Marker Animations With setTimeout()

This example uses window.setTimeout() to place markers on the map consecutively rather than all at once when a Drop Markers button is clicked.

Read the documentation .

TypeScript

 // If you're adding a number of markers, you may want to drop them on the map 
 // consecutively rather than all at once. This example shows how to use 
 // window.setTimeout() to space your markers' animation. 
 const 
  
 neighborhoods 
 : 
  
 google.maps.LatLngLiteral 
 [] 
  
 = 
  
 [ 
  
 { 
  
 lat 
 : 
  
 52.511 
 , 
  
 lng 
 : 
  
 13.447 
  
 }, 
  
 { 
  
 lat 
 : 
  
 52.549 
 , 
  
 lng 
 : 
  
 13.422 
  
 }, 
  
 { 
  
 lat 
 : 
  
 52.497 
 , 
  
 lng 
 : 
  
 13.396 
  
 }, 
  
 { 
  
 lat 
 : 
  
 52.517 
 , 
  
 lng 
 : 
  
 13.394 
  
 }, 
 ]; 
 let 
  
 markers 
 : 
  
 google.maps.Marker 
 [] 
  
 = 
  
 []; 
 let 
  
 map 
 : 
  
 google.maps.Map 
 ; 
 function 
  
 initMap 
 () 
 : 
  
 void 
  
 { 
  
 map 
  
 = 
  
 new 
  
 google 
 . 
 maps 
 . 
 Map 
 ( 
 document 
 . 
 getElementById 
 ( 
 "map" 
 ) 
  
 as 
  
 HTMLElement 
 , 
  
 { 
  
 zoom 
 : 
  
 12 
 , 
  
 center 
 : 
  
 { 
  
 lat 
 : 
  
 52.52 
 , 
  
 lng 
 : 
  
 13.41 
  
 }, 
  
 }); 
  
 document 
 . 
 getElementById 
 ( 
 "drop" 
 ) 
 ! 
 . 
 addEventListener 
 ( 
 "click" 
 , 
  
 drop 
 ); 
 } 
 function 
  
 drop 
 () 
 : 
  
 void 
  
 { 
  
 clearMarkers 
 (); 
  
 for 
  
 ( 
 let 
  
 i 
  
 = 
  
 0 
 ; 
  
 i 
 < 
 neighborhoods 
 . 
 length 
 ; 
  
 i 
 ++ 
 ) 
  
 { 
  
 addMarkerWithTimeout 
 ( 
 neighborhoods 
 [ 
 i 
 ], 
  
 i 
  
 * 
  
 200 
 ); 
  
 } 
 } 
 function 
  
 addMarkerWithTimeout 
 ( 
  
 position 
 : 
  
 google.maps.LatLngLiteral 
 , 
  
 timeout 
 : 
  
 number 
 ) 
 : 
  
 void 
  
 { 
  
 window 
 . 
 setTimeout 
 (() 
  
 = 
>  
 { 
  
 markers 
 . 
 push 
 ( 
  
 new 
  
 google 
 . 
 maps 
 . 
 Marker 
 ({ 
  
 position 
 : 
  
 position 
 , 
  
 map 
 , 
  
 animation 
 : 
  
 google.maps.Animation.DROP 
 , 
  
 }) 
  
 ); 
  
 }, 
  
 timeout 
 ); 
 } 
 function 
  
 clearMarkers 
 () 
 : 
  
 void 
  
 { 
  
 for 
  
 ( 
 let 
  
 i 
  
 = 
  
 0 
 ; 
  
 i 
 < 
 markers 
 . 
 length 
 ; 
  
 i 
 ++ 
 ) 
  
 { 
  
 markers 
 [ 
 i 
 ]. 
 setMap 
 ( 
 null 
 ); 
  
 } 
  
 markers 
  
 = 
  
 []; 
 } 
 declare 
  
 global 
  
 { 
  
 interface 
  
 Window 
  
 { 
  
 initMap 
 : 
  
 () 
  
 = 
>  
 void 
 ; 
  
 } 
 } 
 window 
 . 
 initMap 
  
 = 
  
 initMap 
 ; 
  

JavaScript

 // If you're adding a number of markers, you may want to drop them on the map 
 // consecutively rather than all at once. This example shows how to use 
 // window.setTimeout() to space your markers' animation. 
 const 
  
 neighborhoods 
  
 = 
  
 [ 
  
 { 
  
 lat 
 : 
  
 52.511 
 , 
  
 lng 
 : 
  
 13.447 
  
 }, 
  
 { 
  
 lat 
 : 
  
 52.549 
 , 
  
 lng 
 : 
  
 13.422 
  
 }, 
  
 { 
  
 lat 
 : 
  
 52.497 
 , 
  
 lng 
 : 
  
 13.396 
  
 }, 
  
 { 
  
 lat 
 : 
  
 52.517 
 , 
  
 lng 
 : 
  
 13.394 
  
 }, 
 ]; 
 let 
  
 markers 
  
 = 
  
 []; 
 let 
  
 map 
 ; 
 function 
  
 initMap 
 () 
  
 { 
  
 map 
  
 = 
  
 new 
  
 google 
 . 
 maps 
 . 
 Map 
 ( 
 document 
 . 
 getElementById 
 ( 
 "map" 
 ), 
  
 { 
  
 zoom 
 : 
  
 12 
 , 
  
 center 
 : 
  
 { 
  
 lat 
 : 
  
 52.52 
 , 
  
 lng 
 : 
  
 13.41 
  
 }, 
  
 }); 
  
 document 
 . 
 getElementById 
 ( 
 "drop" 
 ). 
 addEventListener 
 ( 
 "click" 
 , 
  
 drop 
 ); 
 } 
 function 
  
 drop 
 () 
  
 { 
  
 clearMarkers 
 (); 
  
 for 
  
 ( 
 let 
  
 i 
  
 = 
  
 0 
 ; 
  
 i 
 < 
 neighborhoods 
 . 
 length 
 ; 
  
 i 
 ++ 
 ) 
  
 { 
  
 addMarkerWithTimeout 
 ( 
 neighborhoods 
 [ 
 i 
 ], 
  
 i 
  
 * 
  
 200 
 ); 
  
 } 
 } 
 function 
  
 addMarkerWithTimeout 
 ( 
 position 
 , 
  
 timeout 
 ) 
  
 { 
  
 window 
 . 
 setTimeout 
 (() 
  
 = 
>  
 { 
  
 markers 
 . 
 push 
 ( 
  
 new 
  
 google 
 . 
 maps 
 . 
 Marker 
 ({ 
  
 position 
 : 
  
 position 
 , 
  
 map 
 , 
  
 animation 
 : 
  
 google 
 . 
 maps 
 . 
 Animation 
 . 
 DROP 
 , 
  
 }), 
  
 ); 
  
 }, 
  
 timeout 
 ); 
 } 
 function 
  
 clearMarkers 
 () 
  
 { 
  
 for 
  
 ( 
 let 
  
 i 
  
 = 
  
 0 
 ; 
  
 i 
 < 
 markers 
 . 
 length 
 ; 
  
 i 
 ++ 
 ) 
  
 { 
  
 markers 
 [ 
 i 
 ]. 
 setMap 
 ( 
 null 
 ); 
  
 } 
  
 markers 
  
 = 
  
 []; 
 } 
 window 
 . 
 initMap 
  
 = 
  
 initMap 
 ; 
  

CSS

 /* 
 * Always set the map height explicitly to define the size of the div element 
 * that contains the map. 
 */ 
 # 
 map 
  
 { 
  
 height 
 : 
  
 100 
 % 
 ; 
 } 
 /* 
 * Optional: Makes the sample page fill the window. 
 */ 
 html 
 , 
 body 
  
 { 
  
 height 
 : 
  
 100 
 % 
 ; 
  
 margin 
 : 
  
 0 
 ; 
  
 padding 
 : 
  
 0 
 ; 
 } 
 # 
 floating-panel 
  
 { 
  
 position 
 : 
  
 absolute 
 ; 
  
 top 
 : 
  
 10 
 px 
 ; 
  
 left 
 : 
  
 25 
 % 
 ; 
  
 z-index 
 : 
  
 5 
 ; 
  
 background-color 
 : 
  
 #fff 
 ; 
  
 padding 
 : 
  
 5 
 px 
 ; 
  
 border 
 : 
  
 1 
 px 
  
 solid 
  
 #999 
 ; 
  
 text-align 
 : 
  
 center 
 ; 
  
 font-family 
 : 
  
 "Roboto" 
 , 
  
 "sans-serif" 
 ; 
  
 line-height 
 : 
  
 30 
 px 
 ; 
  
 padding-left 
 : 
  
 10 
 px 
 ; 
 } 
 # 
 floating-panel 
  
 { 
  
 margin-left 
 : 
  
 -52 
 px 
 ; 
 } 
  

HTML

<html>
  <head>
    <title>Marker Animations With setTimeout()</title>

    <link rel="stylesheet" type="text/css" href="./style.css" />
    <script type="module" src="./index.js"></script>
  </head>
  <body>
    <div id="floating-panel">
      <button id="drop">Drop Markers</button>
    </div>
    <div id="map"></div>

    <!-- 
      The `defer` attribute causes the script to execute after the full HTML
      document has been parsed. For non-blocking uses, avoiding race conditions,
      and consistent behavior across browsers, consider loading using Promises. See
      https://developers.google.com/maps/documentation/javascript/load-maps-js-api
      for more information.
      -->
    <script
      src="https://maps.googleapis.com/maps/api/js?key=AIzaSyB41DRUbKWJHPxaFjMAwdrzWzbVKartNGg&callback=initMap&v=weekly"
      defer
    ></script>
  </body>
</html>  

Try Sample

Clone Sample

Git and Node.js are required to run this sample locally. Follow these instructions to install Node.js and NPM. The following commands clone, install dependencies and start the sample application.

  
  git 
  
 clone 
  
 - 
 b 
  
 sample 
 - 
 marker 
 - 
 animations 
 - 
 iteration 
  
 https 
 : 
 //github.com/googlemaps/js-samples.git 
 
  
  cd 
  
 js 
 - 
 samples 
 
  
  npm 
  
 i 
 
  
  npm 
  
 start 
 

Other samples can be tried by switching to any branch beginning with sample- SAMPLE_NAME .

  
  git 
  
 checkout 
  
 sample 
 - 
  SAMPLE_NAME 
 
 
  
  npm 
  
 i 
 
  
  npm 
  
 start 
 
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