\n .set('species', 'sempervirens')\n)\n\n# Get a property from the feature.\nspecies = feature.get('species')\ndisplay(species)\n\n# Set a new property.\nfeature = feature.set('presence', 1)\n\n# Overwrite the old properties with a new dictionary.\nnew_dic = {'genus': 'Brachyramphus', 'species': 'marmoratus'}\nfeature = feature.set(new_dic)\n\n# Check the result.\ndisplay(feature)\n```\n\nIn the previous example, note that properties can be set with either a key-value pair,\nor with a dictionary. Also note that `feature.set()`\noverwrites existing properties."]]