Yahoo
NYSE - Delayed Quote USD

Roblox Corporation (RBLX)

43.31 +1.80 (+4.34%)
At close: September 4 at 4:00:03 PM EDT
43.32 +0.01 (+0.02%)
After hours: September 4 at 7:59:45 PM EDT
Trade Roblox on Coinbase
Chart Range Bar
Loading chart for RBLX

What's happening with RBLX?

40m ago
Powered by Yahoo Scout

Roblox continues to face significant challenges, including a 67% declinein stock price over the past year and recent insider sales amid a backdrop of weak bookings guidance. Analysts are divided on the stock's valuation, with some suggesting it may be undervaluedwhile others see it as overvaluedbased on traditional metrics.

Powered by Yahoo Scout
  • Previous Close 41.51
  • Open 41.45
  • Bid 43.30 x 20000
  • Ask 43.30 x 10000
  • Day's Range 41.31 - 43.46
  • 52 Week Range 33.88 - 142.00
  • Volume 9,962,681
  • Avg. Volume 12,023,538
  • Market Cap (intraday) 30.94B
  • Beta (5Y Monthly) 1.47
  • PE Ratio (TTM) --
  • EPS (TTM) -1.41
  • Earnings Date (est.) Oct 29, 2026
  • Forward Dividend & Yield --
  • Ex-Dividend Date --
  • 1y Target Est 48.32

Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore immersive experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate immersive experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.

corp.roblox.com

3,065

Full Time Employees

December 31

Fiscal Year Ends

Performance Overview

Trailing total returns as of 9/4/2026, which may include dividends or other distributions. Benchmark is S&P 500 (^GSPC) .

YTD Return

RBLX
46.55%
S&P 500 (^GSPC)
12.75%

1-Year Return

RBLX
66.63%
S&P 500 (^GSPC)
18.71%

3-Year Return

RBLX
52.29%
S&P 500 (^GSPC)
70.93%

5-Year Return

RBLX
47.74%
S&P 500 (^GSPC)
70.18%

Earnings Trends

View More

Earnings Per Share

GAAP
Normalized
GAAP
Normalized

Revenue vs. Earnings

Annual
Quarterly
Annual
Quarterly
Q2 FY26
Revenue 1.47B
Earnings -183M
Profit Margin -12.46%

Q3

FY25

Q4

FY25

Q1

FY26

Q2

FY26

0
500M
1B
-22.0%
-20.0%
-18.0%
-16.0%
-14.0%

Analyst Insights

View More

Top Analyst

Macquarie
79/100
Latest Rating
Neutral

Analyst Price Targets

30.00 Low
48.32 Average
43.31 Current
70.00 High

Analyst Recommendations

  • Strong Buy
  • Buy
  • Hold
  • Underperform
  • Sell

Latest Rating

Date 8/4/2026
Analyst Oppenheimer
Rating Action Maintains
Rating Outperform
Price Action Lowers
Price Target 82 -> 50

Statistics

View More

Valuation Measures

Annual
As of 9/2/2026
  • Market Cap

    29.44B

  • Enterprise Value

    28.26B

  • Trailing P/E

    --

  • Forward P/E

    --

  • PEG Ratio (5yr expected)

    --

  • Price/Sales (ttm)

    5.06

  • Price/Book (mrq)

    191.14

  • Enterprise Value/Revenue

    4.90

  • Enterprise Value/EBITDA

    --

Financial Highlights

Profitability and Income Statement

  • Profit Margin

    -17.61%

  • Return on Assets (ttm)

    -7.73%

  • Return on Equity (ttm)

    -432.28%

  • Revenue (ttm)

    5.69B

  • Net Income Avi to Common (ttm)

    -1B

  • Diluted EPS (ttm)

    -1.41

Balance Sheet and Cash Flow

  • Total Cash (mrq)

    3.01B

  • Total Debt/Equity (mrq)

    1,423.26%

  • Levered Free Cash Flow (ttm)

    1.48B

Compare

Select to analyze similar companies using key performance metrics; select up to 4 stocks.

Company Insights

Fair Value

43.31 Current

Dividend Score

0 Low
Sector Avg.
100 High

Hiring Score

0 Low
Sector Avg.
100 High

Insider Sentiment Score

0 Low
Sector Avg.
100 High

Research Reports

View More
  • Roblox Is Prone to Fits and Starts, With Viral Game-Based Surges Followed by Normalization Periods

    Roblox operates a free-to-play online video game platform with nearly 125 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.

    Rating
    Price Target
  • Roblox Is Prone to Fits and Starts, With Viral Game-Based Surges Followed by Normalization Periods

    Roblox operates a free-to-play online video game platform with nearly 125 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.

    Rating
    Price Target
  • Roblox Is Prone to Fits and Starts, With Viral Game-Based Surges Followed by Normalization Periods

    Roblox operates a free-to-play online video game platform with nearly 125 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.

    Rating
    Price Target
  • Roblox Is Prone to Fits and Starts, With Viral Game-Based Surges Followed by Normalization Periods

    Roblox operates a free-to-play online video game platform with nearly 125 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.

    Rating
    Price Target

People Also Watch

Mobilize your Website
View Site in Mobile | Classic
Share by: